Angels & Demons (2009)

2009 #25
Ron Howard | 138 mins | cinema | 12A / PG-13

This review contains minor spoilers.

Three years ago, I found myself at a packed midnight first-screening of The Da Vinci Code, the Tom Hanks-starring Ron Howard-directed adaptation of the Dan Brown-written novel that’s probably only second-most-read to The Bible by now. I liked the book — its prose is a long way from great, that’s true, but the storytelling is fantastic, helped in no small part by its undermining of the Christian church so thoroughly and consistently that it can only be described as wish fulfillment (well, it fulfilled my wishes). I liked the film too — again, it’s not great, but it was an entertaining adaptation.

Despite this, I’ve never read another Dan Brown book. Not even Angels & Demons, which also stars Robert Langdon (that’s Hanks’ character, in case you’ve somehow missed this entire phenomenon) but was written first. Rather than being yet another prequel, however, Howard and co. have chosen to make it as a sequel — entirely logical in the past, though these days it almost makes them seem behind trend. In spite of my unfamiliarity with the source, I once again found myself at the film’s first screening here — though it says something about how well The Da Vinci Code was received (i.e. not very) that Angels & Demons made its bow on a damp Thursday afternoon in a barely-attended screening.

It may come as a surprise that Angels & Demons has a subtly different feel to its predecessor. It still concerns itself with Hanks’ Langdon dashing about trying to solve insanely cryptic clues in a limited timeframe, surrounded by irritating policeman, suspicious friendly characters, and a girl who is almost pointless. However, it’s a lot less talky — there are few grand theories to be explained, and while there are still a few exposition-dense monologues they aren’t the focus in the same way. Instead, with just an hour to solve each set of puzzles, our intrepid symbologist hares around Rome, desperately trying to save lives. Unfortunately, the trail he’s following doesn’t seem as well thought out as the previous tale’s mysteries, and the speed at which they must be solved seems designed to gloss over this — there’s no time for the viewer to consider everything Langdon’s telling us, we just have to accept it.

If that wasn’t enough, the film comes with a moderately hefty sci-fi element — yes, really — which makes a huge change tonally. While The Da Vinci Code is patently not based in much truth, both Brown’s novel and the adaptation mixed in enough facts, half-truths and very plausible lies to give it a real-world believability. The abundance of tie-in books and documentaries proving or disproving its theories show that people bought it. There’ll be no such thing here though: from the beginning the use of CERN and the Large Hadron Collider (y’know, the thing that’s going to end the world) and a theoretical bomb adds a science fiction feel, and while it’s really no more than “a very big bomb” for most of the film the damage is already done. To cap it off, the CGI-decked finale — which is further bogged down with feats of logic and physics that require at least a little suspension of disbelief — brings the film more in line with science fiction blockbusters than thriller blockbusters.

All this does nothing for the central villains either. When judged independently, the Illuminati are actually more believable than the Priory of Sion — they’re certainly more based in fact — but they come across as less so because no one’s bothered to construct that web of facts required to sell the half-truths, and in turn to sell the lies. Nonetheless, the film does a good job of hiding the Secret Villain’s identity. Well, sort of. Those not paying any attention may guess it relatively early and turn out to be right; those following it only slightly more closely may be lured astray by a couple of clear red herrings; while those indulging in an intelligent game of guess-the-twist will flip around a bit more as various characters show slight ambitions or potential motivations that suggest they may be the subject of a Shocking Twist. That it eventually comes back round to where you always thought it would is not necessarily a bad thing, but neither is it as surprising as the makers wished we thought.

Howard does his best to ring tension and excitement out of all this, but the problem is fundamentally the screenplay — as with The Da Vinci Code, adapted by an overpaid Akiva Goldsman, this time with David Koepp credited too. Of course, they’re lumbered with Brown’s novel, but that doesn’t excuse some truly clunking dialogue. It’s also their fault that the cast are so underused. Ayelet Zurer has perhaps the most thankless part as Token Female with minimal relation to the plot, though one of the screenplay’s wisest decisions is in modifying her backstory — based on summaries I’ve read, in the novel it’s near identical to that of Sophie’s from Da Vinci Code. (That’s Audrey Tautou’s character. Yes, I’d forgotten her name too.)

Despite being the lead, Tom Hanks has little more to do than look concerned and explain the reasons for all the running around. On the positive side, as silly hairstyles are only allowed if you’re Australian this Summer, at least Langdon’s ludicrous lengthy locks have been lopped off. Few among the rest of the cast fare any better, with Stellan Skarsgard being particularly underused — his primary function seems to be Quite Famous so we’ll consider him a decent contender to be the Secret Villain. The other star name, Ewan McGregor, does the best he can with perhaps the film’s best character — his Irish Camerlengo is more interestingly conflicted than the film deserves or can manage, and as such is underwritten. That said, he’s stuck with an Irish accent that comes and goes and is still lumbered with at least one dire speech. Only Armin Mueller-Stahl emerges with much dignity left, in the medium-sized role of fellow Secret Villain possibility Cardinal Strauss.

