True Lies (1994)

2010 #62
James Cameron | 135 mins | DVD | 15 / R

Quite how I’ve not got round to seeing True Lies until now is a little beyond me. Perhaps — no, definitely — if they’d re-released a better edition on DVD I’d’ve bought it and seen it then; but they never did, and so it’s taken ’til now to reach the top of my rental queue (not that my rental service works that way) and ‘force my hand’, as it were (because it’s certainly been on TV enough over the years).

True Lies is unusual on director James Cameron’s CV — though not, as things turned out, on Arnold Schwarzenegger’s — in that it’s a funny, daft comedy, a spoof of other action films. Where it differs from most spoofs is that it’s also a proper action movie. Most action-comedies can’t manage the former because they’re classed as the latter, with the limiting cast and budget to match, but Cameron’s background means he can put all the thrills, explosions and effects of an action movie into a comedy/spoof plot. Multiple boxes thoroughly ticked.

The comedy is quite broad — in particular, Tom Arnold is too OTT as Schwarzenegger’s sidekick — but it’s definitely a comedy, as opposed to an action movie that’s aware it’s a bit silly. Situations are pushed to extremes, clichés are played up, things go wrong in a way they’re liable to in real life but rarely do in films, action sequences are played for laughs as well as genuine excitement… The advantage to Cameron is he’s allowed to do some audacious things that might get laughed out in a straight actioner. The demise of the villain, for instance, is a great idea and great fun, but would be a step too far normally; but here that’s OK, because it’s allowed to be funny as well as cool.

Things go on a bit long in the middle, perhaps, when it gets bogged down in Harry dealing with his marital issues. But it’s a James Cameron film, of course it’s long in the middle. That said, it doesn’t feel like a James Cameron film — it’s far too funny. OK, sometimes it’s trying too hard to be funny rather than actually being funny, but a comedy is not what you expect from the rest of Cameron’s filmography, and it doesn’t feel distinctly ‘A James Cameron Film’ in the way that his Terminators, Aliens, Avatar, or even Titanic, do.

Other flaws emerge thanks to the film’s age. All the computer stuff feels a little dated now, but then that’s life (or rather, technology). It places the film firmly in that era of technological-ish thrillers that seemed to emerge as home computing was becoming more common, which makes the naïve computer sections actually a little nostalgic. Less forgivable are some really obvious stuntmen who stand in for Schwarzenegger. I don’t know if stunt people have always appeared so blatant — perhaps we’re just spoilt by the recent trend for actors to do everything themselves (and even if they don’t their face gets CG’d on).

True Lies isn’t perfect then, but the humour is funny enough and the action plenty exciting, particularly the famous Harrier Jump Jet-based finale. You can’t ask for more than that. Well, you can, but this’ll do.

4 out of 5

Inception (2010)

2010 #69
Christopher Nolan | 148 mins | cinema | 12A / PG-13

This review ends by calling Inception a “must-see”. I’m telling you this now for two reasons. Primarily, because this review contains major spoilers, and it does seem a little daft to end a review presumably aimed at those who’ve seen the film with a recommendation that they should see it.

Secondly, because Inception — and here’s your first spoiler, sort of — also begins at the end. Now, this is normally a sticking point for me: too many films these days do it, the vast majority have no need to. I’m not convinced Inception needs to either, but it makes a better job of it than most. It does mean that, as the film approaches this moment in linear course, you know it’s coming several minutes ahead of its arrival, but for once that may be half the point.

As you undoubtedly know, Inception is about people who can get into dreams and steal ideas. Now they’re employed to get into a dream and plant an idea. This is either impossible or extremely hard, depending on which character you listen to. And that’s the setup — it’s really not as complicated as some would have you imagine. What follows is, in structural terms, a typical heist movie: Leonardo DiCaprio’s Cobb is the leader, he puts together a team of specialists, they do the heist, which has complexities and takes up the third act. Where it gets complicated is that this isn’t a casino robbery or betting scam or whatever other clichés have developed in heist movie history, Cobb and Arthurbut the aforementioned implanting of an idea; and so, the film has to explain to us how this whole business works.

The explanation of the rules and the intricacies of the plot occupy almost all of Inception’s not-inconsiderable running time. There’s little in the way of character development, there’s (according to some) little in the way of emotion. But do either of these things matter? Or, rather, why do they have to matter? Why can’t a film provide a ‘cold’ logic puzzle for us to deduce, or be shown the methodology of, if that’s what it wants to do? When I watch an emotional drama I don’t complain that there’s no complex series of mysteries for me to unravel; when I settle down to a lightweight comedy I don’t expect insight into human psychology; musical fans don’t watch everything moaning there aren’t enough songs; you don’t watch a chick flick and wonder when the shooting’s going to start. That is, unless you’re being unreasonable with you expectations.

The film centres on Cobb, it uses Ariadne (Ellen Page) as a method to investigate Cobb, and everyone else plays their role in the heist. And that’s fine. Perhaps Ken Watanabe’s SaitoBath time could do with some more depth, considering his presence in that opening flashforward and his significance to Cobb’s future, but then perhaps he’s the one who most benefits from the mystery. Some would like Michael Caine’s or Pete Postlethwaite’s characters to have more development and, bluntly, screentime; but I think their little-more-than-cameos do a lovely job of wrongfooting you, and there’s nothing wrong with that. Some say the same thing about Lukas Haas’ tiny role, but I don’t know who he is so he may as well be anyone to me. Cast aside, there’s not much humour — well, no one promised you a comedy. At best you could claim it should be a wise-cracking old-school actioner, but it didn’t promise that either.

To complain about these things being missing is, in my view, to prejudge the film; to look at it thinking, “this is potentially the greatest film ever because, well, I would quite like it to be. And so it must have a bit of everything I’ve ever liked in a film”. Which is patently rubbish.

