1968 | Stanley Kubrick | 149 mins | Blu-ray | 2.20:1 | USA & UK / English | U / G
As suggested (and named) by the ghost of 82, this is the first in an occasional series* in which I revisit films that are highly acclaimed but I didn’t enjoy first time round. First up, Stanley Kubrick’s monumental sci-fi opus, 2001: A Space Odyssey.
Now, let me begin with a point of clarification: I don’t remember when I first saw 2001, but I was very young, and most likely looking for SF films in the vein of others I’d enjoyed, like, say, Star Wars. I think we can all agree that 2001 is not like Star Wars. Nonetheless, while I wouldn’t have said I disliked 2001, I didn’t understand it either — and not in the “let’s debate its meaning” way in which no one else really understands it either, but in a more “well I didn’t get that, let’s ignore it” kinda way. I tried to watch it again in my teens, but it was late and I fell asleep. Some bits of it are very calming…
I think whenever it is someone first watches 2001, it’s the kind of film a viewer needs to be ‘prepared’ for. You can’t just watch it like “any other film”; it doesn’t quite play by the normal rules of mainstream narrative cinema. There is a story, but it’s slight, and told almost incidentally, half in asides and snatched exposition amongst other goings-on, and it’s never thoroughly elucidated. It exists to serve the film’s themes, or explorations, or whatever you want to call them, which I think is contrary to how most people (outside of the arthouse crowd) view cinema.
In reality, 2001 probably is an arthouse film. The final 20 minutes, with their bizarre and initially-inexplicable imagery, certainly are. The opening Dawn of Man sequence probably is too. The long, slow shots of spacecraft drifting, or of people silently riding said spacecraft, fit in that box ‘n’ all. These may be groundbreaking special effects, but the feelings they generate aren’t exactly the same as Star Wars, are they. The everyday mundanity of the space travel as seen in the film is almost its point, even if it’s conveyed through awe-inspiring effects work. Today, a mainstream director producing an expensive effects-heavy movie
with this kind of pace and uncertainty would be unthinkable, but I guess audiences were a little more mature in the Good Old Days. Even then, Kubrick cut 19 minutes after the film’s premiere in order to “speed up the pacing”. Maybe he succeeded, but no one’s going to be calling this a fast-paced thrillride any time soon.
The effects, incidentally, are magnificent. They still look spectacular today — one can only imagine the impact they had on the big screen in the mid-’60s, nearly a decade before Star Wars came along to blow people’s minds. There are incredible sets too, which, even when you know the kind of behind-the-scenes techniques they likely employed, make the mind boggle — “that circular room on the Discovery is massive; it can’t be one giant rotating set, surely?” The sound design, an often overlooked element of filmmaking, is amazing as well. The EVA with Dave’s breathing echoing constantly around the soundstage, making the experience feel claustrophobic even when what you’re seeing is a giant craft in the vastness of space… And the music, of course. It’s completely unnerving whenever the monolith is near, a score filled with freaky voices that wouldn’t be out of place in a horror movie. The movie’s influence is perhaps most clearly seen in what you might call its title track, Richard Strauss’ Thus Spoke Zarathustra, which 2001 established as the soundtrack of space exploration.
Technically, then, 2001 is undeniably stunning. Thematically, though… what’s it all about? What does it mean? Author Arthur C. Clarke once said that “if you understand 2001 completely, we failed. We wanted to raise far more questions than we answered.” Some find such goals unsatisfying, especially when it comes to storytelling, but the very spirit of space exploration, of science, is to keep asking questions that don’t necessarily have answers. Of course, the ending is actually very easy to explain: the evil alien monolith kidnaps Dave, ages him to death, then mutates him into a giant Space Foetus, which it sends back to Earth. Why they didn’t make 2002: Invasion of the Giant Space Baby, I don’t know. Who doesn’t want to see that movie?
(Just so we’re clear, I’m being facetious. Probably. Though if 2010 is actually about an invasion by a giant space baby, somebody please let me know.)
Having said the film looks to expound the scientific virtues of asking questions and pushing forward, it’s interesting that it’s very easy to read it as technophobic — arguably, the entire point might be, “be wary of technology”. Such themes are expressed succinctly in possibly the most striking, probably the most audacious, and certainly the most famous, jump cut in movie history. The strange presence of the monolith leads ape-man to discover tools,
and almost immediately use them to kill, first a beast for food, then another ape for territory. Then, in a literal split second, we jump forward millennia, as that simple tool turns into a nuclear weapon drifting in orbit — the entirety of human technological innovation summed up in a single cut.