In another misstep, Angels & Demons exhibits an overuse of special effects. It may not seem like the sort of film that would need them, but the sci-fi side of things brings plenty of CGI along whenever it rears its head. These include some elements at the climax that may have been literally copy-and-pasted from Watchmen’s graphics department, though to say much more would spoil the sheer lunacy of how the film finishes. Suffice to say, most will absolutely hate it; I almost do, but at the same time almost respect it for being so bonkers. On top of this, that the crew were denied permission to film in many of Rome’s famous locales means there’s an abundance of computer-aided locations. They probably look perfectly real to your average movie goer, but for me they all had that slight indefinable oddness that’s present too often these days — think Quantum of Solace’s Siena chase and bell-tower-to-art-gallery tumble for an example of what I mean.

Angels & Demons makes for an occasionally entertaining run around, though there’s less meat on its bones than The Da Vinci Code, and the comparative lack of believability makes for less fun than its predecessor’s “well, maybe…” plot. Those who disliked the first film may prefer this for being less talky, more pacey, and, perhaps, being aware of its own silliness. Those who actually liked the first film may disagree.

3 out of 5

My review of the extended version of Angels & Demons can now be read here.

Star Trek (2009)

2009 #24
J.J. Abrams | 127 mins | cinema | 12A / PG-13

It’s Star Trek, Jim, but not as we know it.

Sorry, but as someone who isn’t actually much of a Trek fan I couldn’t resist that. I’ll try not to include any more. In which case, it’s set phasers to thrill (sorry) as the crew of the Starship Enterprise boldly go (sorry) back to the big screen, hoping to relaunch the ailing franchise to live longer and prosper (sorry). The crew look younger than ever and there’s a heavier dose of action to boot — why, it sounds like it might almost be fun! In which case, beam me up Scotty! (Done now.)

“Fun” is certainly the buzz-word for this incarnation of Trek: it’s all action, special effects and spectacle, without a single scene of uniformed elderly people sat debating ethics. Though some ethical issues circle the plot, they provide character motivation (or excuse) rather than any kind of debate. While the average blockbuster crowd won’t mind this — and nor will critics, apparently — the universal praise this reboot has received may become somewhat baffling. Clearly claims that it’s “great science fiction” are misattributed — it’s great action-adventure in a sci-fi setting. Perhaps an easy confusion to make, but an irritating one nonetheless.

But I digress. The emphasis is very much on spectacle throughout, with wide shots of future cities, starships, alien planets and battles, all shining and designed to be as awe-inspiring as possible. No element of the film remains untouched by this desire: the Good Guys and Bad Guys are clearly delineated — no shades of grey in this gleaming white Universe; the jokes are all entirely upfront, almost to the point of slapstick; everyone’s very young and pretty; and the majority of female characters (there aren’t many) are gratuitously in their underwear at some point too. It all makes for a huge contrast to the dark-as-we-can blockbusters that have been doing the rounds for the last few years (and will be as much as ever this summer) — it makes Iron Man look serious. This is completely appropriate for Trek as originally conceived: the original series was Kennedy-era optimism, all about equality, exploration and peace; perhaps then this is the first film of Obama-era optimism — lots of young people defeating overwhelming terrorist odds.

With all its bright, optimistic youthfulness, it has the feel of a PG-rated family-friendly blockbuster, which might lead one to wonder about the meaningfulness of the “12” certificate now that it has an “A” attached. The answer undoubtedly lies in the action sequences (not the underwear — there’s nothing worse than Princess Leia’s bikini, and that’s rated U. Not that it would be today.) It’s unfortunate that the opening U.S.S. Kelvin sequence is the film’s best, though the rest don’t suffer by comparison. While nothing else is as individually memorable — though parachuting onto the drill tries very hard to be — it’s all of a good enough quality and, crucially, moves by fast enough that you likely won’t notice.

There’s a plot too, believe it or not. It’s actually quite complex, but is pushed along in big chunks of exposition and those breezy action scenes, meaning most won’t notice the strain writers Roberto Orci and Alex Kurtzman are under to make it all work. Sadly they didn’t quite pull it off: there are some glaring plot holes, the worst being a huge blob of coincidence fuelled by convenience halfway through that barely makes any sense. This icy planet — or The Planet of Convenience, as I feel it should be called — features the giant red monster seen so prominently in the trailer. It will come as no surprise that it’s designed by the bloke who came up with Cloverfield’s beasty, not only because it looks almost as foul but because Abrams resolutely keeps the same crew around him at every level. But it’s an irritant to those looking for a cohesive story, starring in an unnecessary action sequence that stinks of both “oh, and a big nasty monster would be cool” and “no one will buy this coincidence, let’s hide it in an action sequence with a distractingly ugly monster!”

