Robert Rodriguez & Frank Miller | 102 mins | Blu-ray | 1.85:1 | USA & Cyprus / English | 18 / R
Belated sequels can be a Terminator 2, but more often they’re a Terminator 3 — that is to say, they can be brilliant, but often it seems they’re a poor idea, a too-late money-grabbing re-hash. Mooted since before the first Sin City was even released back in 2005, this long-anticipated sequel finally appeared at the tail end of the summer, a nine-year wait, and met with poor critical reception and even poorer box office. Considering the first film isn’t just a fanboy favourite but also fairly well regarded (it still sits on the IMDb Top 250, which I know some disregard out of hand but does mean something), that’s quite a painful fall from grace. Having watched the original the night before, I rather fail to see why.
As with its predecessor, A Dame to Kill For is a collection of hyper-noir short stories, connected by location and overlapping characters, that flits between time periods with abandon — this is both a prequel and sequel to the first film, revealing both the story of how Dwight (Josh Brolin) came to change his face (to become Clive Owen in the original film), and what Nancy (Jessica Alba) did after the death of Hartigan (Bruce Willis, returning in a more spiritual form). There’s also the story of a cocky gambler, Johnny (Joseph Gordon-Levitt), taking on the city’s power-players, and a short pre-titles tale starring breakout character Marv (Mickey Rourke).
If the first film was noir with a comic book mentality, then the second is a comic book with a noir mentality. The plots are still hard-boiled, the extensive voiceovers overwritten to the point they wash over you meaninglessly, the characters a mix of downtrodden toughs (for the men) and whores (for the women), and there’s still no hope for anyone in a city which drags everyone down. Naturally the visual style is the same: high-contrast monochrome with dramatic splashes of colour, and the occasional artistic lapse into literal black-and-white.
But the comic-book-ness of the first film — moments of almost metaphorical visual representation rather than literal reality, including physically-impossible action beats — has been ramped up. The value of the first film was never in its action, so the sequel’s lengthy punch-ups, crossbow-based guard-slaying, and all the rest, get boring fast. When it slips into this needless excess, A Dame to Kill For loses its way. When it sticks to what it does best — hard-boiled fatalistic crime tales with striking comic book-inspired cinematography — it does as well as the concept ever did.
The best story is probably the titular one, which makes up the bulk of the middle of the film. It’s the most traditionally noir-ish, with a killer performance from a perfectly-cast Eva Green as the eponymous dame. She also spends most of her screentime starkers, which — coupled with the ludicrous dialogue and increased action — does lend credence to accusations that this is a film made by 13-year-old boys. Enjoy the results or not, it’s a hard point to argue against.
As Nancy, Jessica Alba was somewhere on the spectrum from mediocre to awful in the first film, but she’s another of the best things in this sequel. It’s not just that she’s given a meatier role, but that she seems to know how to act better fullstop. For all the criticisms that the film is misogynistic, with its women all strippers or whores or manipulative bitches, it’s the actresses who get the best parts and deliver the best performances. Brolin is unremarkable, for instance, while Marv, undoubtedly the original film’s breakout character, is now shoehorned into every story. Sometimes it works, sometimes it feels forced.
The intervening decade has lessened the impact of the first film’s sick ultra-violence, but there’s nothing even that extreme here, aside perhaps from one eyeball-related moment. On the other hand, nearly a decade of tech development means it looks better than the last one, both in terms of the CGI’s quality and the camerawork more generally — it’s less flatly shot; more filmic than the first one’s sometimes-webseries-y composition.
Rodriguez once said he hoped to film all of Miller’s Sin City stories, and across the two films they’ve got through six (plus two new ones), which leaves two more full-length tales and nine shorts. Based on the poor performance and reception of this instalment, a third go-round looks unlikely. But then, if there’s one filmmaker who seems to keep on producing even when no one expects more it’s… Uwe Boll. But if there’s another, it’s Robert Rodriguez. That said, the box office really was shockingly awful (just shy of $40 million worldwide; I read the budget was $60 million), so maybe even Rodriguez can’t save this project.
Many critics, even those who rate the first Sin City highly, slaughtered this sequel. I don’t really see why — on balance, I think it’s of a piece with the first one. To love the first and hate the second seems predicated on the notion that the original was innovative and groundbreaking, whereas the follow-up is the same thing again. Well, what did you expect? It promises more stories in the visual and thematic style of
its predecessor, and that’s exactly what it delivers. I suspect the first benefits from nostalgia because, watching them virtually back to back, I found I liked Sin City less than I remembered, but enjoyed A Dame to Kill For just as much. It’s flawed in several aspects, but for honest-to-themselves fans of the first movie, I think it’s a “more of what you liked”-style success.