The Team

Taken on its own merits, Inception presents itself as a heist movie, a big puzzle to be solved, with a team leader who has some of his own demons. Now, you can argue that his demons are revealed in chunks of exposition rather than genuine emotion, and that might be a valid criticism that I wouldn’t necessarily disagree with; and you can argue that we’re not shown enough of the planning to fully appreciate the big damn logic puzzle of the heist, instead just seeing it unfold too quickly as they rush deeper and deeper into levels of dream, and I wouldn’t necessarily disagree with that either; and you can argue that some of the action sequences could benefit from the narrative clarity Nolan (in both writer and director hats) clearly has about which level’s which and how they impact on each other, and I wouldn’t necessarily disagree with that either… but if you’re going to expect the film to offer something it didn’t suggest it was going to… well, tough.

And the film isn’t entirely devoid of character, it’s just light on it. All the performances are fine. DiCaprio is finally beginning to look older than 18 and better able to convince as a man who has lost his family and therefore most of what he cares about. EamesHe wants a way home, he gets a shot at it, and he goes for it. Him aside, it’s a bit hard to call on the performances after one viewing: there’s nothing wrong with any of them, it’s just that they’ve not got a great deal to do — the film is, as noted, more concerned with explaining the world and the heist. How much anyone has put into their part might only become apparent (at least to this reviewer) on repeated viewings. Probably the most memorable, however, is Tom Hardy’s Eames, which is at least in part because he gets the lion’s share of both charm and funny lines.

The plot and technicalities of the world are mostly well explained. Is it dense? Yes. Some have confused this for a lack of clarity but, aside from a few flaws I’ll raise in a minute, everything you need is there. Some, even those who liked it, have criticised it for the bits it definitely does leave out. How exactly can Saito get Cobb home? Whose subconscious are they going into now? What are the full details of the way the machinery they use works? The thing is, it doesn’t matter. None of it does. It would’ve taken Nolan ten seconds to explain some of these things, but does he need to? No. Do you really care? OK, well — Saito is best chums with the US Attorney General, so he asks nicely and Cobb’s off the hook. Sorted. It’s not in the film because it doesn’t need to be; it’s not actually relevant to the story, or the themes, or the characters, or anything else. Nighty nightApparently this distracts some people. Well, I can’t tell them it’s fine if it’s going to keep distracting them, but…

It’s fine. Because Nolan only skips over information we don’t need to know — precisely because we don’t need it. Should it matter whose mind we’re in? Maybe it should. But it would seem it doesn’t, because it’s all constructed by Ariadne and populated by the target anyway, and apparently anyone’s thoughts can interfere — they never go into Cobb’s mind, but Mal is always cropping up, not to mention that freight train — so why do we care whose brain they’re in? It seems little more than a technicality. And as for how the system works… well, we’re given hints at how it developed, and the rules and other variables are explained (for example, how mixing different chemicals affects the level of sleep and, as it turns out, whether you get to wake up), but — again — we’re told everything we need to know and no more. Because you don’t need anything else. It’s all covered. And if it’s as complicated as so many are saying, why are you begging for unnecessary detail?

And I have more issues with other reviews, actually. I think the desire for more outlandish dreams is misplaced. It’s clearly explained that the dreamer can’t be allowed to know he’s dreaming, so surely if they were in some trippy psychedelic dreamscape — which would hardly be original either, to boot — they’d probably catch on this wasn’t Reality. AriadneOn the flip side, this rule could be easily worked around — “in dreams, we just accept everything that happens as possible, even when it obviously isn’t” — but where’s the dramatic tension in that? There’s tension in them needing to be convinced it’s real; if anything goes… well, anything goes, nothing would be of consequence, the only story would be them completing a danger-free walk-in-the-park mission.

Much has also been made in reviews of the skill displayed by editor Lee Smith in cutting back & forth between the multiple dream levels, a supposedly incredibly hard job. And it is well done, make no mistake — but it also sounds harder than it is. Really, it’s little different than keeping track of characters in three or four different locations simultaneously; it’s just that these locations are levels of dream/consciousness rather than worldly space. Still no mean feat, but not as hard as keeping three different time periods/narrators distinct and clear, as Nolan & co did in The Prestige.

This isn't in the film...

Then there’s the final shot, which has initiated mass debating in some corners of the internet (yes, that dire pun is fully intentional). In my estimation, and despite some people’s claims to definitiveness, it proves nothing. Some have taken it as undoubted confirmation that Cobb is dreaming all along — the top keeps spinning! Mal said it never stops in a dream! — but I swear we saw it stop earlier in the film, so was that not a dream but now he is in one? How would that work? Others have suggested Cobb is in fact the victim of an inception; that we’ve watched a con movie where we never saw the team, and couldn’t work out who they were. Perhaps; but for this to work surely it’s dependent on a way that we can work out who they were, and what their plan was, and how they did it? Otherwise we may as well start picking on every movie and sayCobb considers the ending “ah, but characters X, Y and Z are actually a secret team doing a secret thing, but we never know what the secret thing is, or what the result of that is”. In other words, it’s pointless unless it’s decipherable.

And still further, the top doesn’t stop spinning on screen. But you can make those things spin for a damn long time before they fall over, if you do it right, so who can say it’s just not done yet? If it does fall over, eventually, sometime after the credits end, then that’s that, it’s the real world after all. Presumably. And that’s without starting on all the other evidence throughout the film: repeated phrases, unclear jumps in location, the first scene that may or may not be different the second time we see it…

Something’s going on, but is it just thematic, or is it all meant to hint that Cobb’s in a dream? And if he is, who (if anyone) is controlling it? To what end? I’m certain that those answers, at least, aren’t to be found, so, again, are the questions valid? My view — on the final shot, at least — is, perhaps too pragmatically, that it’s just a parting shot from Nolan: it doesn’t reveal the Secret Truth of the whole film, it just suggests that maybe — maybe — there’s even more going on. Maybe. And I’m not sure he even knows what that would be or if there is; Debatebeyond that the top still spinning as the credits roll is an obvious, irresistible tease. He wouldn’t be the first filmmaker to do such a thing Just Because.

Or there’s always the ‘third version’: that the top doesn’t stop not because it doesn’t stop but because the film ends. Ooh, film-school-tastic. Also, stating the bleeding obvious. I believe it was suggested as a bona fide explanation by one of Lost’s producers, and so is surely automatically classifiable in the “tosh” bin along with that TV series. Presumably it’s ‘deep thoughts’ like that which led to an ending that left many fans unsatisfied. But I digress. He’s right in the sense that the film doesn’t tell us, but it’s not an explanation of it in and of itself unless you want to be insufferably pretentious: it is ambiguous, yes, but it’s not a comment on the artificiality of storytelling or whatever. And if it is… well, I’ll choose to ignore that, thanks, because, no.

