Assassin’s Creed (2016)

2017 #135
Justin Kurzel | 115 mins | download (HD+3D) | 2.35:1 | USA, France, UK, Hong Kong, Taiwan & Malta / English, Spanish & Arabic | 12 / PG-13

Assassin's Creed

There seemed to be great hope when the Assassin’s Creed movie was announced. Partly because it’s a popular video game series, so of course its fans were excited; but also because it attracted star Michael Fassbender, an actor doing Oscar-calibre work, who then hand-picked director Justin Kurzel, whose previous movies suggested loftier ambitions than just trashy blockbusters. Feelings seemed strong that this could be the first great video game adaptation. But it was not to be.

Fassbender plays Cal, a criminal who is ostensibly executed but then wakes up in a strange facility where a doctor (Marion Cotillard) informs him that they’re going to strap him into a machine called the Animus, which uses Cal’s DNA to kind of send him back in time to relive the memories of his ancestor, who was an Assassin (with a capital A, because they’re like a guild or something). Her organisation, the Templars (who are the bad guys, presumably), want to use this totally plausible science to access the aforementioned memories so that they can locate the world-changing MacGuffin, hidden away by Cal’s ancestor (who was a good guy, I think). Something like that, anyway.

Academy Award Nominee Michael Fassbender

To be honest, a “something like that” feeling pervades the film. It’s a very strange viewing experience, in that you can follow what’s going on while at the same time feeling like it makes no sense whatsoever. Until the last act, anyway, when it goes thoroughly WTF. In part that’s because all the nonsensical bits and bobs that you let slide earlier finally come into play. Like, what’s going on with the other inmates? Are they actual Assassins? Did using the Animus make them Assassins? That seems to be what happens to Cal. So, how does that work exactly? And then the actual ending… what the hell was it all about? I’m not sure I could even summarise my confusion — like I said before: it’s both completely followable and completely nonsensical. Of course, it’s very much trying to leave things open for a sequel. I guess that won’t be happening…

For a video game adaptation marketed as an historical actioner, there’s altogether too much plot (whether it’s followable or not, the story is dull and unengaging) and too little action. What’s there is mostly well realised — apparently a lot of it was done for real, and although there’s obviously a lot of CGI background extension (with a nice painterly look), there’s a definite physicality to the parkour and fisticuffs that you don’t get with CGI body doubles. I mean, there are only three or four action sequences total, and only one and a half of them are really worth it, but at least there’s something to like in them. Unfortunately, the action carries no weight: our hero can’t change the past, just witness it as he helps the bad guys watch to see where the MacGuffin ended up. So we are literally watching someone watch someone else do all the action — like, y’know, watching someone else play a video game. It’s almost a meta commentary on video game movies, except I don’t think that was the intention.

Running and jumping

So what is it trying to comment on? I mean, it’s an action blockbuster, so “nothing” would be a perfectly adequate answer. Nonetheless, some reviews claim it’s trying to consider philosophical, religious, and/or genetics-related concepts. I suppose it does technically mention such things, but it fails to actively engage with them to such a degree that I think it’s doing it a kindness to even claim it’s attempting to be a thoughtful movie. In a similar shot at intelligence, apparently we were meant to feel neither the Templars nor Assassins are good or bad, but both morally grey. However, rather than creating ambiguity in who to root for, it just comes across as a smudge of indifference.

Nothing else impresses either. It’s a very visually gloomy film. I can’t discount the possibility that’s because I watched it in 3D, with the notorious darkening effect of the glasses, but my setup usually compensates for that (I don’t recall noting any undue darkness on other 3D viewing). Actually, the 3D itself was fine — good, even, at times — but it’s battling the largely unappealing visuals.

Come up to the lab and see what's on the slab

I’ve never played an Assassin’s Creed game, but I’d wager they don’t primarily consist of people nattering in a lab interspersed with the occasional period action scene. Maybe a greater adherence to such thrills, and less needlessly convoluted plotting, would’ve made for a more likeable movie. My rating’s possibly a tad harsh, but Assassin’s Creed could and should have been better.

2 out of 5

Assassin’s Creed is available on Sky Cinema from today.

Macbeth (2015)

2016 #23
Justin Kurzel | 113 mins | Blu-ray | 2.39:1 | UK, France & USA / English | 15 / R

Macbeth is my favourite Shakespeare play. Not that I’m a great scholar of the Bard, but I’ve seen and/or read enough to have a favourite. I also think it’s one of his most accessible works: its story and characters are relatively straightforward without being devoid of complexity; it’s got some immensely effective imagery and dialogue, including a solid compliment of famous lines; and it’s not excessively long either (it’s Shakespeare’s shortest tragedy, in fact). I also studied it twice over in secondary school, so I know it fairly well. Now, this doesn’t mean I have exacting standards when it comes to film adaptations (Shakespeare is plenty open to interpretation), but it does mean I have my expectations up, especially as there isn’t a film version of Macbeth that could reasonably be described as “definitive” (though I know Polanski’s has its fans). After this latest effort, that’s still the case — but that doesn’t mean it’s without merit. Far from it.