And then there’s a new monolith and things all go to shit again.
The simple point is, technology has led us to develop, to literally reach for the stars, but it also drove us to savagery, and still does. So is it a good thing? Surely the film can’t be condemning it entirely…? Whether it is or isn’t, it’s ironic that themes of “bad technology” should be expressed in the most technologically-driven of all entertainment media (at the time), and created largely through advanced and innovative technological effects at that.
Leaving aside those effects and themes and all the questions we’re left with, what amazes me most about 2001, in a way, is how well-regarded it remains by a general audience, exemplified by public-voted lists like the IMDb Top 250. Of course critics still love it, but you’d think its artiness would have caused a gradual decline over time as the wider viewership immatures. But no; or, at least, not enough that it’s disappeared from consideration. Yet.
In the end, I think 2001 is a film that’s very easy to admire, for all sorts of reasons, but to enjoy in the traditional sense of “enjoyment”? Surely it’s far too removed, too obtuse, too joyless, for that? Some people will like those qualities, of course, and all power to them. For me, 2001 is a film to be impressed, even awed, by; but not one to love.

2001: A Space Odyssey is on BBC Two, in HD, tonight at 11:05pm.
* Read: there may be more but I’ve not got any planned. ^
Twelve people sit around in two rooms and talk for an hour and a half in more or less real time — sounds like a recipe for dull pretension, and yet 12 Angry Men is anything but. In fact, it’s probably one of the most gripping thrillers ever made.
Slowly, steadily, surely, Fonda’s juror leads a recap of the evidence, analysing it, picking it apart, challenging presumptions and suppositions. Gradually, other jury members begin to be won over. This could be trite — of course our hero has to start convincing the others — but this is where the writing and cast shine again, because even men who seemed unswayable have their minds changed in a plausible fashion. Even then, the outcome rarely seems certain, each victory hard won, so that the film holds you rapt, desperate for sense and reason to prevail. There are moments of tension which may literally push you to the edge of your seat; moments of exultant success which may elicit an exclamation of approval similar to a point scored in a sports match.
For all that 12 Angry Men seems to show justice being served in the face of adversity, what it actually shows is justice being served thanks to blind luck: if Juror Eight had been a weaker-willed man, or another who was just as prejudiced as his eleven compatriots, then the debate would never have occurred, the teenager condemned to death in the blink of an eye. What are the odds on every jury room containing a Henry Fonda? I don’t fancy them myself.
The first manned mission to Mars is reaching the end of its six-month tour. As they count down the final hours, battling a dust storm and its attendant power outages and communications blackouts, one of the team secretly discovers bacterial life on the surface. Attempting to recover further samples, a sink hole opens beneath him. When the rest of the crew try to recover his body, it’s not there. Then he arrives back at base… only, he’s not quite himself anymore…
These faults persist despite the best efforts of a quality cast, particularly Romola Garai as (in functional terms) the capable sidekick, and Olivia Williams as the bitch whose heartless practicality becomes an asset when the going gets tough. First-time feature director Ruairí Robinson assembled his cast on the principle of “people who aren’t normally in sci-fi movies”, and that does feed in to the sense of realism. It also looks great, the production, costume and effects designs gelling to create a believable Mars mission, all in spite of a tiny budget (funded by the BFI and the Irish Film Board, it had about a tenth of Gravity’s budget, for example). Credit, too, to cinematographer Robbie Ryan for lensing the Martian surface convincingly (it’s actually the Jordanian desert). The editing may descend into fast-cut blurriness during action scenes — only emphasised by Max Richter’s predictably derivative horror movie score — but during calmer moments the film looks very good.
and was more sure of its tone. There may be elements to commend The Last Days of Mars in this comparison (the much bigger budget pays off in the scope of the visuals, of course), but as a story and viewing experience, The Waters of Mars wins hands down.
18 years after he adapted Anne Rice’s seminal vampire novel Interview with the Vampire into a seminal vampire
The most effective part of the movie isn’t so much its plot or its mythology, though, but its atmosphere. Vampire movies take place in castles or drawing rooms, or high schools in more modern iterations. They are grand and sensuous. Any glamour in Byzantium is discarded and decrepit, like the titular hotel that Clara reshapes as a whorehouse; faded and left to ruin. The seafront is characterised by graffitied concrete, the glaring lights of arcade machines, heroin-chic Eastern European prozzies. The pier appears to have burnt down at some unspecified previous time and just been left. The only people left behind are the ones without a means of escape, stuck with their miserable lot. Clara and Eleanor fit in almost seamlessly.