Bored now

I alluded earlier to flaws. If anything, the final act heist is too quick. With, ultimately, four layers of dreams to progress through, not enough time is devoted to establishing and utilising each one. It’s as if Nolan set up a neat idea then realised he couldn’t fully exploit it. They have a week in one world, months in the next, years in the next… but it doesn’t matter, because events come into play that give them increasingly less time at each level. Would it not have been more interesting to craft a heist that actually used the years of dreamtime at their disposal, rather than a fast-edited & scored extended Cobb and Ariadne at the climax. Oo-er.action sequence across all four levels? It makes for an exciting finale when they need to get out, true, but I couldn’t help feeling it didn’t exploit one of the more memorable and significant elements enough.

Indeed, at times the film operates with such efficiency that one can’t help but wonder if there’s another half-hour cut out that it would be quite nice to have back. I appreciate some have criticised the film for already being too long; it would seem I quite decidedly disagree. And not in the fannish “oh I just want more” way that really means they should just get hold of a copy and watch it on loop; I literally mean it could be around half an hour longer and, assuming that half-hour was filling the bits I felt could handle some filling (i.e. not the omitted bits I was fine with nine paragraphs back), I would be more than happy with that. I did not get bored once.

Still on the flaws: Mal (that’d be Cobb’s wife — I’ve been assuming you knew this, sorry if I shouldn’t have) is talked up as a great, interfering, troublesome force… Cobb and Malyet she’s rarely that much of a bother. At the start, sure, so we know that she is; and then in Cobb’s own mind when Ariadne pops in for a visit, but that’s why he’s there so it goes without saying; and then, really, it’s not ’til she puts in a brief appearance to execute Fischer that we see her again (unless I’m forgetting a moment?) And apparently Ariadne has had some great realisation that Mal’s affecting Cobb’s work, and Ariadne’s the only one who knows this… but hold on, didn’t Arthur seem all too aware of how often Mal had been cropping up? Does he promptly forget this after she shoots him? Mal is a potentially interesting villainess, especially as she’s actually a construct of Cobb’s subconscious, but I’m not convinced her part is fully developed in the middle.

On a different note, some of the visuals are truly spectacular. I don’t hold to the notion, expressed by some disappointed reviewers, that we’ve seen it all before. The Matrix may have offered broadly similar basic concepts in places, but Inception provides enough work of its own for that not to matter. But there is another problem: we have seen it all before. In the trailer. It’s a little like (oddly) Wanted. That comic book adaptation promised amazing, outrageous, impossible stunts through an array showcased in the trailer. “Wow,” thought (some) viewers, “if that’s what’s in the trailer, imagine what they’ve saved for the film!” Turned out, nothing. And Inception is pretty much the same. The exploding Parisian street, the folding city, the Zero-G corridorzero-G corridor, the crumbling cliff-faces… all look great, but there’s barely any astounding visual that wasn’t shown in full in the trailer. Is that a problem? Only fleetingly.

But it’s the kind of thing that makes me think Inception will work better on a second viewing. Not for the sake of understanding, but to remove it from the hype and expectation. I’ve seen it now, I know what it is, I’ve seen what it has to offer, I’ve had the glowing reviews and the lambasting reviews either affirmed or rejected, and next time I can actually get a handle on what the film is like. Which makes for an anti-climactic ending to a review, really — “ah, I’ll tell you next time”. Well, I can say this:

Inception is certainly worth watching. I’m not sure it’s a masterpiece — maybe it is — but I’m certain it’s not bad. I don’t think it’s as complicated to follow as some believe, but maybe that’s just because I was prepared to pay attention, and equally prepared to disregard the bits that aren’t necessary rather than struggle to fully comprehend every minute detail. It is flawed, though perhaps some of those I picked up on can be explained (in the way I’m certain some others I’ve discussed can be explained). The very first kickIs it cold and unemotional? Not entirely. Is it more concerned with the technicalities of the heist and the rules of the game than its characters and their emotions? Yes. Is that a problem? Not really.

At the very least, if only for all the reaction it’s provoked and the debate it will continue to foster, Inception qualifies as a must-see.

5 out of 5

Inception placed 3rd on my list of The Ten Best Films I Saw For the First Time in 2010, which can be read in full here.

forever spinning

Kick-Ass (2010)

2010 #39
Matthew Vaughn | 117 mins | cinema | 15 / R

This review contains spoilers.

If you happen to remember my (first) Watchmen review, you may recall that I asserted the following:

Zack Snyder’s Watchmen Film is not “the big screen equivalent of Alan Moore’s Watchmen” — that would be a movie, likely very different to the graphic novel, that examined and deconstructed representations of superheroes in cinema and television.

To cut to the chase, Kick-Ass is that film. Yes, it’s still adapted from a pre-existing comic book text, and it doesn’t “examine and deconstruct” quite as methodically — or, if you prefer, “as coldy” — as both Moore and Snyder did; but it still takes its cues as much, if not more, from fellow superhero films and TV series than directly from comics. Much as Watchmen offered variations of specific characters and situations in comics, so too does Kick-Ass from their film counterparts: Kick-Ass himself has the whole “awkward teenage experience” thing of Spider-Man, but fully updated to the era of internet social networking (even if it’s a behind-the-times use of MySpace over Facebook or Twitter); while Big Daddy is a clear Batman analogy, with elements of The Punisher thrown in for good measure.

Elements and moments in this vein permeate the film: Nic Cage employing an Adam West Batman voice for Big Daddy; the black eyeliner required to complete his mask; the Spider-Man plot structure (particularly early on) and numerous references (the opening voiceover, or when Kick-Ass considers jumping rooftops); the “chicks dig the car”-esque scenes with Red Mist — the list goes on, other sequences spoofing whole genre clichés (the “first night on the job”, for example) as well as such specific films.

