Total Recall (1990)

2010 #77
Paul Verhoeven | 108 mins | TV (HD) | 18 / R

Post Inception, it feels like we should be seeing a revival of interest in all things Total Recall, concerned as it is with dreams, fake memories, and what’s real and what isn’t. On the other hand, aside from an ambiguity about whether the lead character is dreaming or not — which adds texture but, arguably, is unimportant to the film’s primary thrills — there’s not that much to read into it.

For me, the joy of Total Recall is in discovering another ’80s blockbuster (ignore the fact it was released in 1990), the kind of thing I grew up watching on rented videos and BBC One Bank Holiday schedules; films like the Indiana Joneses, Back to the Future, Ghostbusters, Burton’s Batman, and all the rest (I feel I’ve used these examples before; I must have some others), whose practical effects and general style and tone — not a conscious effort by these filmmakers, I’m sure, but instead just How Hollywood Films Were Then — vividly recalls that era for me; films that at the time were, to my young eyes and understanding, enduring classics of cinema that had always existed… despite the fact most were just a few years old.

I suspect it’s for this reason that my top note on Total Recall is “fantastic effects”. But, still, they are; from the wide shots of a Martian landscape and its complex of buildings, to the mutants, disguises, and blood ‘n’ gore. That it all becomes slightly cartoony — albeit the nastiest, gruesomest cartoon (apart from, y’know, some of That Japanese Stuff) — just adds to the charm. Similarly, a lot of the ‘science’ is utterly implausible or impossible — which, Open widedepending on your point of view, either supports the “it was all a dream” reading or is just a case of artistic licence, hardly uncommon in SF cinema.

Also very much ‘of the era’ is the star, Arnold Schwarzenegger (as if you needed telling). He really isn’t cut out for any role more demanding than the Terminator, though his laboured delivery and awkward presence injects a certain amateurish, humorous charm to any scene he’s in — ergo, much of the film. Conversely, Michael Ironside makes an excellent villain. Though his death is suitably dramatic, it’s a shame he’s not The Big Bad Guy — the film follows the blockbuster rule of dispatching villains in order of importance well enough, but Ronny Cox doesn’t come close to the commanding presence required to create a memorable villain in such little screen time. It leaves the viewer longing for Ironside to be featured during the final climax instead of Cox’s limp boss.

I suppose Total Recall endures in that way successful films do, because they provide a point of shared cultural awareness. I feel its influence has diminished with time — this is entirely subjective, but it doesn’t seem to come up as much as it used to — and presumably will continue to do so, as its not-unjustified absence from Best Of lists means fewer new viewers come to it and so its cultural cachet diminishes. Take this pill to forget... how to actPerhaps it’s ultimately destined for an afterlife as a film representative of its era; the kind of thing that comes up as a footnote or personal favourite in texts & documentaries specifically discussing things like The Sci-fi Cinema of the ’90s. Or perhaps I’m doing it a disservice. We shouldn’t really try to predict these things too much, it’ll only lead to embarrassment when the opposite happens.

So, Total Recall. Good fun. Quite funny. Bit gory. I liked the effects.

4 out of 5

Total Recall is on Syfy (UK) tonight, Monday 10th November 2014, at 9pm.

Rambo: First Blood Part II (1985)

2010 #110
George P. Cosmatos | 92 mins | TV (HD) | 15 / R

Part II, eh? A continuation of the same story from Part I, theoretically; like The Godfather or Back to the Future. Rambo certainly picks up from the first film — our titular hero is in prison for his crimes — and continues the same theme of showing respect to Vietnam vets, but other than that it’s rather different.

The first entry in what was to become the Rambo series had a certain amount of realism, which comes as a surprise today thanks to Rambo’s reputation among filmgoers as a ludicrous action man. (Personally speaking, my main exposure to Rambo before watching First Blood earlier this year was the spoof Hot Shots! Part Deux, but more on that with Rambo III (probably).) Part II is where this reputation begins, however: Rambo becomes a superhuman killing machine — running round a jungle topless, muscles shiny and bulging, taking out more-or-less an army single-handed. It’s cartoonish and ludicrous, which can be fun in its own way — the bit where he uses an explosive-tipped arrow to kill one man is gloriously, and indicatively, OTT — but only for action movie fans, losing any crossover appeal the first film had.

The screenplay is by James Cameron (yes, that one) and Stallone. Cameron says he wrote the action and Stallone added the politics. I don’t know who wrote the dialogue, but on the whole it’s typically straightforward and/or laughably weak. You can see why these days people get hired to do a “dialogue polish”.

Talking of politics and things that are easy to see, it’s easy to see why this was accused of being an American revenge fantasy. It’s not only got a bunch of Vietnamese soldiers being slaughtered (this time America wins!), but they’ve teamed up with the Ruskies (we’re still in the Cold War here, remember), so Rambo gets to blow a load of them away too. How satisfying for a certain facet of America, no doubt disappointed by such a long period without decisive military victory.

This attitude might be thwarted by some nasty US military types back at base — not nasty in the way the majority of US military commanders come across as nasty, but nasty as in unpatriotic (about the worst crime there is to an America, of course). They do little to dent the general atmosphere though. It’s made clear that these unpatriotic chaps are the exception — Rambo Hood, Rambo Hood, riding through the jungleif the film is vilifying those who didn’t care about soldiers who fought in Vietnam (which it is), the characters who abandon Rambo and the other PoWs are an embodiment for this disdain.

So the film’s politics may be distasteful — it was adopted by the Republicans, just to rub salt in the wound — but if you can put that aside — along with all the dire dialogue and flat characters — then Part II has some value as a rather basic, rather ridiculous actioner.

3 out of 5

The second sequel, Rambo III, is on ITV1 and ITV1 HD tonight at 10:35pm.
Rambo: First Blood Part II is on ITV4 tonight, Saturday 8th February 2014, at 10pm.