The plot does impress in one regard however: it is incredibly entrenched in the intricacies of Star Trek continuity and history, yet all this manages to slip by amiably and accessibly. It’s so at pains to explain why this new-look Trek is completely different from canon yet absolutely a part of it that it runs round the houses tying things together and explaining away inconsistencies that only knowledgeable Trekkies will care about. This is impressive because, in spite of it, it feels like a Fresh New Trek. Perhaps this is why the fans have embraced a film that looks like a multiplex-pleasing reboot: they feel catered for with Spock Prime (as the credits would have it), the complexities of time travel and the references back to the other Trek universe, offering up a whole load of new things to integrate into already-bursting continuity manuals, meaning the lighter action-adventure stuff is permissible too.

Technically speaking, the film is a mixed bag. The design work, for example, is great. While the Romulan ship is your typical Big Bad Semi-Organic Alien Vessel, seen a lot in every space opera TV series of the ’90s, the Enterprise is clean and bright and rather different. After years of Alien-inspired grime throughout sci-fi — even attempted in Star Trek with the submarine-like vessel at the heart of prequel series Enterprise — the new-look USS Enterprise is all bright white and vibrant colours. It’s custom made for plastic toy playsets in fact; or, to be slightly nicer, “these are the voyages of the Apple iEnterprise.”

On the other hand, the cinematography is frequently irritating. While many of the CG shots present a graceful view of the space spectacle, most of the time they need to put the damn camera down. It doesn’t need to be jiggling about all over the place during dialogue scenes — Kirk and Pike in the bar post-fight is an especially irritating example — and it would be nice to see what’s going on in the action scenes. Of course, they manage to provide a nice clear shot when the ladies are in their undies. Cynical? Never. DoP Daniel Mindel has confessed that he tried to get in as many lens flares as possible, and you can tell — it comes across like it was shot by someone who’s only ever worked on digital, then upon switching to film accidentally created a lens flare, thought it was pretty, and decided the film would be better if there was one at literally every opportunity. It wouldn’t.

The cast and handling of multiple characters are both less problematic. The way the young crew is brought together is more than a tad contrived, but with seven major characters to compile in a Very Young Crew origin story it’s not an easy task. Certainly, this way is much more exciting than if they were simply assigned the job at an appropriate age and bonded on their first mission — which would undoubtedly have been the plot of Old Trek’s origin movie. The focus is clearly on Kirk and Spock; mainly the former, but his character arc is little more than a standard genius-rebel-comes-good one, whereas Spock’s battle between two cultures and within himself allows Zachary Quinto a lot more to do. Chris Pine makes a good Dashing Hero, balancing the heroic action and broad humour with aplomb, but it’s Quinto whose acting chops come the closest to getting a test. Wisely, neither chooses to copy their original counterpart, which allows them to breathe as characters rather than impersonations.

Most of the leads follow the same strategy to good effect; while Anton Yelchin (as Chekov) and Karl Urban (as Dr ‘Bones’ McCoy) come closer to doing impressions than anyone else, they still make good their own versions. Winona Ryder is a piece of odd casting though, aging up for a tiny role as Spock’s mother. At least Jennifer Morrison’s equally tiny mothering role can be put down to the fact that, while she’s very recognisable to any House fans, she’s playing her own age and isn’t a movie star. Ryder is. Or, perhaps, was.

Unsurprisingly, Simon Pegg’s incarnation of Scotty is an awful a lot of fun. There’s nothing like enough of him, and a sequel will only benefit from an increased Scotty presence from the very start. Though Pegg gets the lion’s share of the best comedic bits — possibly due to his experience and talent in the field — he only turns up to add lightness at the point everyone else begins to get Very Serious About The Plot. Before that there are plenty of jokes flying around, including several that actually require memory — a rare thing in a film focused on spectacle — paying off earlier gags you didn’t expect would receive a payoff. The level to which the film is internally referential and interconnected is again to Orci and Kurtzman’s credit. As noted, the humour brings a nice lightness to proceedings, something missing from the darker-than-dark treatment most franchises offer these days.