This review is part of the 100 Films Advent Calendar 2014. Read more here.
Adapted from a series of graphic novels by Frank Miller, Sin City is a noir homage, replete with high-contrast black-and-white cinematography, dialogue so hard boiled you couldn’t crack it with a sledgehammer, and all the requisite downtrodden heroes, corrupt authority figures, dangerous dames, etc. There’s also the very modern inclusion of shocking ultra-violence and nudity, but I guess a fair degree of that would’ve crept into classic noir if the mores of the time allowed — pretty much the point of the genre is the dark grubbiness of the world, after all.
The DVD-premiering extended version, dubbed Recut & Extended (or, in the US, “Recut, Extended, Unrated”) is even more faithful to the comics than the theatrical version. Some of the books’ scenes that were excised are now included, and the structure has been rejigged to present each of the four stories one by one in their entirety (whereas the original version had a small amount of intercutting). The total running time is 17 minutes and 40 seconds longer, an increase of some 14.2%… which is a thoroughly misleading figure. As a presentational choice, each of the four stories is offered for individual viewing, plus option to “play all”. However, rather than that showing them as a single film, they play as four shorts back to back, with a full set of section-specific end credits rolling each time. The actual amount of new material in the film itself is
For one, the second scene belongs more truly to The Big Fat Kill (the final story, starring Clive Owen’s Dwight and the whores of Old Town led by Rosaria Dawson). For another, because this recut purports to be in chronological order, The Customer is Always Right plays second. So we get 47 minutes of Bruce Willis protecting Jessica Alba from a paedophile in That Yellow Bastard, then we get a one-scene story that rightly belongs at the beginning (complete with title card, now 50 minutes into the ‘film’), then we get a scene that, actually, belongs in a completely different place. The next full story is The Hard Goodbye (the one with Mickey Rourke under a slab of prosthetics as Marv), followed by The Big Fat Kill — and it’s after this that the second scene with The Man belongs. Divorced of that context, the scene is robbed of almost all its meaning.
In the end, I enjoyed Sin City considerably less than I did nine years ago in the cinema. This is partly down to the restructure, but I’m not sure wholly so. I don’t think it’s aged particularly well, as things produced at the forefront of emerging technology are wont to do: some of the CGI looks dirt cheap, the shot compositions are often unimaginatively flat, and there’s an occasional internet-video style to the picture quality. It’s not just the visuals, sadly, with amateurish performances from reliable actors, possibly a result of the hurried filming schedule. Just because you can capture an entire part in a single day doesn’t mean you should. Then there’s Jessica Alba, who’s just awful here.
None of the present additions are game-changing, and though some are good in their own way, there’s nothing noteworthy enough to compensate for the destruction of the original cut’s well-balanced structure. For the average punter — and certainly for the first-time viewer — the theatrical cut is unquestionably the way to go.
I think I’ve previously discussed my life-long love of the X-Men franchise, so I shan’t go into detail again, but suffice to say Days of Future Past has been one of my most-anticipated movies ever since the title (which is that of a classic and influential story from the comics) was announced. Thank goodness, then, that the final result doesn’t disappoint.
Beyond that, there’s the characters: the younger versions are having to deal with the fall-out from
Not everyone gets to shine in a cast this big, although pretty much everyone gets a moment. The future-set cast have the least to do, people like Halle Berry turning up to do little more than show their face, though Stewart and McKellen get a moment or two worthy of their talents. After he was the focus of the last film, Fassbender is slightly shortchanged here; but after McAvoy gave him essential support in First Class, Fassbender plays the same service here, informing Charles’ journey. Of the new additions, Evan Peters as Quicksilver (that’s the one who’ll also be played by Aaron Taylor-Johnson in
Later, there’s the aforementioned ‘slow-mo’ sequence, and the grand climax, which offers more “fly something big around” antics a la First Class’ submarine, only considerably grander. Yet for all the spectacle, the final moments once again come down to character: what is Magneto prepared to do? What is Mystique prepared to do? Will anyone listen to Charles? And so on. Even the much-vaunted Marvel Studios movies tend to base their climaxes in slabs of ‘epic’ CGI crashing into each other; Days of Future Past does that for a bit, then brings the characters back into focus for the real final beats.