Witchfinder General (1968)

aka The Conqueror Worm

2010 #104
Michael Reeves | 83 mins | TV | 18

Notorious for having numerous cuts forced upon it by censors, over 40 years after its initial release Witchfinder General — now uncut — seems almost tame. But gore and sadistic violence certainly aren’t the main attractions — there’s a lot more to the film than that.

Though I’m sure it was quite horrific in its day, there’s nothing here to rival the gore or gruesomeness of today’s horror movies; or, indeed, of horror movies being produced in other countries around the same period. Not that I’m advocating censorship, but one advantage to the previous cutting of the film is that it’s been restored from vastly inferior sources (it looks about VHS quality to me), making it possible to note what the censors felt needed removing. It’s interesting that, with only one brief exception, all the cuts are of violence to women, while similar violence towards men remains intact. Very moral.

(There are two ‘complete’ versions available now, often labelled the Director’s Cut and the Export Cut. As usual, Movie-Censorship.com has more details, but there seems to be no difference in violence (despite what IMDb may claim) — the latter merely uses some alternate takes, shot against Reeves’ wishes, featuring needlessly topless wenches. This is the cut shown by the BBC.)

If the violence isn’t disgustingly gory, what’s truly horrific is how real it is. I have no idea if the torture and execution methods are historically accurate (the lead characters were real people but the plot is far from historically accurate), but the opening hanging is nasty due to the woman’s distress, the later burning tortuous because we know that, at some point in history, for whatever reason, this kind of death penalty was dolled out… If it’s horrific or scary it’s down to the threat of violence, or the cynical sadism with which people are tortured, rather than gory special effects (indeed, the blood on display is marvellously fake) or supernatural goings-on (of which there are resolutely none).

In fact, if we’re discussing genre, it’s more like an historical action-adventure, with soldiers dashing around the countryside, horseback chases, bar brawls, ambushes, and the occasional sword fight. If you changed the villain from a witchhunter who tortures and murders in Very Nasty Ways for money, to a dastardly chap who just stabbed people for money, the film would still function and the controversy would instantly evaporate. I’m not saying they should have, because that’s not the point; just that, in structure and (in many places) tone, Witchfinder General is more action-adventure than horror.

Tom Baker (not that one) and director Reeves’ screenplay (adapted from Ronald Bassett’s novel and nothing to do with the inspiration for its US title, Edgar Allan Poe’s poem The Conqueror Worm) adds a surprising amount of depth for either genre. It largely eschews the politics of the era — both the good and bad characters are on the side of Cromwell, the civil war only cropping up to provide period detail or motivation for characters’ movements — instead developing character and thematic interest.

Take hero Richard Marshall’s relationship with his beloved Sara’s guardian uncle, John Lowes. Lowes dislikes both Richard’s cause and his prospects, but is prepared to condone their marriage so Sara can escape the witchfinder’s path. Or the myriad minor characters who are well prepared to do as they’re told, or report people as witches just to get rid of them, often in silent agreement with the witchfinder and/or magistrate that everyone knows these people aren’t guilty of any real crime, but are still prepared to say or do whatever because someone wants rid of them. Thematically, one can read points about the corruption power can bring, in particular abuse of political situations.

Best of all is the witchfinder himself, excellently portrayed by horror stalwart Vincent Price. Indeed, all the credit may lay with him, because it’s his line deliveries and uncertain looks that make the character conflicted early on, a man who may believe he is genuinely doing good for Christian values, but is seduced down darker paths by money, power, lust, and the prospect of revenge. When he allows himself to be lured to Sara’s bedroom as payment for leniency on her uncle, we’re uncertain if he’ll take what’s intended or use her loose ways as proof of witchery. That it’s the former quickly indicates how seriously he takes his espoused Christianity.

In the rest of the cast, Ian Ogilvy makes for a suitably dashing, morally centred hero as Richard, while Robert Russell is equally suited to the part of brutish, loutish, but insightful torturer Stearne.

The picture is nicely shot, with a suitable realism to the locations. Though one of the most horrific things about the whole movie is some of the most dire day-for-night footage I’ve ever seen — it seems to consist of leaving the sky rather bright while everything else is darkened to near-silhouette levels of blackness. It’s even less convincing than that fake blood. I enjoyed the score too. A completely new one was written for the US release, but I presume this was the original because it was slightly calmer and more haunting than one might expect from an action-adventure-horror movie (which I presume was the reasoning for the replacement).

Despite the controversy, Witchfinder General will no longer please the gore-seeking brigade of certain horror fans — no bad thing. While it’s undeniably sadistic in places, it’s appropriate for the dark, realistic theme of the story. It may not be factually accurate, but it conveys well the sense of a dangerous, violent, morally bankrupt era. Its place as a British horror classic is well earnt.

4 out of 5

Witchfinder General is on BBC Four tonight at 10:10pm.
Witchfinder General is on BBC Two tonight, Friday 31st October 2014, at 12:05am.

Grindhouse (2007)

2010 #105
Robert Rodriguez & Quentin Tarantino | 191 mins | Blu-ray | 18 / R

Infamously, on its release in America the much-hyped Rodriguez/Tarantino double bill was an almighty flop, so much so that it wasn’t properly released in its full form outside the US. Which is a bit ironic, if you think about it, because the US is the market least likely to respond to something a little bit experimental.

A grindhouse, for those still unacquainted with the concept, was a second-run cinema in the pre-home video days that generally showed trashy films from poor-quality much-screened prints. It should come as little surprise that this is the kind of film and viewing experience Tarantino enjoys, and so he and best chum Rodriguez set about recreating the style for a wider audience. Which was probably why it flopped — it was, almost by definition, not a mass audience-aimed style of cinema.