The score is similarly perfect, mixing serious action queues with appropriately-placed fun songs (mainly during Hit Girl’s action sprees) and more knowing nods to other films — listen out for almost-note-perfect riffs on the famous Superman theme and Danny Elfman’s Batman work.

And, again like Watchmen, Kick-Ass takes all these familiar elements and clichés and attempts to place them in ‘the real world’ (though its real world is far closer to, um, the real real world than Watchmen’s alternate history). What this means, practically, is that Kick-Ass gets his ass kicked. Badly. And that his enemies aren’t cackling megalomaniacs who leave handy riddles around or plot to pollute the water supply, but everyday muggers and, at worst, crime kingpins. This, I suppose, could be seen as where it takes on Batman Begins; signs seem to suggest Kick-Ass 2 may follow The Dark Knight’s theory of supervillains following the superhero into existence.

But, to go back on myself, the most striking point here is the ass-kicking. Violence is bloody, brutal and realistic. Well, the actions themselves are all action movie choreography, but the results are realistic — bloody and brutally so. Kick-Ass gets broken his first time out… which, fortunately, and fully in-keeping with the superhero-origins story, leaves him with a half-metal skeleton and the ability to feel no pain. “Cool,” as he probably says.

This example characterises the film’s attempts to have its cake and eat it. While it does the whole “being a superhero would be a nightmare” thing early on, we then meet Big Daddy and Hit-Girl, who are unfeasible pros, and Kick-Ass himself improves too. It gets to criticise the unlikelihood of the premise and the extremity of the violence, before later revelling in it itself. On the other hand, it’s so much fun that maybe this doesn’t matter — director Matthew Vaughn certainly knows his way round an action sequence, and the humour keeps rolling too — so the (arguably) topsy-turvy themes of the tale ultimately serve as a “downbeat good-for-nothing makes good” story arc.

Not that the mass of negative reviews seem to notice this anyway — they’re too busy being outraged at the swearing uttered by and violence enacted on a young girl. I speak, of course, of the likes of Christopher Tookey (don’t worry if you haven’t heard of him — he writes in the Daily Mail) and Roger Ebert, both of whom lambasted the film for its moral vacuity. They’re not the only ones, just some of the most high-profile (on the other side of the fence, plenty of reviews didn’t miss the point, but they’re less interesting at the moment). Is it low to suggest Ebert & co are too old to ‘get’ Kick-Ass? Probably; especially as some of the other critics who hated it are suitably young. But I don’t think it’s wrong to suggest that not all their arguments hold weight; that some of their reactions were too simplistic.

Reviews like the Daily Mail’s would have us believe the film is all about the glorification of extreme violence and sexualisation of 11-year-old girls. Some have read this as Tookey being a paedophile — how else would he spot something others didn’t, unless he were aroused by it himself? Tookey, naturally, denies such things (he’s posted a long whiney “I’m being internet bullied!” article online, trying to lump himself in with those unfortunate souls who’ve suffered the emotional consequences of genuine internet bullying). I fall between the two camps on this one — that is to say, Tookey’s probably not a paedophile, but nor does the film set out to entice them. Vaughn said he cast Hit-Girl young to avoid sexualising her; if he’d cast a more physically developed 15-year-old, she would’ve been more suspect.

If anything, the film works to confront its audience with notions like this. Is Hit-Girl sexy? She’s 11, you perv! Is getting into fights fun? Not when you get the crap kicked out of you! Is being captured by the enemy, ready to be unmasked on the internet, just a chance for a cool escape? Not when you get burnt alive. Slowly. Is this highly-trained uber-assassin the Coolest Killer Ever? Not when a grown man is beating up a little girl. Vaughn & co (by which I mean original author Mark Miller and co-screenwriter Jane Goldman) start from a place of “this doesn’t work” (having their cake), then they do make it cool (eating it), but then they tear it back down again (I can’t think of a pleasant analogy now).

But, unlike their characters, they don’t tear it down with a baseball bat around the audiences’ head; by which I mean, they don’t spell it out in big idiot-friendly letters — “do you see why this is wrong? Do you see? Let me tell you again…” Instead, they let what occurs speak for itself. OK, the good guys do win in the end, and in a rather cool way — but would it be a more complete moral message if the grown man killed the little girl; if the hero got blown up by the bazooka? Perhaps it would; I don’t know; personally, I like it the way it is.

Am I saying experienced, respected critics like Ebert and Tookey (well, he’s experienced) are too thick to see subtext that I’ve noticed? For once, I suppose I am (though I certainly don’t claim to be alone in noticing it). Am I treating the filmmakers with more intelligence than they deserve? I don’t think so; I think Ebert, Tookey & co have assumed they’re dumber than they are, and in the process made themselves look a bit dimmer. I think they’ve been blinded by the comic-booky roots (their defence, “but I’ve liked some comic book films!”, is beside the point), the extreme situations the film presents — and there’s no doubt that the violence and swearing from such young characters are deliberately extreme and provocative (but for a reason) — and the potential for audiences to misread the whole thing as “just cool”, and so have misread it themselves, as “just perverse”. I think that does the film a disservice.

My initial reaction — besides “wow this is a fun watch!” — was that Kick-Ass walks a tightrope between its initial “what if someone really tried to be a superhero?” premise and the visceral pleasures of taking it to the level of “what if someone succeeded at being a superhero?” But the more I consider it, the more I think this is part of the point — it never, really, goes fully ‘right’. As I’ve said, the good guys win and the bad guys lose, but there are casualties and hard-fought battles along the way. Yes, it thoroughly abandons its “this is the real world” premise by the final act, but the film as a whole leads you there step by step. Is this a flaw, or sneaky filmmaking pulling (or attempting to pull) the wool over our eyes? Does it matter?

It’s an ideological minefield, that’s for sure, and perhaps some would rather it more blatantly faced up to this than it does. Others would clearly rather it didn’t ever raise such issues. Has it dodged them, or has it left them for the audience to consider? I think it’s clear I believe the latter; that most of the negative reviews are too busy being angry to notice they were made to think (or were meant to); sadly, some viewers will be too busy thinking “woah, cool” to have thought at all, which just vindicates those naysayers in their own mind. This latter group are clearly the ones the critics are worried about, but why should every film cater to the lowest common denominator of intellectual ability, or be wary that every viewer might be a paedophile or violent psycho?