The final scene is a bit of a cheesy moment, one of those “aww look the whole gang’s together and they’re all friends” bits — for an American film that relies on optimism, it’s something that they managed to have only one. But it does hold the promise of more adventures to come, and based on the critical and box office success of this outing we’re sure to get them. The need to introduce so many characters here both drives the plot forward and restrains it — the former provides a lot of material, including all the stuff tying it to main Trek continuity, while the latter means any independent narrative is primarily a facilitator for the rest. Hopefully a sequel will suggest the latter is true and it’s not a reliance on the former that has provided this entry’s quality. Or, to put it plainly, “next time they better come up with a good plot”.

For an independent viewer, the over-zealous critical reception is Star Trek’s biggest problem: while it is certainly satisfying in some areas it’s also lacking in others, but it seems most of the world’s critics are closet Trekkies, able to seize upon an above-average film and hail it as the Second Coming. It will come as no surprise when I say it isn’t. I’ve never really got on with Star Trek and its solar system of spin-offs — which, I admit, may be Doctor Who-fan bloody-mindedness — but this I enjoyed, a little in spite of myself and the disproportionate adulation it’s received elsewhere. Rebooting a franchise in a way that appeases fans and pulls in new viewers is no easy task, but it seems safe to say that Abrams has done almost as good a job as Russell T Davies, even if only one of them remembered to hide some brains among the entertainment.

This new incarnation of Trek is bright, light and fun in the face of insurmountable odds — both from the threat in the film and from public perception. Despite the claims, it is not the Second Coming, but it is very good at what it does. In all these respects, it really is just like Obama-era optimism. Does it mean Abrams can relaunch the ailing Trek franchise? Why, yes he CAAAAAAAAAAAAN.

(Really done now.)

4 out of 5

Star Trek placed 7th on my list of The Ten Best Films I Saw For the First Time in 2009, which can be read in full here.

X-Men Origins: Wolverine (2009)

2009 #23
Gavin Hood | 107 mins | cinema | 12A / PG-13

X-Men is a Great Big Action Movie Franchise — you know, the kind that sprawl on through increasingly lengthy films with the constant risk of diminishing quality. Well, at a relatively brisk 107 minutes, this fourth entry in the X-series is actually the second longest. Shocking I know. But while it counterintuitively conforms to the first rule, it fortunately doesn’t to the second, despite what others may say.

Wolverine, to put it simply — much as the film would — entertains. In this respect it may lack the depth of X-Men or X2, both of which played with subtexts of social exclusion and derision evoking especially the historical treatment of Jews and homosexuals; but, taken as a straightforward action-adventure movie about people with extraordinary abilities fighting each other, it more than satisfies. To this end the action sequences are mostly very good. Only one suffers notably from dark cinematography and choppy editing, both common faults these days, while others manage to exhibit the odd bout of originality — the climax atop a nuclear power station is brilliant, making good use of the characters’ superpowers while also delivering on the ol’ punching-and-kicking front. Some have criticised the action for being physically ludicrous, but perhaps they should be reminded that they’re watching a film about people with superpowers. With that in mind, Wolverine never goes beyond what’s plausible for the world that’s been created across all four films.

In fact, lack of subtext aside, this isn’t as distant from the other X-Men films as the single-character focus and prequel status may suggest. It’s mutant-packed, with numerous cameos from characters familiar to comics fans; it begins with the activities of a superhero team, ends with the rescue of a bunch of mutant kids, and the main plot revolves around some humans doing Bad Things to mutants — just like the first three. The most obvious difference is that Wolverine is now very much the central character, but even that isn’t a great change: he was in the first two, however much they tried to convince us otherwise, only neutered in the third because they knew this prequel was on the way. (For me, the abandonment of Wolverine’s backstory was The Last Stand’s biggest fault, the primary thing that made it feel truly separate from the first two films where it was the central — and unresolved — subplot.)

Elsewhere, the vaguely Watchmen-like opening titles are quite neat, conveying backstory and building up the Wolverine/Sabretooth relationship in an attractive fashion, while also slightly distancing this film from the rest of the series by being in a very different style. While the dialogue is rarely more than efficient, there is the odd good one-liner, my particular favourite being when a grossly overweight character mishears Wolverine’s trademark “bub” as “Blob”, a neat use of one familiar element to create another. Even with these moments, almost all the actors are above the script, especially Ryan Reynolds considering how briefly he appears. All do good work nonetheless, the standouts including Dominic Monaghan, whose character is so different from the violence-centric rest that you wish there was more of him, and Liev Schreiber, who is absolutely fine at what he has to do but would benefit from a few more dramatic scenes to get stuck into. Some of his scenes with Wolverine feel very much like a pair of good actors attempting to transcend the material they’re working from.