What this means for Grindhouse is a double-bill of exploitation movies, more-or-less with a horror bent, with grainy, dirty, decrepit prints that are missing shots, scenes, and even whole reels, and complete with trailers for similar films and ads for local restaurants. Clearly, it sets itself up to be as much about the experience of viewing the work of RR and QT in this context as it is the films themselves. So, to take the viewing programme in order…

It opens with one of the several fake trailers — except in this case the trailer is no longer fake, as Rodriguez has since gone on to turn Machete into a genuine feature (out next month over here). It sets the tone well: cheesy dialogue, stagey acting, an emphasis on gory violence over any other element, and plenty of utterly ludicrous moments. Plus breasts, naturally. Entirely random explosionChances are, if you don’t find this opening salvo entertaining in some way the rest of the film is going to prove a struggle.

And then the film launches into its first feature: Robert Rodriguez’s zombie horror Planet Terror. In short, this is a completely entertaining pitch-perfect 90-minute proof-of-concept. Rodriguez packs every scene with at least one element you should expect from this style of cinema: graphic blood-spurting violence, horrific mutations, vicious zombies, over-the-top logic-light gunfights, entirely random explosions, clichéd dialogue, stock characters, extended shots of the female form… Have I missed anything? If I have, it’s probably there too.

Rodriguez’s skill lies in making this both homage and hilarious. You don’t need to have much experience of this kind of cheap horror/exploitation movie to see how well he’s hit on the stereotypical plot, characters and sequences. His direction hits the nail on the head too, discarding his usual style for angles and cuts that feel thoroughly genuine. But he also recreates it in a way that’s amusing; not so much in a “look how stupid they are” way, but by levying elements in a way that is consistently entertaining. In particular, he uses the self-imposed print damage to excellent effect — the sex scene literally burns out from over-play, for instance, while the “Missing Reel” card elicits a laugh by jumping the plot forward so ridiculously, as well as skipping a whole chunk of exposition.

A gun. For a leg.It probably works better in context than described on the page, but Rodriguez has marshalled every disparate element to create a cohesive whole that’s exciting and funny. At this point, Grindhouse is firmly headed for a full five-star conceptual success.

Following “The End” card, there’s a handful of trailers before the second part of the double-bill. From directors Rob Zombie (The Devil’s Rejects, Halloween remake), Edgar Wright (Shaun of the Dead, Hot Fuzz) and Eli Roth (Cabin Fever, Hostel), they showcase different archetypes within the overall grindhouse style. Zombie’s Werewolf Women of the S.S. is all Nazis, cheap werewolf costumes and (naturally) boobs — very video nasty. Wright’s Don’t takes on British ’70s horror with a nightmare-filled country mansion and a deliberately repetitive trailer (“don’t go in there”, “don’t see it alone”, etc). Also, for a British viewer, its sub-two-minute running time is packed to bursting with recognisable faces, some you’d expect (Mark Gatiss, Nick Frost) and others you wouldn’t (Katie Melua!) Finally, Roth’s Thanksgiving is a teeny slasher in the Halloween mode, A cheerleader giving thanksthough Roth can’t resist adding his own especially twisted brand of humour (I shan’t describe the final shot here).

While the trailers won’t necessarily convince you to see the films featured (good thing they don’t exist then), they perfectly capture the feel of various horror styles from the intended era, and — with the various “coming attractions” slides — sell the grindhouse experience.

And then we have the second film, Quentin Tarantino’s Death Proof. And here the concept falls apart.

It seems Tarantino can’t let go of his own style. With a handful of exceptions, Death Proof feels less like a well-considered grindhouse homage (which Planet Terror certainly was) and more like a typical Quentin Tarantino Film launched from a grindhouse-ish concept. He can’t even sustain the literal veneer of grindhouseness: after some early print damage, obviously missing scenes, the clearly-labelled “Missing Reel” (which, in one of the film’s few authentic-feeling touches, is a sexy sequence), and — in the best grindhouse-style touch — a shoddily-replaced title card, the picture quality gradually loses its flaws until a climax that seems visually faultless. Perhaps QT’s imagined behind-the-scenes story was that every projectionist got bored of the film by this point so the latter reels survived in pristine condition…

Foot fetishBut it’s not just the increasing lack of dilapidated print quality that prevents Death Proof from selling its concept. The screenplay is clearly a QT work, much more so than most of Kill Bill or even Inglourious Basterds, especially when the girls indulge in long dialogue scenes of the real-world-natter variety. It’s like the opening of Reservoir Dogs, only with girls instead of guys and repeated two or three times throughout the film. One such scene is even shot in a very long single take, the camera constantly roving around the four girls sat round a table. It’s a technically impressive bit of work for any film; as a supposed product of a low-budget horror-thriller flick destined for the grindhouse circuit, it’s beyond improbable. In short, it’s all too well written and directed to convince as grindhouse. Though he does get to indulge in a couple of lingering shots of the female form, in particular his regular foot fetish.

QT almost makes up for all this with the final twenty minutes, featuring some impressive car stunt action. As noted, by this point any pretense of being a grindhouse-style film has been done away with: the image is devoid of all but minor damage, the stunt work — all done for real, I believe — pretty impressive. Whether it conforms to the style statement of the film or not (that’d be a “not”), it does manage to entertain. Tarantino’s decades of studying action-filled trash clearly pay off here as well as they did in Kill Bill, Proof of deathand if he chooses to create some more action-centric pictures in the future it would be no bad thing.

One thing that left me uncertain was the decision to slaughter his main cast halfway through. Firstly, the death-inducing crash is another sequence that’s too well done for such a pretend-cheap film, repeating the impact four times to show the imaginative fate of each victim. Brutal, yes, but one of the few moments that matches Planet Terror for effectiveness. The actual act of removing the three lead characters is audacious, maybe, but mainly so because QT’s spent so long apparently trying to invest us in these characters and their lives. It makes all the dialogue scenes we’ve sat through feel even more pointless, especially those setting up slightly dull romantic-ish subplots.