Other alleged faults include the film not giving enough time or heft to facets individual viewers want it to cover. For one example, someone criticised it for not fully exploring the issue of voluntary euthanasia. I’d argue it doesn’t explore it at all, because it’s not trying to. That Eleanor chooses to only kill people she perceives as wanting to die is not her making a moral statement on a contentious issue, but finding a way to marry her conscience and upbringing with the necessities of her vampiric life; and it’s probably practical, too. That’s not to say a vampire movie can’t be used to explore a topic like voluntary euthanasia, but if you want that I’m afraid you might have to write your own.
Technically, DoP Sean Bobbitt grants us some gorgeous cinematography. There’s a cruel, aptly soulless beauty to the faded town, while some countryside vistas, both past and present, offer more traditional scenic pleasure. A remote rocky, misty isle — central to the mythology and so repeatedly visited — is particularly notable. Captured entirely on digital cameras, it seems sometimes that Bobbitt tried to push his equipment too hard: some shots during the climax look flat-out weird, as if someone has applied a Photoshop “comic book” filter or something. Also of note is the score by Javier Navarrete, which makes particularly good repeated use of The Coventry Carol.
For all its dual-period storytelling and its grubby settings, it’s a resolutely modern kind of take on vampire mythology.
Husband-and-wife detective duo Nick and Nora Charles (William Powell and Myrna Loy) — now with a baby in tow — are once again coerced into investigating a crime when the manager of Nora’s estate fears a dismissed employee is plotting murder.
An unnamed woman (Martina Gedeck) goes to stay with some friends at their lodge in the Alps. The friends pop into town, leaving their dog behind with the woman. When she wakes up the next morning, they’ve not returned, and she finds an invisible wall surrounding the mountain. Exploring its boundaries, she sees people outside, paused mid-life, as if frozen. As hours turn into days turn into weeks, she begins to realise the need to fend for herself, farming the land and caring for her animals, which come to also include a cow and a cat. As weeks turn into years, she comes to accept her new life, from which it seems there may be no end…
The Wall starts out with a compelling mysterious premise, but seems to have no interest in exploring it or answering the many questions it raises. In some respects that’s better than the kinds of rote explanation offered by lesser films — you know, “Aliens did it. Why? Because.” — but it’s a bit like a joke without a punchline. Taking the setup as a mere excuse for an exploration of the human condition, I don’t know that it’s that illuminating. Either way, it makes for a sporadically interesting but ultimately unsatisfying experience.
25 years before Jennifer Lawrence had to
Quirky cult-y director Wes Anderson tries his hand at stop motion animation with this Roald Dahl adaptation, in which an all-star cast voice the tribulations of a gaggle of talking animals — led by the eponymous vulpine — who come into conflict with three vicious farmers.
Compositionally, I thought I’d get sick of the squared-off 2D style, but Anderson’s cleverer than that. It might look flat and lacking in dimension at first, but that’s the starting point for variation, including some great bits of depth (farmer Bean trashing a caravan is a particular highlight of this), and when it breaks form (like a rabid dog chase) it’s all the more effective. There’s also a fantastic score by Alexandre Desplat. Not your usual plinky-plonky Quirky Kids’ Movie music (though there are instances of that), but something more raucous. Nice spaghetti Western riffs, too.
Fantastic Mr. Fox is the kind of film I feel I may enjoy more on a re-watch. Indeed, some comments on film social networking sites (e.g.
By 1947, Hergé’s boy reporter/adventurer Tintin had already been around and increasingly popular for nearly two decades; had survived World War 2 and the controversy of being published in a Nazi-controlled newspaper; and the release of his adventures had recently been transferred to a dedicated magazine, Le Journal de Tintin. What better time to bring the character to the big screen?
In
makes it look as if he’s permanently shocked by everything.
Produced as a B-movie, but eventually nominated for four of the biggest Oscars (Picture, Actor, Director, Screenplay
like a Christmas party which is regularly interrupted by victims and suspects. Even the final scene, a rambling and none-more-Christie-like “gather all the suspects and reveal the answers” dinner party, seems natural because of the characterisation throughout the rest of the film. Loy’s part may not be quite as showy — as demonstrated by its failure to gain an Oscar nomination — but she’s an invaluable half of the double act.