Around these weaker parts, Hugh Jackman unquestionably carries the film, and is occasionally granted more to do than just fight people. He even gets to attempt something we’ve not seen from Wolverine before: happiness. Even knowing where it’s all going to end — and there is sometimes a sense that we’re just being told a story we’ve either heard before or worked out for ourselves — there are bits like this that help flesh it out, that show us elements of Logan we might not have bothered to consider otherwise. There’s still the odd instance of box-ticking though, as the few pieces we know from the trilogy are strung together by this film’s plot. They’re not too awkwardly slotted in, but there is an awareness that someone was joining up dots.

While this can be ignored, the same can’t always be said for Wolverine’s noticeably silly hairstyle — one particularly bouffanty moment during the climax even provoked laughter from the audience I saw it with. Intriguingly, Jackman is the second of three Aussies with bloody silly hair this summer, following Russell Crowe’s L’Oréal locks in State of Play and preceding Eric Bana’s Picard pate in Star Trek. I’m sure there must be some deeper meaning to these bad barnets…

Unfortunately, a dodgy ’do isn’t the worst of Wolverine’s problems. There’s some very poor CGI, as if the effects guys thought claws were easy so didn’t worry about them too much. Clearly, this isn’t so. The much-criticised de-aging of another recognisable character is also weak, but, for my money, no weaker than what we saw in The Last Stand. Gambit is miscast and underused, and I’m told Deadpool is the latter also. Not being familiar with the character I had no real problem with his treatment here, but perhaps this is why fanboys dislike the film and some others won’t mind it: if you know what these two characters can be or are meant to be, their sidelining might feel like a betrayal; but if you don’t know them, there’s little wrong with them.

The biggest sin for others is that, at times, Wolverine merrily rolls out clichés. One might argue that it’s set in the ’70s and conforming to some kind of ’70s movie schtick, but that would be a pretty thin argument considering it’s not in evidence anywhere else. Personally, I was amused how some of these lines or moments are sped past, as if everyone involved knew they were shooting a bad cliché but felt they had to leave it in.

This year is surprisingly light on superhero movies, with only Watchmen and now Wolverine to satiate that particular fanbase. Of course, last year was exceptionally packed with them, and as the build to Marvel’s massive Avengers team-up kicks off next summer we’ve got a heavy few years ahead. A bit of a break is nice then, and while Watchmen dealt with the more intellectual front of superheroes (or, if you disliked it, tried to), Wolverine caters to the other side with its unashamed action-adventure entertainment. In fact, by being Actually Quite Good when almost everyone is laying into it, Wolverine manages to become the most underrated film of the year so far.

4 out of 5

Be Kind Rewind (2008)

2008 #90
Michel Gondry | 97 mins | DVD | 12 / PG-13

Be Kind RewindThe work of Michel Gondry and the comedy of Jack Black are both, shall we say, acquired tastes, and not ones you would necessarily expect to overlap. Yet here they do — at least to an extent — but while Black is again doing his usual schtick as the Ker-Azy Best Mate, it’s the writer-director who is perhaps offering some surprises.

Gondry has exactly the sort of fanbase you’d expect for a French director who started out in music videos for Bjork and The Chemical Brothers before progressing to films like Eternal Sunshine of the Spotless Mind and The Science of Sleep. It’s not inconceivable those fans may’ve been a bit surprised by this effort, about two video store clerks who begin to remake well-known movies when all the store’s tapes are accidentally wiped, because it seems so thoroughly mainstream; or, to put it a nicer way, accessible. That’s not to say it doesn’t have an oddness about it — early plot points hit unreal levels, before the film becomes more grounded — but for the most part it errs on the side of realism. It’s almost hard to believe Gondry wrote and directed it, considering his previous output.

In fact, so conceivable is so much of the story that one could almost believe it was a fictionalised version of real events. The way the films are remade — using elaborate cardboard props and cunning camera tricks — are all pleasantly innovative, but well within the bounds of believability; and when they gain a previously-meaningless nickname (“sweded”) and explode with cult popularity, it’s heavily reminiscent of so many Internet-based crazes, several of which do revolve around retelling popular films. Indeed, placing the concept of ‘sweding’ at the heart of the film taps into the popularity such things tend to garner, and the enjoyability of the idea helps carry the film through some rougher patches.

And Be Kind Rewind is at its best — and, crucially, funniest — during the ‘sweding’ of recognisable films. These sequences are packed with the vicarious joy of recreating iconic moments from beloved films with just a video camera, some mates, and a pile of card. It’s here that the lovability of the concept comes to the fore, and it would perhaps benefit from even more of this. On the other hand, an endless stream of re-made movies is no substitute for a proper plot, so Gondry wisely limits how many films we see being ‘sweded’.

The problem is, the rest of the story doesn’t always do a great deal to make up for it. There’s a surprising number of stock moments and subplots considering Gondry’s roots, and some threads are underplayed to the point of seeming extraneous. In particular, a romantic subplot is so inconclusive — not even ‘resolved’ in an open-ended manner — that one wonders why it was included at all.