It also leads to a cameo appearance for a handful of Planet Terror characters, which could be fun but ultimately feels ill-conceived to me. In no other way do these films appear to be set in the same world, or have any other connection — indeed, cast members such as Rose McGowan and Tarantino himself appear in completely different roles in each film. The crossover didn’t feel in the grindhouse spirit to me; it felt in the “Rob and I are buddies and did this for no good reason” spirit. And it certainly took me out of the film. Wouldn't it be cool if I had a gun for a legIn fact, it might’ve played better if the films were the other way round, as it means Death Proof must be set before Planet Terror. I’d approve of this switch not only for chronological reasons, but because seeing one-scene bit-parters turn up in the-same-but-larger roles in the second film seems like it would be more satisfying as a viewer, rather than re-encountering these (in any case, minor) characters the way we do.

A length-based aside: as I mentioned, both films were released separately outside the US, and in both cases were extended. By my calculations, the Grindhouse cut of Planet Terror is just under 15 minutes shorter, while Death Proof is around 20 minutes shorter. More on that when I get round to watching the individual versions.

Grindhouse ends up being every bit a film of two halves, as you might expect a double-bill to be. Up until the end of the trailers, I was loving its commitment to the concept and the fun it was having with it — all credit to Rodriguez for that, as well as the trailer directors of course. But Tarantino’s entry lets the side down by seeming to fail in its execution of the film’s conceit. I’m not convinced it would be any better viewed as a standalone Quentin Tarantino Film, but in context it certainly disappoints.

If QT could’ve produced an effort as successful as his mate’s, Grindhouse would’ve been on course for full marks; not because it’s a Good Film, but because it would have fully realised its potential-filled concept in a thoroughly entertaining way. The finished product is still entertaining, but not thoroughly. It loses a star, but does retain a moderate chance of appearing on my Best Of Year list.

4 out of 5

Grindhouse is out on Blu-ray, exclusive to hmv, from today.
Grindhouse’s constituent parts, Death Proof and Planet Terror, are on TCM tonight from 9pm until 1:30am.

Star Trek: Insurrection (1998)

2010 #81
Jonathan Frakes | 99 mins | TV (HD) | PG / PG

Star Trek: InsurrectionMany years ago, back when both the shows I’m about to mention were still on the air, someone drew a comparison that I felt summed up the whole of ’90s/’00s Star Trek. The two series in question were Farscape and Star Trek: Voyager, both of which concern humans trapped far away from Earth with no feasible way home, and the comparison went something like this: if the crew were offered a way to jump straight to Earth in exchange for a crewmember’s limb, in Farscape they’d discuss it briefly, then hack the limb off, hand it over, and be betrayed, all before the opening titles; in Star Trek: Voyager, they’d sit around discussing it for the whole episode before deciding “better not” and going on their way. Hopefully the point makes itself.

Insurrection seemed, apparently, the very personification of this idea. Rather than the broadly action-adventure style of First Contact, or other big contemporary sci-fi movies like Independence Day, The Fifth Element, Lost in Space, Armageddon, or even Star Wars Episode I — itself lamented (in part) for featuring too much discussion of trade blockades and whatnot — Insurrection concerns a minor dispute over a survey mission to a single planet. Yawn, right?

Picard had accidentally added a 0 to his iPad orderActually, this is when Insurrection is at its best. Action-adventure undoubtedly has a place in science-fiction, but so do wordier stories — when they’re done right, and when they’re where you expect them to be. You shouldn’t expect them from Star Wars; you should from Star Trek. (That doesn’t make Voyager’s attitude better than Farscape’s, incidentally; not if it was boring or implausibly honourable considering their situation. But that isn’t the matter at hand.) And so the first 45 minutes or so are mostly enjoyable. Critics say even this isn’t as deep as The Next Generation on TV got in its prime, but having not seen much of that I can’t compare; as a film by itself, the disputes and political wrangling kept me engaged. But then it begins an attempt to be all Exciting, at which point it begins to get dull, degenerating into a stock runaround and shoot-out, only with some disappointingly cheap CGI here and there.

Mad eyes; moodyThere’s a greater array of fan-pleasing nods and winks this time out. As with First Contact, they have to find an excuse to get Worf back on board (at the time, in universe continuity, he was on Deep Space 9 in Deep Space 9). Luckily little time is spent on this, but there are myriad references to DS9, the Dominion, the Borg, the Romulans — all of it irrelevant to the story at hand, all of it suggesting stuff was happening in the concurrent TV series that the filmmakers wanted fans to be sure they were aware of. Removed from that context by over a decade, and to a viewer not submersed in the Trek universe, it’s safe to say we don’t care. Elsewhere, Data gets a significant subplot — as per usual, then — and Picard gets a sort-of love interest. Perhaps it’s actually these bits the critics latched on to…

Die PicardMost negative reviews — so, most reviews — accused the film of being essentially a TV episode (or two, of course), not earning itself a spot on the big screen. They may have a point. The subject matter isn’t at fault — a planet with the ability to make everyone live forever has suitably large potential — but the execution of it is frequently low-key. This isn’t too bad in the first half, which maintains the interest as it unfurls the story, but when it degenerates into action in the second half it falls apart. It’s no longer interesting and, ironically, looks made-for-TV, lacking inspired direction or suitable scope. Perhaps it would’ve been better served as a TV episode; or, as a film, better served by a writer and/or director and/or producer with greater vision.

3 out of 5

Film4 and Film4 HD are showing the first ten Star Trek films across Saturday 16th and Sunday 17th October. Insurrection is on at 9pm on Sunday.
Star Trek: Insurrection is on Channel 4 today, Sunday 21st September 2014, at 3:30pm.

Star Trek: First Contact (1996)

2010 #74
Jonathan Frakes | 106 mins | TV (HD) | 12 / PG-13

“Even ones good, odd ones bad.” So went Star Trek fans’ theory about the quality of the series’ big-screen spin-offs, until Nemesis (aka Star Trek 10) turned out to be a bit rubbish and Star Trek (aka Star Trek 11) went down a storm. Still, such a theory was always going to fall apart eventually, wasn’t it.

First Contact comes before all that though — it’s Star Trek 8, the first theatrical adventure for the Next Generation team all by their lonesome (they shared the preceding film, Generations, with (some of) the original series crew). It also seems to be widely regarded as not just in the film series’ upper half, but as one of the best episodes the entire franchise has produced. As a professed non-Trekkie (though I must confess the whole thing’s growing on me with age), what did I make of one of the franchise’s shining lights?

