Jin-Roh: The Wolf Brigade (1999)

aka Jin-Rô

2018 #212
Hiroyuki Okiura | 102 mins | DVD | 1.85:1 | Japan / Japanese | 15 / R

Jin-Roh: The Wolf Brigade

Jin-Roh has enough cool costumes and bursts of ultra-violence to cut together a trailer that looks like a kinda-typical anime action-fest, but that’s really hiding a thoughtful, complicated (oh so complicated) drama about an unlikely romance and military conspiracies.

If that sounds like a bizarre mix… well, it is. Jin-Roh is a film that likes to pull tricks on its audience (maybe those action-packed trailers were deliberate rather than marketers just doing their best to sell the thing!), and one of the tricks it plays is to constantly wrongfoot you about what kind of movie it’s meant to be. First it’s a kind of action thriller about terrorists vs. police; then it’s a subtle romance between two damaged individuals; then it’s a conspiracy thriller, and also an espionage drama; and finally it’s some kind of allegorical tragedy. As it moves through those various phases, the characters — and, by extension, us — are subjected to crosses, double crosses, and triple crosses. Good luck keeping up…

Set in an alternate history where Germany occupied Japan after World War 2 (I’m not sure that’s made clear enough in the film, but hey-ho — maybe it’s obvious to Japanese viewers), the film picks things up a couple of decades later, with Japan free from occupation but having to fight antagonistic forces from within. With many guerrilla cells having combined to form terrorist group The Sect, the security services consequently created Kerberos, a controversial police paramilitary unit, to combat them. When Kerberos corporal Kazuki Fuse fails to shoot a bomb-carrying girl and she blows herself up, he’s punished by being sent back to basic training. At the same, he meets the girl’s sister and begins to form a bond with her. Meanwhile, his failure has thrown the future of Kerberos into doubt, setting political machinations whirring every which way.

Little Red Riding Hood... and the Big Bad Wolf?

I’ll admit, I got pretty lost with all the various factions, who was plotting what and when and why, and which side everyone was supposed to be on. Perhaps I was lulled into not paying enough attention because, as I noted above, the film appears to be a tender, understated examination of the relationship between two scarred individuals struggling to cope with the same recent tragedy from different sides, before it abruptly takes a hard turn into an intricate conspiracy thriller. Reading a plot description afterwards, I managed to get my head around it, though it didn’t resolve one quandary I felt at the end of the film itself: that it’s hard to know who we’re meant to be rooting for. Did the good guys win? Did the bad guys win? Were there actually any good guys — was anyone right? Personally, I’m fine with a film where there are no heroes, where everyone’s a bad guy and one of those bad guys wins; my problem is that I was left feeling unclear about whether that was the case or not.

Mixed feelings, then. It’s a well-made film (even watching on a crummy window-boxed DVD), but all those whiplash-inducing turns and confusion-producing twists left me somewhat reeling and bewildered.

3 out of 5

The Korean live-action remake, Illang: The Wolf Brigade, is available on Netflix from today.

(As is Daredevil season 3, Making a Murderer season 2, a brand-new Derren Brown special, and over half-a-dozen other series and films I’ve not heard of — why dump so much on one day, Netflix?!)

Ghost in the Shell 2: Innocence (2004)

aka Innocence / Kôkaku Kidôtai Inosensu

2017 #44
Mamoru Oshii | 100 mins | Blu-ray | 1.85:1 | Japan / English | 15 / PG-13

Ghost in the Shell 2: Innocence

Nine years after he made the highly influential sci-fi action/philosophy mash-up anime Ghost in the Shell, writer-director Mamoru Oshii returned to that world to tell an original story (the first film having been an adaptation of Masamune Shirow’s manga) that once again butts action up against philosophising, though with diminishing returns.

Set a couple of years on from the original movie, it follows the first film’s sidekick, Batou (originally voiced by Akio Ôtsuka, and in the English version by the dub’s co-writer and director, Richard Epcar), as he investigates a series of murder-suicides committed by sex robots. It’s just the tip of an iceberg that leads to… some kind of conspiracy.