And even leaving all that aside, even treating it as “just a comic book movie”, Kick-Ass has something significant to offer. By using various other superhero movies and TV series as its starting point, but grounding them in (a version of) the real world — with attendant debates about violence etc — Kick-Ass fills a void in need of filling. By which I mean: as Watchmen was to superhero comics, so Kick-Ass is to superhero films.

5 out of 5

Kick-Ass is released on DVD & Blu-ray in the US today, and in the UK on 6th September.

It came 1st on my list of The Ten Best Films I Saw For the First Time in 2010, which can be read in full here.

Get Smart (2008)

2010 #65
Peter Segal | 110 mins | Blu-ray | PG-13 / 12

Get Smart, as you likely know, was a TV series in the ’60s, which makes one wonder how it’s taken so long to get to the big screen. I guess it didn’t have the same fanbase or perceived relaunchability that led to an endless array of big-screen versions of ’60s/’70s series in the last decade or two — Mission: Impossible, Starsky & Hutch, Dukes of Hazzard — indeed, with the likes of Miami Vice and The A-Team, these big-screen-remakes are now moving on into the ’80s. Is Get Smart too late for the party?

Well, not really, because what does it matter which decade it came from — this isn’t a continuation, it’s a modern-day relaunch with current stars (or ‘stars’, if you prefer) and a modern sensibility. Though, in fact, Get Smart acknowledges its roots with a series of relatively low-key references that won’t bother anyone who’s never seen the series (like me) but I’m sure are pleasing for those who have. It also suggests it is a continuation of the series in some ways, despite the main character sharing a name with the series’ lead… but look, it’s just a comedy, let’s not think about that too much.

Get Smart, ’00s-style, is mostly quite good fun. Not all the jokes hit home, but enough do to keep it amusing — which is better than some comedies manage. Even after three Austin Powers films it seems there’s enough left to do with the spy genre to keep a comedy rolling along, even if Mike Myers’ once-popular efforts occasionally pop to mind while watching. And to make sure things don’t get dull, there’s a few action sequences that are surprisingly decent too, considering this is still primarily a comedy.

Some of this is powered by a talented cast: Carrell is Carrell, which is great if you like him, fine if you don’t mind him, and probably a problem if you dislike him; but Anne Hathaway and Alan Arkin manage to lift the material more than is necessarily necessary. Dwayne Johnson also shows he’s remarkably good at a humorous role, which is a little unexpected. How has a former WWE wrestler, whose first acting role had more screen time for his piss-poor CGI double than himself, turned out a half-decent career? The world is indeed full of wonders. As the villain, however, Terence Stamp is ineffectually wooden at every turn. Oh well.

What really makes the film inherently likeable, however, is how nice it is. You’d expect Carrell to be the looked-down-upon wannabe-agent bumbling loser, promoted when there’s literally no one else and still a constant failure, only succeeding (if he does) through fluke. But no — he passes the necessary tests, but isn’t promoted because he’s too good at his current job; when he does get the promotion, he shows an aptitude for spying, fighting, and all other skills, and the other characters acknowledge this. They respect him, in fact, both at the beginning and later as an agent — again, you’d expect Johnson’s character to be the smarmy big shot who either ignores or specifically brings down a character like Carrell’s, but instead he’s one of his biggest supporters. (That he turns out to have been A Bad Guy All Along, Gasp! is beside the point.) The office bullies don’t actually have any power at all and are frequently brought down to size. It makes a nice change from the stock sitcom clumsy-hero-who-eventually-comes-good with irritating-and-condescending-higher-ups on the side, the pedestrian and unenjoyable fallback of too many comedy writers.

Still, Get Smart isn’t without striking flaws. The subplot about a mole in CONTROL (alluded to above) is atrociously handled, not least the ultimate reveal. Perhaps director Peter Segal realised it was pretty easy to guess who it would be and just assumed the audience would be ahead of the story, but that ignores the fact that the other characters barely react to one of their best friends being unmasked as a traitor. It’s all a bit “curse your sudden but inevitable betrayal”, only without a smidgen of the humour that one-liner provided.

But the opening half-hour or so is the film’s biggest flaw. By the time the mole plot is resolved you can almost let it slide, but being faced with a weak opening is more of a problem. Some moments in it work, but there’s the odd jump in storytelling (Max comes across the destroyed CONTROL so suddenly I assumed we were about to discover it was a dream or simulation), or an extended period with either no or too-familiar gags. Once it gets properly underway things continually pick up, but it’s asking a little too much from not necessarily sympathetic viewers.

Still, despite early flaws and the occasional shortage of genuine laughs, Get Smart is redeemed by a proficient cast and generally likeable screenplay. It’s not exactly a great comedy, but it is a pretty good one. Comparing it to the scores I’ve given other comedies recently, that bumps it up to:

4 out of 5

Sherlock Holmes (2009)

2010 #49
Guy Ritchie | 128 mins | Blu-ray | 12 / PG-13

“Oh my God, what have they done to Sherlock Holmes?!” Etc etc. By this point you’re likely to have heard the arguments that Guy Ritchie’s blockbuster re-imagining of the Great Detective is actually based on all sorts of references and allusions in Sir Arthur Conan Doyle’s original works, so I won’t go over them again here. Indeed, I’m not even convinced they’re relevant in the first place.

You see, it’s true — Ritchie and co have turned grumpy old romance-free Holmes into a comedic action hero with a love interest. But he still has the brilliant mind, he still has a mystery to solve, and that love interest is Irene Adler, “the one that got away” from one of Conan Doyle’s earliest Holmes tales. Perhaps this isn’t such an unfaithful Holmes after all.

And actually, the mysteries Holmes solves make some of the film’s most interesting bits. Numerous murders and impossible escapes make up the narrative, slipping by almost unnoticed in the main plot; but, come the climax, in true detective story fashion Holmes has an explanation for how every one was done. There’s the equivalent of Poirot gathering all the suspects together to explain it to them, only in Ritchie’s blockbusterised version of a classic detective story this takes place atop a half-built Tower Bridge with the villain dangling precariously over his doom.