It gets off to a flying start. The first 20 or 30 minutes in particular move at a rate of knots, churning through plot in a way no blockbuster would seem to dare these days. Perhaps it’s because I’d expected more time with the characters, fan-pleasing “reacquaint yourself with the crew” time, or Trek’s renowned “sit around and consider what to do” talkiness. Instead, it pushes relentlessly through plot points: a Borg attack; the Enterpise ordered not to join the fight; Picard doing so anyway; the destruction of the Borg cube; the Borg, erm, ball flying into the past; the Enterprise following; meeting Zephram Cochrane and his lot… It’s boom boom boom, moving on. It’s nice to rattle through a tale, rather than taking frequent stops to Pause For Thought or have a Character Moment or what have you. Those are there, but they’re either placed around the action or in the (slightly slower, to be honest) later stages. Similarly (broadly), the climax is dependent on a bit of information we’re given much earlier in the film. It’s not explained again, either before or after the event, the film just assumes we’ll remember it. Nice to be treated with some intelligence.

For all that, I still got the sense of it being a bit like two or three episodes of TV stuck together, albeit two particularly epic stories with a slightly bigger budget. The story on Earth is a bit of a sideline, for example, the kind of thing that’s added to give half the cast something to do. Perhaps that’s unfair — it’s a decent enough tale, with significant relevance to the Trek universe, but it’s also low-key and, aside from being kicked off by a Borg attack, entirely unrelated to the goings-on on the Enterprise. Visually it’s even more of a mixed bag. Borg costumes and effects are at times impressive — the Queen being lowered into her body, robotic spine dangling, still looks good today, and her makeup is exemplary — but other drones seem to be clad in cheap bodysuits… which the actors surely are, but it looks it.

In fairness, however, the CGI-and-model-combo (I believe) space battles and whatnot also look good. How sparingly they’re used is almost bizarre in today’s climate of endless effects shot — a typical sci-fi TV episode now would have more computer effects than First Contact does, I reckon. The Enterprise itself looks a little odd today. With Alien-inspired industrial ships, or at least darker and more functional ones like those of Battlestar Galactica, becoming the norm in sci-fi, seeing one so plasticky — and with carpeted corridors! — feels very… well, ’90s, I suppose. Not a problem per se, though whether that plastickiness is deliberate or another cheapening element may be down to personal taste.

Cyborgs UnitedFor a newbie, or a viewer light on Trek knowledge, it all works fine. There’s an awareness one’s missing out on something — Picard’s previous encounter with the Borg is alluded to often but not explained in full; even for me, as someone well aware that it’s one of sci-fi’s Big Stories, but who has never actually seen it, there’s a certain lack of explanation. Featuring a couple of new characters from hundreds of years before TNG’s regular timeline helps, because the crew occasionally have to tell them things everyone else would know; the downside is they’re not meant to be telling them everything, so some stuff still passes us by. But, importantly, none of this ever swamps the story; they’re just touches and moments that I know I’m not getting.

Despite half the plot being about changing history (or, changing it to keep it on track), the film doesn’t really tackle the issues inherent in changing the past. But then again, it doesn’t really set itself the task of doing so, so perhaps that’s OK: the crew set history back on course, more or less, so what more is there? A clever nod might’ve been nice — for example, Riker and La Forge made the first warp flight with Cochrane, so why aren’t they in the history books? I can’t help but feel the opportunity to use this, even if for a little joke, is being missed.

One sequence makes nice use of the Holodeck — as one of TNG’s best-remembered elements, it makes sense to squeeze it into the film — though unfortunately it also presents a plot hole, something the film is riddled with. All are quite small and some explained away if you try for yourself, but others are distracting. Take the way the Borg constantly ignore the humans, for example: Boldly goingearly on Picard explains that they won’t be noticed until they seem a threat… but they’re all carrying whopping great guns. And surely the very fact the humans have turned up deems them a threat? Also, why don’t the Borg recognise Picard? And later, during the largely fantastic sequence on the Enterprise’s hull, Picard, Worf and Hawk are clearly up to something nefarious and yet the Borg let them carry on. One or two Borg stop to intervene; Picard & co dispatch them; the rest of the Borg just keep working. Surely the fact these humans have just done away with several of your compatriots qualifies them as a threat that needs to be dealt with? It’s all a bit too convenient.

So how does First Contact stack up? Is it a film the Trek universe can be proud of? Largely, yes. Though it’s flawed, and not quite the break-out success that the 2009 Star Trek was — that felt like a new version of old elements (which it was), whereas this feels like an accessible continuation of an existing tale (which it is) — for those disposed to spaceship-based science-fiction, there’s much to like.

4 out of 5

Film4 and Film4 HD are showing the first ten Star Trek films across Saturday 16th and Sunday 17th October. First Contact is on at 6:40pm on Sunday.

Star Trek: First Contact is on E4 tonight, Friday 4th July 2014, at 9pm.

Daylight (1996)

2010 #87
Rob Cohen | 110 mins | TV (HD) | 12 / PG-13

Daylight is a disaster movie; the kind they apparently made lots of in the ’70s, and has seen a revival (to some degree) thanks to Roland Emmerich and his brand of apocalypse-bringing. This was made in the ’90s though and, lacking any self-aware qualities, might be seen as a throwback. Whether that matters is probably an issue for more well-versed disaster movie fans than I.

The plot concerns the collapse of an underwater car tunnel, trapping people inside (naturally). It’s a tunnel that connects Manhattan to another bit of New York. Or possibly New Jersey. To be honest, I can’t remember now. Suffice to say, it doesn’t matter, besides the points that, a) who doesn’t like a movie set in New York?, and b) it allows for a moderately diverse array of victims-in-waiting. How diverse? Not very. But a bit.