At the time of its release Innocence gained a lot of praise, as is plastered all over the DVD and Blu-ray covers (at least over here), with some hailing it as a more artistically accomplished film than its predecessor. With time I think that reaction has cooled considerably, and rightfully so. If there’s one criticism to be levelled at the first movie it’s that it sometimes stops dead for characters to have a thoughtful discussion about the existential quandaries that underpins their cyborg existence. Innocence ramps this up to the nth degree, with even more such chats that go on even longer, liberally peppered with quotations from other sources, an idea Oshii cribbed from Jean-Luc Godard. It feels like it.

Ain't she a doll?

While the first film clearly pondered what it means to be human, and where the line might be between an artificial creation and sentience, I can’t really recall what Innocence was driving at. Possibly several things. Possibly too many things. A lengthy sequence in the middle where our heroes find themselves repeating the same events over and over with slight variations is probably meant to be About something, but it just left me thinking of cheap referential jokes (“Locus Solus, I’ve come to bargain!”)

There are action scenes too, some of which are decent and some of which are hysterically overblown. There’s nothing that approaches being as iconic as any of the original’s multiple memorable set pieces. Where the first film broke new ground by combining traditional cel animation with computer-generated 3D, in a way that still holds up today, Innocence takes it too far, and looks dated because of it. The characters are always 2D, but often placed in CG environments, which are now 13 years old and feel it. It’s weird to think this is a film that was once hailed for its visual majesty, because a lot of it feels quite drab now. At times there’s an awful lot of brown.

Computer-generated brown

On its original release Innocence was called simply that, the Ghost in the Shell 2 prefix added to help sell it in international markets. Oshii’s view was that the film stood on its own and wasn’t your standard “Hollywood-style” sequel. I disagree. For one thing, the film makes many references to the events of the first movie, meaning a working knowledge is required to understand what’s going on at times. For another… well, with technical advancements that aren’t necessarily beneficial, grander but less memorable action sequences, and less coherent thematic underpinnings, it’s clear that Hollywood doesn’t have the monopoly on sequel-y sequels.

3 out of 5

The live-action remake of Ghost in the Shell is released in the UK today and the US tomorrow.

Ghost in the Shell (1995)

100 Films’ 100 Favourites #36

It’s found its voice…
now it needs a body.

Original Title: Kôkaku Kidôtai
Also Known As: Mobile Armored Riot Police: Ghost in the Shell (Japan)

Country: Japan
Language: Japanese
Runtime: 83 minutes
BBFC: 15

Original Release: 18th November 1995 (Japan)
UK Release: 8th December 1995
First Seen: DVD, 2000

Stars
Atsuko Tanaka (Ghost in the Shell 2: Innocence, Bayonetta: Bloody Fate)
Akio Ôtsuka (Black Jack, Paprika)
Kôichi Yamadera (Ninja Scroll, Cowboy Bebop: The Movie)
Yutaka Nakano (Cowboy Bebop: The Movie, Ghost in the Shell 2: Innocence)
Tamio Ôki (Journey to Agartha, Wolf Children)

Director
Mamoru Oshii (Patlabor: The Movie, Ghost in the Shell 2: Innocence)

Screenwriter
Kazunori Itō (Patlabor: The Movie, .hack//SIGN)

Based on
The Ghost in the Shell (攻殻機動隊 Kōkaku Kidōtai, literally Mobile Armoured Riot Police), a manga by Masamune Shirow.

The Story
Japan, 2029: Public Security officer Major Motoko Kusanagi and her team are assigned to track down and capture a dangerous hacker known as the Puppet Master, but they soon find themselves embroiled in a far-reaching conspiracy…

Our Hero
In a future world where humans can undergo varying degrees of cyberisation, Major Motoko Kusanagi is a “full-body prosthesis augmented-cybernetic human” — only her brain is organic. Her body is a generic mass production model, so she can blend in while being a kick-ass law enforcement officer.