Your enjoyment of Be Kind Rewind is likely to ride on how much you like the idea of ‘sweding’. If it sounds like a fun thing to watch or do, the goodwill engendered by the concept may carry you through the film’s weaker moments. If, however, you think it sounds faintly silly, there’s not much else on offer besides a familiar moral message about community, and achieving your goals, and all that jazz.

4 out of 5

Russian Ark (2002)

aka Russkiy Kovcheg

2008 #98
Alexander Sokurov | 96 mins | DVD | U

Russian ArkRussian Ark has received boundless praise from some quarters, and not just for being shot in a recording-smashing single take — to cite one review in particular, “anyone with an eye for beauty, a yearning for the past or a passion for pure cinema is going to be spellbound.”

Apparently some sort of artistic documentary on the history of Russia, told via a fantastical time-travelling-ish tour of a Russian museum, Russian Ark is certainly ‘artistic’. Unfortunately, it doesn’t teach you much and is at no point clear about what it’s covering. Perhaps a more detailed knowledge of Russian history would lend some meaning to the tableaus that are half-glimpsed as the Steadicam drifts by, though it spends as much time meandering down empty corridors in search of something to film as it does actually showing anything. When it does alight on something, the staging is occasionally spectacular, especially considering the self-imposed technical restrictions, but I gained little from this alone.

I freely admit this may say more about me than the film itself, but the most interesting parts were when the character whose point-of-view we inhabit and the French historian he encounters begin to discuss something that almost (almost) resembles a plot — how did they get there, how can the Frenchman speak Russian, can others see them, and so on. Sokurov merrily raises all these questions, in the process throwing a sci-fi dimension into his artistic-documentary-fantasy, but are there any answers offered? No, of course not — that’s not the point. Which does rather make you wonder why they’re vocalised at all…

Watching Russian Ark is a little like doing what the nominal lead characters do: wander aimlessly around an unfamiliar museum without any guide to what they see. Undoubtedly impressive, and worth seeing for the audacity of the single take, but I, unlike others, was far from spellbound.

2 out of 5

(Originally posted on 30th January 2009.)

Ultimate Avengers II (2006)

aka Ultimate Avengers 2: Rise of the Panther

2008 #83
Will Meugniot & Richard Sebast | 70 mins | DVD | 12 / PG-13

Ultimate Avengers IISome things in life baffle me. Form dictates I now list a couple of humorous examples, but we’ll skip that and get to the point: why would you make a direct-to-DVD movie that has a subtitle on the box but not on the film itself? I can understand why titles get tweaked on cinema-release posters and/or subsequent DVD releases — for marketing purposes, say; or clarity — but why, when your title is going direct to the DVD stage, do the titles not match? And why does the box add the subtitle rather than remove it for on-shelf simplicity? I have no answers — it baffles me, remember — but this is the sort of thing I sometimes muse about. The sort of thing that most other people don’t even notice, never mind care about.

Insignificant title issues aside, the fact that (as of writing) 2,365 people have bothered to rate the first Ultimate Avengers on IMDb, while only 1,325 have bothered to rate this second, suggests many were so disappointed by the initial film they didn’t bother with the sequel. Which is something of a shame, because it’s a lot better. Problematically, it’s heavily grounded in the first, picking up several threads that were left hanging — enough so as to make that weak franchise opener required viewing, sadly.

Why’s it better? We’ll get the obvious out of the way: yes, it’s a modern genre sequel, so yes, it’s ‘darker’. In this case that means “more adult”, touching on issues you might not expect in superhero animation with such a low certificate — marital problems, survivor’s guilt, political isolationism, even vague allusions to alcoholism. None are dealt with in any great depth I should add, but it will likely please adult fans wishing for something more “grown-up”. There’s also a greater amount of violence, though much of it is implied, or just off screen, or against bug-like aliens. The animation still isn’t great, though at times seems improved. Equally, while both script and story are better — there’s no pace issue this time — there’s still plenty of clanging dialogue, and the adult subplots aren’t exactly subtly executed.

The climax also has its share of flaws. While most of the story is nicely balanced, it’s over-efficient in wrapping up, in the way that only animation seems allowed to be — for whatever reason, this exact story would comfortably fill a two-hour live-action version. The worst effect of this is that some points aren’t treated with their deserved weight — the death of a major character is so hasty and glossed over that I didn’t even realise it had happened until a brief shot of a memorial in the closing scene. On a less pressing note, the giant alien robots of the final battle leave the film just one leg (per robot) away from becoming a total War of the Worlds rip-off. But this tale is of American origin, so the aliens are defeated not by a clever plot twist, but by brute force.