Following the collapse, a fireball rips through the tunnel. It seems to destroy most cars and kill most people, except for about a dozen survivors. How are they not killed by the fireball? Well, it seems to be by the good fortune of Because We Need Some Characters. Should you ever get stuck in an exploding tunnel, pray you find yourself in a disaster movie and had been doing something mundane yet passably interesting earlier on, and you might get to survive. Naturally some of these will die later, because a disaster movie works in more-or-less the same way as a slasher movie, only with less jumps. After a few “well, they sort of deserved it” characters are dispatched with, screenwriter Leslie Bohem seems to have drawn up a list of Which Characters Would It Be Most Tragic To Lose and started to work his way through them until he reached the end of the screenplay. I suppose it’s flat-out good advice for a disaster movie, but, try not to get too attached.

The film continues to stretch credibility to the max at every turn. Are there really a series of giant fans that Stallone could conceivably lower himself through to get into the tunnel? Maybe there are — it’s got to be ventilated somehow — but it doesn’t stop the sequence in which he does it from feeling like a science-fiction movie. On the bright side, the lack of concern for plausibility makes for a couple of moderately impressive effects sequences. Despite the notion that CGI has somehow made everything look more realistic, sometimes the limits of ’90s technology help. OK, most of Daylight’s effects still look like effects, but they’re at least as believable as the plasticky sheen that still pervades most CGI.

A closing pan up to the twin towers of the World Trade Center provides, thanks to hindsight, a crushing reminder of reality when it comes to disasters. It’s a shame that an arbitrary shot of a New York landmark almost inadvertently overshadows the whole film. I suppose any shot of the Center calls up those memories now, but it’s unfortunate that this one comes at the end of a disaster movie.

All things considered, Daylight’s pretty ridiculous; in fact, it’s so daft you might begin to wonder if someone actually researched the facts of what might happen in such a disaster and it’s all a case of Truth Is Stranger Than Fiction. Or perhaps it really is just The Movies. If you don’t care for disaster movies then it’s certainly not going to change your mind, but for anyone who is prone to liking them, Daylight is, for all its faults, an entertaining way to spend a couple of hours.

3 out of 5

Daylight is on ITV tonight, Friday 21st November 2014, at 11:15pm.

Robin Hood: Director’s Cut (2010)

2010 #96
Ridley Scott | 156 mins | Blu-ray | 12

Origin stories are, as we well know, all the rage at the moment, and so Ridley Scott follows in the footsteps of Batman Begins and Casino Royale with his Darker And Grittier™ take on the beginnings of Robin Hood. No lurid green tights or Merry Men here — this is Robin of the Hood as he really was (maybe). Sadly, Scott’s potentially worthwhile effort has become distracted and wandered too far down the wrong path.

There’s nothing inherently wrong with the idea of a grittier, more realistic version of Robin Hood. Many critics seem to have complained that this telling lacked the fun and adventurous spirit of Errol Flynn’s — or even Kevin Costner’s — take on the outlaw hero, but so what? Those versions already exist, and while I’m no more adverse to seeing another equally swashbuckling take on Hood than anyone else who loves the older movies, surely there’s room for a different interpretation, one that hews more closely to (potential) historical fact? No, the idea of doing a gritty take on Robin Hood isn’t where this film falls down.

Certainly, the creation of the world is as top-notch as we’ve come to expect from Scott’s historical epics. Though one might argue the dirty aesthetic and grey cinematography are becoming Real Gritty History™ clichés, when placed in the context of the usual colourful Hood style it does make a change. Whether events are historically accurate (they aren’t), or battle tactics or weapons or clothing or living conditions or politics are spot on, is almost beside the point — this is still a version of Robin Hood, a likely-fictional creation, and so the style is suitably believable, whether it be precisely factual or not.

The problem isn’t the acting, either. Yes, numerous accents are suspect — though, if you think about it, we’re talking about characters living 900 years ago — did a Nottingham accent sound the same then as it does now? Personally (as a Southerner, I should perhaps mention) none of the accents bothered me greatly; I could hear Russell Crowe’s wandering, certainly, but after the first few scenes (when I was specifically listening out for it) I wasn’t distracted.

Whether the rest of his performance is fine is another matter. I think it’s safe to say it lacks the charisma required by Robin Hood, and not just because we’re all familiar with his atrocious real-life antics. Even if it’s not being swashbuckling fun, Robin needs to be a character who can convincingly convince a band of men to step outside the law and pursue ridiculous ends (because notions that the King needs his subjects as much as they need him, and that all men are equal, and that the rich owe the poor, are of course ‘ridiculous’ in context); there are flashes of this from Crowe, but nothing consistent.

The rest of the star-studded cast generally account well for themselves. Cate Blanchett’s Marion is, naturally, a strong-willed, modern, arguably anachronistic woman, but she nonetheless plays it well. As her father-in-law, Max von Sydow is about the only character to generate any significant sympathy, respect, or any other emotion. William Hurt may have overdone everything in Damages recently, but here he’s quite perfectly pitched. Eileen Atkins could probably turn in a good performance in her sleep; the same goes for Mark Strong in a villainous role (it might be nice to see him play a good guy sometime, I’m sure he’s capable). Danny Huston’s King Richard is a nicely revisionist take — not the flawless hero we’re used to seeing — which sadly gets too little screen time. Oscar Isaac’s Prince/King John is suitably brattish and inconsistent, but by playing the part fairly straight he doesn’t come close to being as memorable as Alan Rickman, Keith Allen or Toby Stephens in the key villain’s role.

Almost every other role is under-represented — and here we’re beginning to get to the nub of the film’s problem. There are far, far too many characters. We never get a chance to know any of Robin’s gang, who merrily follow him around with little chance to differentiate themselves. The side of the devils have it worse, offering a shifting array that seems unsettled about who to settle on. The Sheriff of Nottingham, often the main antagonist, is a virtually needless inclusion when there’s King John masterminding things, Sir Godfrey riding about being nasty, and King Philippe of France behind him too. That’s not to mention the ancillary characters that clutter up proceedings.