The way to this climax offers a good mix of detecting, action and humour. It’s not pure Holmes then, but it’s not pure blockbuster either. Downey Jr brings some of his Tony Stark magic, but his take on Holmes is still distinct, not just because of his faultless English accent. His madness, obsession and genius are all well portrayed, and Ritchie’s direction matches it beautifully.

Some of the early scenes make for the most perfect evocation of Holmes I’ve seen on screen, such as when he’s in a restaurant and the sheer volume of noise becomes too much, thankfully broken when his guests arrive; or the fight sequences, where we listen as he meticulously plans every last move in super-slow-mo — all shot for real in-camera, incidentally — before executing them in a matter of seconds. The Matrix-esque slow-mo punches and what have you may have looked derivative in the trailer, but in context they’re bang on.

Though this is Downey Jr’s film, most of the cast are up to the task. Even Jude Law, who I’m no fan of, makes for a decent sidekick of a Watson, his shoot-first characterisation contrasting with Holmes’ thoughtful care better than the regular question-asking audience-cypher. Mark Strong’s villain is suitably chilling, aided by the film’s irreverence: if they can make Holmes into a quip-dealing action man, maybe there really is something supernatural at work? To reveal the truth would spoil that proper climax. The closest to a weak link is Rachel McAdams’ Irene Adler. I like McAdams well enough generally, and here too, but she may still be a little out of her depth — they’ve gone for a Pretty Young Thing when someone a little older may’ve suited better.

The closing moments set up a sequel in the most blatant way possible — if Batman Begins‘s Joker card is a brief, subtle indication, Sherlock Holmes‘s equivalent would be to have Batman and Gordon debating who this Joker feller might be and what he might want for a couple of minutes. It’s a bit too much, if you ask me, particularly as the Joker in question (oh, you all know who it is) isn’t actually seen — rumours of a famous cameo prove to be false.

And so what we find with this new Sherlock Holmes is an entertaining blockbuster, but with enough ‘proper Holmes’ laced underneath to make it feel different, unique even. Ritchie brings something special to the director’s chair too, believe it or not — you may think he’s sold out into blockbusterdom to revive his flagging and repetitive career, but the touches he brings suggest the mind of someone who has control of his material, his camera and his edit, and wants to use them all to try something a bit different, not just another hack-for-hire who could churn out any old template-hewn action/adventure flick.

Perhaps it’s a little long in places. That might be my only complaint. And yet, for that, I’m certainly looking forward to Sherlock Holmes 2.

4 out of 5

Steven Moffat and Mark Gatiss’ modern-day re-imagining of Sherlock Holmes, Sherlock, starts at 9pm tonight on BBC One.

Sherlock Holmes placed 8th on my list of The Ten Best Films I Saw For the First Time in 2010, which can be read in full here.

Sherlock Holmes (2010)

2010 #45
Rachel Lee Goldenberg | 89 mins | DVD | 12 / PG-13

Sherlock HolmesFrom the company that brought you such pinnacles of cinematic excellence as AVH: Alien vs. Hunter, Snakes on a Train and Mega Shark vs. Giant Octopus comes the latest in a long line of cheaply-produced blockbuster cash-ins, this time tied to… well, I think you know. (While I’m at it, I encourage you to look at their website — the sheer volume of these ‘mockbusters’ they’ve produced now is almost impressive.)

You wait decades for a new Sherlock Holmes film and then two come along at once. One is the Guy Ritchie-directed Robert Downey Jr-starring genuine blockbuster moneymaker. The other is thankfully not the rumoured Sacha Baron Cohen/Seth Rogen/Judd Apatow/other faintly irritating people (I forget who was involved) comedy vehicle, but instead a direct-to-DVD cash-in from mockbuster kings The Asylum. Yes, I’d rather this version, thanks.

I’ve not seen an Asylum film before, but I hear this is one of their best. It’s not exactly “good” by any reasonable definition, but as “cable TV movie” quality goes I’d say it trumps the dull Case of Evil. And dull this certainly isn’t — sea monsters! dinosaurs! dragons! air battles! If you thought Ritchie’s Sherlock Holmes looked disrespectfully blockbusterised, it seems positively Brettian by comparison.

Watson and camp short-arse HolmesBut, in The Asylum’s favour, their Sherlock Holmes doesn’t hide what it is. Yes, it’s called simply Sherlock Holmes rather than Sherlock Holmes and the Implausible CGI Monsters, but at least said monsters are plastered all over the DVD cover (both US and UK). If you see that and still expect something faithful to Conan Doyle, more fool you. That said, at times it’s surprisingly faithful to Doyle’s spirit. There’s some decent-ish investigation and deduction, the story structured like a mystery rather than an action-adventure.

But you can’t escape the dinosaurs, sea monsters and dragons, or the various steampunk elements introduced towards the climax. And so your enjoyment probably depends on your expectations. Some of the acting’s poor — not least Ben Syder’s camp short-arse Holmes, sadly — and the CGI’s weak, looking like a ’90s syndicated TV series. The direction occasionally lacks competence and a couple of action sequences are pointlessly repetitive.

Sherlock Holmes and the Implausible CGI MonstersAnachronisms abound, the best being the first: the film opens in London, 1940, the middle of the Blitz, and the opening shot foregrounds the Millennium Bridge. I don’t think you have to be too familiar with London to know when that was built. Elsewhere we get intercoms on houses, incongruous light switches and period inaccurate telephones, just to mention a couple. It’s shoddy, yes, but almost part of the fun.

But, for all the faults, there are positives. It’s still not “good”, but it is often “quite fun”. Thoroughly daft, certainly, but — provided you don’t demand too much — quite entertaining because of it.

3 out of 5

Steven Moffat and Mark Gatiss’ modern-day re-imagining of Sherlock Holmes, Sherlock, starts at 9pm tomorrow on BBC One.

Tomorrow night, my review of the Guy Ritchie Sherlock Holmes.