Despite my attention to the film’s weak points there’s actually plenty to enjoy here, provided animated superhero movies are your thing. There’s more action than the first instalment, a more interesting story, more character development… Even if it’s done at quite a basic level it’s still adequately entertaining, enough that you might wish there was a third. An improvement then, if still flawed, but — ultimately — enjoyable.

4 out of 5

For my review of the first Ultimate Avengers, please look here. Live-action sequel Avengers: Age of Ultron is in UK cinemas from this Thursday, 23rd April 2015.

Ultimate Avengers (2006)

2008 #82
Curt Geda & Steven E. Gordon | 68 mins | DVD | PG / PG-13

Ultimate AvengersWith the big-screen live-action Avengers movie on its way in just two-and-a-half years — once we’ve had a variety of tie-ins to lead into it, of course — now seemed as good a time as any to check out this direct-to-DVD animated version (and its sequel).

I won’t say too much about the plot because, if the rumours are true, the live action film may follow it fairly closely — indeed, the first 15 minutes of Ultimate Avengers presents a roll call of elements already introduced in this summer’s Iron Man and The Incredible Hulk: the Avengers Initiative, a super solider serum, a black Nick Fury, Captain America frozen in ice (OK, so that was only in a deleted scene…) But to follow this story wouldn’t necessarily be a bad thing… as long as there were some tweaks.

The primary problem is balance. Ultimate Avengers spends the entire first half assembling the team, the story crawling along at a snail’s pace; consequently, there’s nothing like enough time to do the remaining plot justice, leaving much of it to feel rushed. However, the tale itself retains an appropriately comic-book feel — no surprise considering it’s adapted from a specific storyline — while still containing just about enough information to keep newcomers covered. Were it properly paced, and bolstered by the main characters being introduced in their own films, there’s no real reason this wouldn’t suffice in live action.

On the other hand, in its current incarnation it’s very much Captain America’s story — possibly a problem for the 2011 version, as it will follow Cap’s debut feature by just two months. If his solo outing isn’t a success — particularly if whoever plays him is no good — it would likely sink an Avengers movie that was as focused on him as this. Not encumbered with such problems here it works fine, though it’s disappointing how little we see of other major players — Tony Stark/Iron Man barely features and there’s even less of Thor. That said, Bruce Banner/Hulk gets a key subplot which could be even better if fully developed.

Dodging further predictive comparisons for a moment, the animation quality is variable. Some is very good — mainly the opening World War II-set action sequence — but most is no better than you’d expect from a kid’s TV cartoon (unless they’ve got even worse recently). It does the job adequately, but there’s little exemplary. If there’s a theme emerging it’s this: promise is shown, but not fully realised. That’s not the fault of the medium of course, but rather the brief running time and unbalanced structure.

When the live-action Avengers reaches our screens, I suspect this animated outing will be of greater interest — an intriguing point of comparison between a direct-to-DVD fan-aimed version and a Summer Blockbuster mass audience version of (possibly) the same story. Of course, by that point, Ultimate Avengers will be half a decade old and no longer such a contemporary — or memorable — example.

3 out of 5

Ultimate Avengers II will be reviewed tomorrow, Tuesday 21st April 2015. Live-action sequel Avengers: Age of Ultron is in UK cinemas from Thursday 23rd.

The Cube Trilogy

Introduction

I watched the entire Cube trilogy in one night — boy was it a long’un.

“Three ninety minute films?”, some of you might think, “I’ve seen single films longer than that!” Yes indeed, this is true, and I’ve watched all of the extended Lord of the Rings in one day — but those are good, and the Cube sequels just aren’t.

Anyway, I’ve posted all three reviews at once — partly because things are lagging review-wise here and I want to get a wriggle on (17 days ’til 2009!) — and so here is a little summary of the trilogy, with a brief note on my thoughts on it as a whole at the end.

This is probably obvious, but in case not: click on each film’s title for the full review.


#83a
Cube
1997 | Vincenzo Natali | 87 mins | DVD | 15 / R

Cube manages to effectively juggle gruesome horror deaths, sci-fi mysteries, an awful lot of maths, and character-based drama. It’s a brilliant, low-budget, understated film [that] everyone interested in the more intelligent end of the sci-fi spectrum should see.”

5 out of 5


#84
Cube²: Hypercube
2002 | Andrzej Sekula | 90 mins | DVD | 15 / R

“The new cube set is bigger, shinier, simpler, emptier, always one plain colour, and devoid of traps. Consequently, but perhaps inadvertently, it seems to symbolise the film itself… Hypercube feels like expensive tosh based on a faux-intellectual idea.”

2 out of 5


#85
Cube Zero
2004 | Ernie Barbarash | 93 mins | DVD | 15 / R

“an entirely different setup: the people who observe the cube!… until one of them goes inside, and then we’re right back in familiar territory… Derivative and, worst of all, quite irritating.”