This needn’t have been a problem — it’s possible to juggle multiple characters, of course it is, though a streamlined set of heroes and villains might’ve been more productive — but the film doesn’t know what to do with them all. Much of the time, what they do is engage in fairly inconsequential political wrangling. Scott makes sure to front-load a big action sequence, and slot in another two at the climax, but in the middle there’s a long stretch where it feels like not much happens. There’s a love story between Robin and Marion, and yet it never feels like we’re seeing them fall in love — after numerous scenes of them doing stuff, they just are. King John ums and ahs about various things, and if we’re being charitable his chief characteristic is ‘changeable’; and if we’re not, he’s a weakly-written, inconsistent character. Do I believe he’d go charging into the fray during the climax? No, I don’t. If he’d gone in when it was virtually over, just so he could later claim he had? Yes, that would fit.

In short, the pace is off. It drags for most of the middle, waiting for something of genuine interest to occur. The climax feels slightly rushed, two action sequences piled on top of each other that, despite a certain scale to both the assault on Loxley and the beach battle, still somehow lack heft. That’s without noting the fact that Marion — predictably and implausibly — turns up for the final fight too. They should have taken a lesson from Peter Jackson shoehorning Arwen into Helm’s Deep only to remove her again — i.e. remove Marion.

Perhaps the pace was actually better in the theatrical cut — ‘character beats’ are the kind of thing that gets chopped out of blockbusters to make them audience-friendly and it’s the long ‘character’ stretches that slow down Robin Hood‘s middle. The Director’s Cut is 15½ minutes longer, a potentially significant chunk that could throw the whole centre of the film out of whack if it’s all piled in there. Still, based on where key sequences fall and so on, I struggle to imagine the theatrical version was that much sprightlier. I may well give it a spin at some point to see if I like it any better. (Unsurprisingly, I can’t yet find anywhere online that details differences between the two cuts.)

Not-so-Merry MenI wanted the reviews to be wrong; for Ridley Scott’s Gritty And Realistic™ take on Robin Hood to be worth the potential of the concept. In places, it almost is — the era is evoked stylishly, the battles are largely well-staged if not perfect — but it drags, and ultimately Robin only becomes Robin Hood proper at the film’s end. (In fact, a surprisingly large amount of the trailer was taken from the film’s closing minutes, obviously to imply the usual Robin Hood story.) It’s copied Batman Begins and Casino Royale too precisely in this respect, perhaps. It also makes it feel like nowt but setup for a sequel, over-explaining how (this version of) Robin came to be where he was. As the final card says, “And so the legend begins”.

Scott & co are interested in a sequel, and despite my disappointment I hope they’re given the chance to make it: with all this needless business out of the way, the situations the characters are left in has the door open for a genuinely worthwhile Gritty And Realistic™ take on Robin Hood next time. But with the poor critical reception — and the distraction of two Alien prequels — (though, it should be noted, decent box office), I’m not sure we’ll get such a thing. Shame, because I think that might be the Robin Hood film I so wanted this to be.

3 out of 5

Robin Hood is released on DVD and Blu-ray tomorrow.

Dragonslayer (1981)

2010 #73
Matthew Robbins | 104 mins | TV | PG / PG

Back when he was still directing The Hobbit, Guillermo del Toro spoke a bit about his plans for Smaug, the dragon antagonist of Tolkien’s tale. Talking about the lack of “landmark” designs for dragons, there was one he did single out (I’ll give you one guess which it was)…

One of the best and one of the strongest landmarks that almost nobody can overcome is Dragonslayer. The design of the Vermithrax Pejorative is perhaps one of the most perfect creature designs ever made.

Indeed, the realisation of the spellcheck-bothering dragon is definitely one of the film’s high points. It’s an impressive creation, brought to the screen in those wonderful pre-CGI days through a total of 16 puppets, which included a 40-foot hydraulic model and the first use of “go-motion”, a computerised version of stop-motion designed to add motion blur. Of course it has that veneer of ’80s effects work, which is either nostalgic or amateurish depending on your point of view (and, most likely, age). Some of it looks expectedly dated — it’s nearly 30 years old after all, and hasn’t benefitted from the attention lavished on the likes of Star Wars (even discounting all the CGI Lucas has pumped into that) — but largely it remains effective.

Vermithrax Pejorative is a long time coming, however, wisely kept off screen by director Matthew Robbins. It’s not that the monster shouldn’t be revealed, just that, like Alien, it carries more power when glimpsed in parts and flashes, and the wait to see it builds the tension. It’s worth the wait, and it’s not as if the rest of the film is worthless.

Aesthetically, it’s got that nicely dirty, realistic feel to its depiction of the Dark Ages, which has been rather lost as swisher filming techniques have come along to make everything oh-so-stylised, particularly in genres like fantasy. The rough, practical effects add to this feel, in a way CGI is unlikely to do (not that it couldn’t, I’m sure, but it would have to be exceptionally well managed and I can’t think of an example).

A very young-looking Peter MacNicol leads the cast, being sporadically (shall we say, kindly) fresh. He’s been better served in character roles since. According to IMDb he’s embarrassed by the film and doesn’t include it on his CV. Particularly when one considers the kind of work he does now, it’s quite easy to see why. Being a US-produced medieval-ish fantasy film, everyone is English — except the two leads, of course. They’re all fine but, like every high-concept fantasy blockbuster, this is more about the adventuresome hijinks and giant monster than character development. Similarly, an interesting subplot about the move from The Old Ways of magic and superstition to The New Ways of Christianity feels like a good idea that hasn’t been fully integrated, made up of little more than a couple of passing nods and a negatively-inclined inclusion in the coda.

Dragonslayer is a little scrappy, in a way — the narrative, the acting, the effects — and yet, for that, it’s a minor treat. I don’t know what The Youth Of Today would think of it, but as someone who in his childhood watched many examples of this kind of film on video from the small rental place in town — films like The Princess Bride, The NeverEnding Story; you could even include big-hitters like the Star Warses or Ghostbusters — it fits nostalgically into that era. And there’s a lot to be said for nostalgia.