Our Villain
The Puppet Master, a cyber criminal who hacks into people’s brains and gives them false memories. But is there something even worse going on behind the hacker?

Best Supporting Character
Kusanagi’s second-in-command Batou is stoic to the point of brusqueness — apparently quite a different characterisation to his portrayal in other Ghost in the Shell media.

Memorable Quote
“If we all reacted the same way, we’d be predictable, and there’s always more than one way to view a situation. What’s true for the group is also true for the individual. It’s simple: overspecialise, and you breed in weakness. It’s slow death.” — Major Kusanagi

Memorable Scene
Pursuing the Puppet Master, Kusanagi comes face to face with a six-legged tank. After a blazing gun battle, she tries to physically rip it open, her cybernetic body straining to breaking point — and beyond…

Technical Wizardry
Ghost in the Shell was groundbreaking in its skilful combination of traditional 2D animation with CGI additions. It used a process called “digitally generated animation” (DGA), which combined cel animation with computer graphics to create lens effects that simulated depth, motion, and unusual lightning techniques, as well as mixing in 3D CGI and digital audio.

Letting the Side Down
In 2008, Oshii revisited the film to create Ghost in the Shell 2.0, which regraded the colour, replaced some of the original animation with new CGI, omitted several scenes, and featured a remixed and re-recorded soundtrack. (More details here.) As is almost always the case when directors fiddle with their creations decades later, it wasn’t well received by fans.

Next time…
As befalls many a popular anime franchise, Ghost in the Shell has spawned a raft of sequels and reboots. The only direct sequel, Innocence, was released in 2004. TV series Ghost in the Shell: Stand Alone Complex ran for two seasons between 2002 and 2005, with the first run compiled into movie The Laughing Man and the second into Individual Eleven, all of which were followed by a final film, Solid State Society. Another reboot came in 2013 with direct-to-video series Ghost in the Shell: Arise, which so far totals five episodes and, last year, continuation film Ghost in the Shell: The New Movie. (Only four episodes have so far been released in the West, but the movie — which continues the story from the fifth episode — came out on Monday in the UK. Just to make things more complicated.) A live-action American remake is currently shooting for release in March 2017 — you’ve probably heard about it.

Awards
5 Annie Awards nominations (Animated Feature, Directing, Producing, Writing, Production Design)

What the Critics Said
“When Akira first blasted out of Japan back in 1991 it looked like the Western concept of widescreen animation would be changed forever. […] Unfortunately, it was not to be. Sure, on video, the Manga scene has gone from strength to strength, but as far as theatrical releases are concerned, nothing has really come along to match Akira’s sheer retina-scalding magnificence. Until now. […] From its baddie-eviscerating opening sequence through innumerable car chases, shoot outs and tongue-in-cheek dialogue exchanges, this is exactly the kind of film that James Cameron would make if they ever let him through the Disney front gates.” — Clark Collis, Empire

Score: 95%

What the Public Say
“both the film and Oshii have fallen into a kind of disrepute among the anime community. The common line on GITS is that it’s wordy, masturbatory, and pretentious with nothing going on intellectually and that the (plainly inferior but more easily accessible) GITS: SAC is a better alternative. I wanted to write this article to respond to that notion. GITS is a highly thoughtful film and worthy of comparison to virtually any scifi feature you could name. ” — tamerlane, too long for twitlonger

Verdict

Ghost in the Shell was the first anime I consciously saw, which maybe helps it earn a place here. It’s an initially accessible movie that’s also very complicated — there are pulse-pounding action scenes and a thriller storyline to keep things exciting, but also a lot of deep philosophical discussions, touching on themes of gender and identity. I think for some viewers the latter are a negative, while for others they’re the entire point. (I imagine the forthcoming Hollywood remake will either ditch or seriously curtail them, but you never know.) The combination makes for a stimulating (in multiple senses) sci-fi actioner.

Next… who ya gonna call? #37 !