Max Payne: Harder Cut (2008)

2010 #57
John Moore | 103 mins | Blu-ray | 15

I was a bit of a gamer once. Not an especially hardcore one, but certainly a gamer. And I remember Max Payne, and I remember enjoying it, and I remember thinking it would make quite a good film, and I remember one of the biggest problems being that what made it so unique as a game was the bullet-time feature and what would make it so derivative as a film would be to use bullet-time. But it also had lots of other things going for it: the snow-bound nighttime New York setting, the dark revenge plot, the hard-boiled gravel-toned voiceover.

Luckily, director John Moore doesn’t use Matrix-derived bullet-time visuals, but, despite keeping a snow-bound New York and a revenge plot, he’s somehow managed to also throw out everything that made Max Payne: The Game good. Despite the similarities in plot and setting, this doesn’t feel at all like the game.

Max Payne: The Film, to put it simply, is a load of crap.

I’ll just reel off the bad points:

For something advertised as an action movie — at best, an action-thriller — there’s barely any action. Even the climax, where you might expect a fair bit, is virtually devoid of it. Moore exploits extreme slow motion to stand in for the game’s Matrix-esque combat. Unfortunately, he seems to be under the illusion that a couple of barely-moving slow-mo moments also stand in for a full action sequence. When an action movie can’t deliver any action, there’s a problem.

Instead, the budget seems to have been spent on some angel/demon CGI rubbish. Early on, one begins to wonder if the film’s headed toward Constantine-esque fantasy territory — it’s not in the game, but hey, that’s never bothered Uwe Boll. Eventually it becomes clear it isn’t, these are just some kind of junkie visions. At least, I’m sure they’re meant to be, but I’m not sure the film ever makes that explicit — I wouldn’t blame a casual viewer going away with the sense that these angel/demon/things are actually meant to be there and only the junkies can see them. Which would be just as irrelevant.

Despite this being the “Harder Cut”, it comes across as a PG-13 film playing at being an R. (Though the extended cut was released as ‘unrated’ in the US, the original MPAA rating was an R before a handful of changes needed to get it down to the more bankable PG-13.) It’s now around three minutes longer than the theatrical cut, but from what I can gather a significant chunk of that seems to be made up of people walking around longer. The ‘harder’ bit merely comes from a couple of frames (literally) of violence and the odd bit of CG blood. Presumably the extra walking around is to artificially lengthen the running time and persuade the more gullible that they’re getting a tougher experience.

Mark Wahlberg has all the charisma and emotion of a wooden plank. No one else in the cast can offer anything better, least of all a miscast Mila Kunis. In fairness, it’s not like any of them are given proper characters to work with: most display no kind of arc, and even those that have one — Kunis, for example — are ultimately ignored, the events that might affect them on an emotional level serving only to further what stands in for a plot. Only Max himself is allowed any genuine emotional connection. And by “genuine” I mean some supporting characters we never see again tell us it’s had a real impact on him. Wahlberg certainly doesn’t convey it.

Olga Kurylenko is also in this film. She tries to sleep with the hero and fails, as per usual.

At least some of it looks quite nice. The drifting snow-laden exterior shots are among the few bits of the film that might genuinely be considered good. But when you can get pretty images elsewhere, why suffer through this?

A short post-credits scene suggests a sequel. Why is this buried after the credits? Presumably so as the filmmakers didn’t embarrass themselves more widely by implying they thought this pathetic effort might earn itself a follow-up.

Uwe Boll wanted to get his hands on Max Payne. At times while watching this, I wished he had. You can’t get much more damning than that. Other than, maybe, something witty, like — “maximum pain is certainly what this film will cause you”.

1 out of 5

Max Payne featured on my list of The Five Worst Films I Saw in 2010, which can be read in full here.

The International (2009)

2010 #61
Tom Tykwer | 118 mins | Blu-ray | 15 / R

This review contains spoilers.

In the special features on The International’s Blu-ray, director Tom Tykwer comments that architecture is a focus of his when making a film. It certainly shows here: there are many, many lingering shots of buildings (and just about everything else, actually), all very modern, with straight, clean, crisp lines. The cinematography matches it in pin-sharp perfection, which at least means the Blu-ray image is a pleasure to watch. The film itself, however, is a little dull.

A lot of scenes involve people explaining the plot to each other, or discoursing in clichés about why they’re going to be thrown off the case or justice is an illusion or whatever. In a rare moment of something approaching innovation, we don’t have to suffer a romance between the two leads because she’s happily married, as we’re briefly shown early on. It should be something of a concern when one of a film’s high points is something it doesn’t do.

Other characters just drop out of the narrative when their time’s up. The worst example of this is Naomi Watts’ lawyer/DA’s assistant/token non-maverick-who-goes-along-with-the-maverick. She’s one of the two leads, until there’s nothing left for her to do and she’s removed from the story before the final act, never to be seen again. Not even affording the character some kind of post-climax epilogue scene highlights that she was barely required at all, other than to give Clive Owen’s character someone to talk to.

Not that her continued presence would’ve improved the film’s final act. The ultimate resolution is half brave and half cop-out: the goodies fail in bringing the baddies down, the film explicit in the fact that such business will always continue; and yet most of the baddies are dispatched, one way or another, and a closing array of newspaper headlines serves to imply that the law got the Big Bad Bank after all. As “have your cake and eat it” endings go, it’s a damp squib.

And yet, for all this, there are still a few moments and sequences that stand out. The overly complex assassination of a Presidential candidate, for example, features a few moments that you wish were in a film where they made more sense, and were less reliant on “everyone everywhere is in on the big bad conspiracy, except our heroes and a few people they choose to work with and anyone else we want to be a good guy”.

Tykwer and co manage just one largely flawless sequence: the heralded Guggenheim Museum shoot-out. It’s almost worth watching the film just for this. (In a complete aside, the credits note that “the fictional exhibition depicted in the main galleries of the Solomon R. Guggenheim Museum was not curated by nor an actual exhibition of the museum.” It’s almost ironic that the one sequence in the film really worth being associated with is the bit they want to distance themselves from.)

The filmmaking skill Tykwer exhibits during this one action sequence, plus the beauty with which he shoots international scenery, suggests he’s the perfect director to take over the Bourne franchise (should that rumble on). He already seems to be borrowing from it, including the choice to underscore all his long, slow shots with punchy, driving music, as if this in itself will give the film some dynamism. It doesn’t. Though The International may occasionally remind you of that trilogy, then, it doesn’t come close in the entertainment stakes.