4 out of 5

Terminator Salvation: Director’s Cut (2009)

2010 #72
McG | 118 mins | Blu-ray | 12 / R

Terminator Salvation begins with a title sequence that displays the film’s title twice. I know you shouldn’t judge a book by its cover and all that, but somehow it just doesn’t bode well.

However, I was somewhat surprised — after the mass of negative reviews — to discover that I quite liked Terminator Salvation. Sacrilege! But, let’s see if I can explain why…

I’ll begin with the most obvious potential flaw (other than the very concept of continuing the Terminator franchise without James Cameron, that is): director McG, he of the two risible Charlie’s Angels films. Oh dear. But it turns out he’s a surprisingly good director — he certainly does better work than the cheap hack job Jonathan Mostow made of Terminator 3. I doubt everyone agrees on this point, but whatever else you may wish to say about McG, he knows how to put an action sequence together. Most of the time. There’s still some shaky-cam business and very fast cuts, but the sense of geography and what’s actually happening is largely maintained.

This is helped by two things: one, that several sequences involve Giant Robots that benefit from very wide, often aerial, shots to show them off; and two, the apparent inspiration of Children of Men’s long-take action sequences. McG doesn’t quite have Alfonso Cuarón’s conviction in maintaining the single shot for an entire sequence, but he does use it for significant chunks. That said, the latter sometimes backfires. Early on the film feels a bit like watching someone else play a first person shooter, compounded by McG’s habit of sticking with one character throughout sequences that could benefit from a wider perspective, for example Connor’s helicopter crash. That said (again), I’m a little torn what to think of that example: keeping the camera on Connor produces an unusual spin on a potentially familiar sequence, but it’s also a bit disorientating and, as I say, compounds this sense of watching someone else play a game.

Story wise, I thought it fared fairly well. The tale of how John Connor came to meet Kyle Reese and become leader of the resistance wasn’t exactly begging to be told, but if you’re going to continue the franchise into post-Judgement Day future war territory it was probably the best place to start. Terminator 3 proved that the narrative of Arnie/any other Terminator coming back to our present to save Connor/prevent Judgement Day wasn’t in need of reheating again, so it’s also nice to be presented with a slightly more original story within the same universe.

It’s not all fine and dandy though: the behind-the-scenes issues you may have heard about are fitfully apparent on screen, with occasional awkward jumps or half-thought-out developments that smack of an unfinished script or compromised edit. Some of the dialogue’s pretty poor too — considering it starts off pleasantly economical, it’s a shame when characters begin uncomfortably stating the obvious as it wears on.

And even if you hadn’t seen it on the box or heard about it in all the film’s publicity, it’s obvious pretty early on that Marcus Wright will turn out to be a Terminator. To McG’s credit, he plays the ultimate reveal quite well — for those who know, it just about functions as a scene in its own right; for those who still hadn’t guessed, it works as a reveal — but if any filmmaker genuinely thought they’d kept it covered up they were sorely mistaken, and the first half could’ve done with a more knowing rewrite to compensate. Or just delete the prologue.

Littered throughout are numerous nods to the franchise’s history, some of which occur quite naturally, others that feel shoehorned in. I suppose it kept some people happy. The same can be said of the action sequences, though one of the most forced — an attack by a random Giant Robot on an abandoned gas station our heroes only happen to have stopped at — also turns out to be one of the best. Others though, like John Connor taking out a Moto-Terminator with a bit of rope, are more “wouldn’t that be cool to see?” than logical behaviour in the context of the story.

There’s not much for the cast to do either, with a multi-pronged story that leaves everyone feeling short changed. Christian Bale growls a bit and occasionally looks Meaningful as John Connor. At least he doesn’t use his Batman voice. His part was artificially boosted following the star’s casting, which dilutes the focus from where it should be: Marcus Wright, played by the new Colin Farrell (i.e. he’s being cast in everything based on the fact someone said he was The Next Big Thing), Sam Worthington. He’s fine as ever, though his accent seems to waver between American and his native Australian. The same can’t be said of Helena Bonham Carter’s brief turn — her voice hits a constant fake American. Meanwhile, Arnie’s digitised cameo is just that. On the one hand it’s a nice touch, on the other it’s ultimately pointless — Connor doesn’t even react to the familiar face.

Bryce Dallas Howard is severely underused as Kate Connor; one wonders if her part was massively cut back at some point, or if she was just tempted by an exceptionally good payday — considering she usually appears in smaller, better-regarded films, an almost non-existent role in a blockbuster seems an odd choice. That said, she did the same thing in Spider-Man 3 and has since plumped for a role in the Twilight exploitative moneymaker series, so I guess my analysis of her career choices is off.

Finally, then, what of the Director’s Cut? I’ve not seen the theatrical so can’t comment myself, but the changes are few and most are ultimately insignificant. There’s a thorough, illustrated list here. Perhaps the most interesting thing (and you’ll see how I meant that loosely) about the newer cut is what it once again shows about the differences between the UK and the US: over here, it retained its theatrical 12 certificate when extended by just under three minutes to include ever-so-slightly more violence and the briefest of brief nudity; in the US, that bumped it up to an R.

More interesting than these slight tweaks is the behind-the-scenes story of a very different film, which I alluded to earlier. I don’t want to discuss it at length, but this article does. Would that have made for a better film? Christ knows. I wouldn’t count on it. Probably not, even. But it is interesting.

It’s not popular to like Terminator Salvation, that’s for certain, and I suppose it depends what you expect from the film. Is it the equal of the first two genre-definers? No. Is it better than the rehashed hack-directed third? Yes. Did I actually enjoy it? You know what, I did; and considering the reviews had me expecting to hate its poorly-made guts for just about every reason under the sun, it turns out that’s a good result.

3 out of 5

Terminator Salvation begins on Sky Movies Premiere today at 10am and 8pm, and is on every day at various times until Thursday 9th September.