(Jennifer Lawrence being the third pillar of the past triumvirate, as they’ve already focused on Xavier and Magneto). While Days of Future Past does wrap up the majority of its threads (the open-ended ones are answered by previous films, if you want them to be), there’s plenty there to play with in the next film (and, perhaps, ones beyond that) if they want to… which they do.

“zombie movie” or “Hollywood action movie”, and occasionally co-writers Pegg and Wright have substituted character development and thematic points for send-up. It may not play to the genre-loving fan-audience that the trio’s previous work has accumulated (demonstrably so, based on many a viewer review), but it does make for a more grown-up film.
It will definitely reward multiple viewings: it’s littered with signs, omens and portents (in fairness, a good few can be grasped on an attentive first go). There’s a featurette on the BD (but not the DVD) which helps point out any major ones you may’ve missed; though I have to say, even at seven minutes long, and even with it pointing out some that felt too obvious to be worth mentioning, I swear it left some stuff out. That could be a deliberate decision of course, to leave some things for people to just spot.
A heady mix of solid writing from Mark Bomback, Rick Jaffa and Amanda Silver, peerless motion-captured performances from the likes of Serkis and Toby Kebbell, and first-rate CG magic from Weta, brings us a set of characters who are compelling and believable. Here is a society trying to define what it wants to be, battling old prejudices in the hope of a peaceful, secure, happy future. If you want to draw analogies to almost any real-world political situation, I’m sure you could.
Lest you get the wrong impression, the film isn’t all talk. For various spoiler-y reasons, the fragile relationship between Man and Ape breaks down, and the apes stage an attack on humanity. Here we get perhaps one of the best siege action sequences I can think of, with mankind holed up in a half-constructed skyscraper that sits conveniently at the end of a long street for the apes to charge down. Reeves’ direction is virtuosic here, crafting an epic and exciting sequence even when most of the film’s major players are busy elsewhere. And it’s not even the climax.
thanks to some surprisingly small-scale narrative choices (the whole thing with the dam doesn’t feel nearly as vital as it should) and Reeves’ direction sometimes being a little straightforward and almost TV-ish. I know I’ve said I hate when people use that as a derogatory comment nowadays, but some repeated locations and shot choices make the film feel cheaper than it was.
Multi-hyphenate Robert Rodriguez takes his
to fleetingly include something that ‘needs’ to be there purely because it was in that trailer.
Comic book creator Frank Miller brings what he learnt co-directing
Inspired by the true story of a US Army DJ in Vietnam during the war, the resulting film is a showcase for star Robin Williams — reportedly, his antics aren’t even close to what really happened.
I’d say Good Will Hunting is famous for two things: one, being written by Matt Damon and Ben Affleck when they were young actors after some good roles; and two, Robin Williams’ Oscar-winning supporting actor performance. Such is the power of these two facts that I didn’t even know what it was about until I actually watched it.
The film is perhaps most enjoyable as an acting showcase. Damon and Williams have numerous incredible scenes together; encounters that feel like genuine slowly-evolving therapy, rather than the simplistic and implausible series of repeated revelations and breakthroughs that such treatment is often reduced to on screen. They run the emotional gamut, too, being not just instances of soul-searching but also moments of wider insight, or intense humour — that’s what you get when you have Robin Williams at your disposal, of course. His Oscar is well earnt.
Their promising relationship suffers through inexperience and, to be frank, unwarranted daftness, lending it a melancholic air (or is that just me again?)
Then, slowly, almost imperceptibly, a slight wry grin curls his mouth. Yes, Will has actually done it; and yes, it is what he wanted. It’s all good. Only then does he turn around, and simply announce to his waiting friends that Will isn’t there. It’s a pretty subtle moment, massively over-explained here, but it’s so much more realistic a reaction than the almost-clichéd one we’re expecting to see. In a film full of incredible, powerful performances, speeches and moments, it’s one that stood out to me.
Besides, it’s the characters and the performances that shine. It’s no surprise that a pair of actors wrote an “actors’ movie”, but it is an achievement that they wrote one that displays genuine people and genuine emotions, rather than just showy performances. Credit to an exceptional cast — and, this once, an exceptional director — for bringing that so beautifully to life.
At an oppressive private school (is there another kind?), a gaggle of disenchanted students are invigorated by teacher Robin Williams; until his methods, and the independent thought they inspire, attract the ire of parents and faculty.