For thems that don’t know, Macbeth is set in 11th Century Scotland, where the eponymous character (Michael Fassbender) is a lord and general in the army of King Duncan (David Thewlis). After winning a decisive battle, Macbeth and his BFF Banquo (Paddy Considine) bump into a coven of witches, who forecast Macbeth will receive a new title and eventually become king. Although the men are naturally dubious, they soon learn that Macbeth has indeed been granted the prophesied thaneship. With the prospect of being king too tantalising to ignore, Macbeth’s ambitious spouse (Marion Cotillard) eggs him on to plot regicide…

Although director Justin Kurzel (of Snowtown, a film I have no intention of watching thanks to ghost of 82’s review) wasn’t hired until after the film was in development and Fassbender had been cast, the final film has been very much guided by his vision. The text is heavily cut (a copy & paste & delete-bits job that somehow took three screenwriters), to the displeasure of some critics, though this is primarily because Kurzel chose to supplant some of the dialogue with Filmmaking. In a film?! How very dare he! What I mean, more specifically, is that he’s visualised parts of the text; applied the old rule of “show don’t tell”. So rather than a messenger giving the King a full account of Macbeth being awesome in battle, we see some of the combat; Banquo has hardly any lines early on, but we still understand his friendship with Macbeth just from the way they look at one another and go into battle together.

Throughout, it’s the imagery that Kurzel and DoP Adam Arkapaw have crafted that’s the real standout of this particular adaptation (however good the cast are, and I’ll come to them). The compositions, the unusual use of almost tableaux-like blocking, the lighting, the colour palettes, the rhythm of the editing and the use of slow-mo… This is a highly filmic film, in a good way. At times, it manages to turn Shakespeare into an action movie, a feat rarely (if ever) accomplished previously. At others, it’s just mighty purdy. The pictures are well complemented by the score, composed by the director’s younger brother, Jed Kurzel (he’s also scored the likes of The Babadook and Slow West, so it’s not just nepotism). His work here is appropriately haunting and folksy.

To say the text has been cut and the film is strongest in its visuals does not mean this is an empty-headed version of Shakespeare, however. The director and his cast have some interesting variations on the usual depictions of the characters, in particular Lady Macbeth’s motivations. Normally shown as greedy and power-mad, here she is grief-stricken — there’s a single line in the play that’s interpretable as the Macbeths having lost a child, which here is both made explicit and highlighted in an opening funeral scene. These characters are acting out of some kind of desperation or emptiness rather than pure greed. When, later, she (spoiler!) goes mad, it’s subtle and sad, rather than frantic and delirious. Cotillard is fantastic in all of this, and certainly worked hard for it: the way the French language applies emphasis is not suited to delivering iambic pentameter, apparently, so she worked hard with a dialect coach to nail her delivery. Her accent clearly marks Lady Macbeth as the only non-Scottish character here, which becomes another layer added to this interpretation.

As Macbeth, Fassbender negotiates well the accomplished general who is also dominated by his wife. Here the guiding concept was Macbeth The Warrior; to portray him both as someone looking to replace what he’s lost by the battle being over, and as suffering from PTSD after what he’s witnessed, hence repeated hallucinations of a boy killed in battle. This isn’t out of place with the text, of course — “is this a dagger I see before me” and all that. Fassbender is on furious form, particularly as Macbeth gives in to his paranoia later on. A word too for the supporting cast, in particular Sean Harris as Macduff, who makes the character feel more essential to the story (as he should, considering the climax) than I remember him being in previous versions.

Some of this analysis is thanks to the short handful of featurettes found on the UK Blu-ray (the US release, out tomorrow, has different special features, so I’ve no idea what the overlap will be, if any). There’s no commentary track, which is a real shame. I don’t often get round to listening to them, but I’d be interested to hear Kurzel talk through his and his cast’s decisions on a scene-by-scene basis. The special features that there are give some insight into how thoroughly they thought through their adaptation and prepared for it, but that only means the lack of further insight is even more pronounced. And Kurzel, Fassbender, Cotillard, and Arkapaw are all now working on the film of Assassin’s Creed, out this December, which is an intriguing prospect — is it going to be an arthouse video game adaptation? I suspect not, but maybe it will be the rarest thing in cinematic history: a good film based on a computer game.

I was initially on the fence about whether this Macbeth was a 4-star or a 5-star achievement, especially as I maintain it’s not the be-all-and-end-all of Macbeth on screen. But it’s one of those films that, whatever the experience of actually sitting and watching it is like (at times: odd), its imagery and feel really stay with you.

5 out of 5

Macbeth is released on DVD and Blu-ray in the US tomorrow, and is out in the UK already.
Next month, Polanski’s
Macbeth is one of the initial releases in Criterion’s new UK range (yay!)