Perhaps such an assessment of the film is harsh. It’s undoubtedly flawed and certainly a little dull, but there are many films that are much more flawed and much duller, and few of those have anything to match The International’s high points — namely, its cinematography and the Guggenheim sequence. Even the things that are ‘bad’ aren’t really bad so much as average. So an average score it is.

3 out of 5

The UK TV premiere of The International is on Freeview channel Movie Mix (aka More>Movies on Sky) tonight, Friday 20th June 2014, at 9pm.

Pale Rider (1985)

2010 #67
Clint Eastwood | 111 mins | TV (HD) | 15 / R

Pale Rider is, in many ways, a pretty stock Western. The plot is likely to be familiar even to those who haven’t seen a great deal of the genre: remote community, where some controlling business-type is making life hard for a bunch of everyday poor grafters; in rides a mysterious stranger, who sees the injustice of the situation; when peaceful methods don’t work, there’s the climactic shoot-out; and the mysterious stranger finally rides into the sunset/from whence he came/forever on.

Really speaking, Eastwood — in directing and starring modes — offers only one significant addition to this concept. The mysterious stranger isn’t a gunslinger, or a do-gooder, or the new sheriff, or anything else. He is, on the one hand, a preacher — “surely a man of God is opposed to violence?”, etc. — and on the other, is he even human? Either way, it’s a bit different.

The former is pretty self explanatory, so let’s take a look at the evidence for the latter. He rides into town from nowhere — or, at least, from heavenly snow-caked mountains — in the wake of a girl’s prayer, immediately coming to the defence of her surrogate father. His steed is a pale horse, which, as a Bible reading coincidentally timed to his arrival in the good guys’ camp tells us, is the ride of Death himself. He has suspiciously nasty bullet wounds all over his back. And the gun-for-hire marshall brought in by the nasty business man at the film’s climax recognises the preacher’s description, but the person he has in mind is dead… and yet, when they come face to face, the marshall repeatedly utters, “it is you”.

Ooh, spooky.

The film pretty heavily suggests Eastwood’s character is some kind of spirit then, be he the avenging ghost of a dead man, or an Angel, or a Devil, or all three. But it still leaves it open — this could all just be coincidence. He doesn’t dodge bullets, or kill people with the wave of his hand, or muster a gun from thin air; indeed, he even has to go to a safe deposit box in another town to pick up his pistols. He’s capable of smashing rocks, of interacting with people, of making love apparently, and certainly of killing people. So why need he be a ghost? Why not just a man in the right place at the right time?

It’s this mystical side, particularly with its lack of definitive answer, that’s really the film’s strong point. There’s nothing particularly wrong with any of the rest — the characters are decently interesting, the acting good, the whole thing well put together, the brief flourishes of action fine enough — but it lacks a certain spark to raise it beyond the familiar elements. Aside from Eastwood playing more or less the character he always played, the only particularly memorable role is Sydney Penny’s naïve young teenager, Megan. Her shifting emotions and variable actions are perhaps the only parts of the story one can’t necessarily see coming from the off.

So Pale Rider may not be exceptional, but it is undoubtedly solid, doing what it does consummately. How important the mystical twist is, I couldn’t say; I imagine some viewers couldn’t care less, while others may take it as a point of debate. Really, it’s like mixing a slight extra ingredient into the stock: you might notice it, but it doesn’t change the essential flavour.

4 out of 5

Pale Rider is on ITV4 tonight at 10:50pm, and again on Wednesday 14th at 9pm.

First Blood (1982)

2010 #44
Ted Kotcheff | 93 mins | Blu-ray | 15 / R

Ah, Rambo. Rambo Rambo Rambo. The only Rambo film I’ve seen is Son of Rambow. And, it turns out, the only Sylvester Stallone film I’ve seen is Judge Dredd. (He had an uncredited cameo in Men in Black, apparently, but I don’t think that counts.) Quite how this has happened (or, rather, hasn’t happened) I don’t know. Anyway, with the Rambo series apparently over, it’s as good a time as any to begin catching up.

“Rambo” has become a byword for violent excess. But, as many film fans know, the first film has marginally nobler aims: here, the not-yet-titular hero is a Vietnam vet dealing with a mixture of PTSD, unresolved service issues, and poor treatment from the ‘folks back home’. Taken in by an unreasonable police department, he finally snaps… Is it realistic that he then wages a one-man war against a small town? Actually, to an extent, it is; certainly more so than what he gets up to in the sequels (from what I’ve read). If you want to try to claim it’s totally real reality, of course that’s stretching credibility; but as action movies go, it errs on the more plausible side.

What this the setup creates — aside from an excuse for shoot-outs and explosions — is an interesting dichotomy. Rambo is clearly the hero — the police department out to get him is full of abusive good-for-nothings — but there are whole sequences where the camera, and so the audience, is placed with the bad guys, wondering where Rambo’s lurking, what he’s planning, what his next move will be. It’s like a horror movie, only the stalker is the good guy. But (thanks to Stallone’s intervention, reportedly) the film’s never in any doubt of misplacing our sympathies: Rambo has been mistreated and is more or less in the right; he needs help, not execution.

Stallone is perfect for the character: suitably calm and ‘everyman’ at the beginning; muscular and mostly silent as the trained assassin; and even an actor capable of pulling off the final breakdown, when the horrors of war spill over. It’s difficult to imagine most muscle-men action stars pulling off Rambo’s closing speech. Throughout, Rambo’s PTSD is made obvious without being overdone: brief flashbacks suggest all the horror we need to know, topped by his final outburst. Rambo isn’t the beast, the men who made him that way are, along with those he did it for who fail to appreciate what he’s been through.

And if psychological insight isn’t your thing, don’t worry, there’s not too much of it, and there’s plenty of action and a couple of nice big explosions to keep you happy.

4 out of 5

First Blood is on ITV4 tomorrow, Friday 25th, at 10:30pm.
First Blood is on ITV4 tonight, Saturday 1st February 2014, at 10pm.