2 out of 5


Final Thoughts

I first saw Cube many years ago, certainly before it had any sequels, and have always thought it excellent. I picked up the trilogy DVD set a few years back, despite hearing advice that went, roughly, “never ever watch the sequels. Ever.” My God was that good advice.

The first remains a masterpiece, provided you can ignore the two sequels and their weak additions to the mythos. Try to integrate all three into the same fictional universe and you’re just going to wreck much of what’s great about the original. Watch that, love that, and pretend that was all there ever was.

Cube Zero (2004)

2008 #85
Ernie Barbarash | 93 mins | DVD | 15 / R

Cube ZeroI presume, from the title, that Cube Zero is meant to be one of them prequel things, going back before the original film to reveal more of the backstory and answer questions that probably didn’t need answering. It does some of this — there are unwelcome answers and an ending that explicitly links back round to the first film — but undermines it by apparently being set in some fantasy-future retro-industrial universe that doesn’t gel with the everydayness of the preceding entries. This design work is almost nice, reminiscent of films such as Brazil, The City of Lost Children, and even Blade Runner; but it’s all on a direct-to-DVD scale that feels oddly familiar from things I’m sure I haven’t seen. Derivative? Yes indeed.

One thing it isn’t especially derivative of — initially, anyway — is its two prequels. After the requisite gory opening, the camera pulls back to reveal an entirely different setup: the people who observe the cube! Except they’re still a small group (just two), confined to one room, with no idea about the people behind all this. They are, very literally, only one step removed… until one of them goes inside, and then we’re right back in familiar territory, except with an added outside perspective that sinks to new depths so low I don’t even want to explain them.

In the cube itself, we have the most gory deaths yet. Barbarash — here adding “director” to his list of crimes after producing and co-writing Cube² — lingers on the gruesome details, seeming to make the series bridge the gap between relatively old-style horror films and the new trend for sickening weirdness that Saw would kick off the same year. I’m sure gore-hounds will love it but, for me, Cube was never about how vile the deaths could be.

You have to admire them (albeit begrudgingly) for trying to do something different with the concept and give it some fresh spins. But, as ever, the series didn’t need those additions, and consequently it doesn’t need this sequel. It answers too many questions, which might be acceptable if the answers were remotely original or satisfying, but, of course, they aren’t: they’re derivative and, worst of all, quite irritating.

And that goes for the film too.

2 out of 5

For a brief overview of the Cube trilogy, please look here.

Cube Zero featured on my list of The Five Worst Films I Saw in 2008, which can be read in full here.

Cube²: Hypercube (2002)

2008 #84
Andrzej Sekula | 90 mins | DVD | 15 / R

Cube²: HypercubeThe new cube set is bigger, shinier, simpler, emptier, always one plain colour, and devoid of traps. Consequently, but perhaps inadvertently, it seems to symbolise the film itself.

Despite this simplified set, the concept behind the new cube — or ‘hypercube’, so we’re told — and the plot that results from it is incredibly complex. In fact, it seems to be too complex for the writers to grasp, so the viewer doesn’t stand a chance. It’s not the only overdone element either: Sekula’s direction is frequently as inappropriately elaborate as possible, twisting the camera round for no reason other than some misguided attempt at (inaccurately) conveying this cube’s mixed gravity. He also feels the need to illustrate characters’ backstories, something the original left to the dialogue, which is probably because the ragtag selection of flat stereotypes here are far more generic than the lot in the first film.

And there’s loads of them too, though it’s hard to tell if this is to cover for them all being one-dimensional, or a transparent attempt to keep things moving by constantly chucking more people into the mix. As if to underline the point, several are cloned from the first film, but with much weaker acting, and almost none of them are granted a plot thread that actually gets resolved. In fact, nearly every character is entirely pointless. Eventually some of them do get killed off, but every death is too reliant on some middling CGI and abstract ideas. Not a single one is as properly inventive or scary as those found in the original.

Hypercube should at least be applauded for trying something new, when it might have been easier to bung a new group of people into the same cube and come up with new ways of killing them or new puzzles to solve. It dives further into SF territory, dragging in parallel universes and varying timelines, and largely avoids rehashing the first film’s mysteries. In fact, it more picks up where that left off, drawing out questions and providing some answers about the reasons for, origins of, and people behind the cube. Unfortunately, these questions don’t need re-posing and the answers certainly aren’t required. Like other elements of the first film not carried over — the clever deaths, the claustrophobia — it’s nice that they’ve not been duplicated, but equally they didn’t need changing, expanding or explaining.

Even worse, the writers seem to have spent more time mulling over the behind-the-scenes complexities of constructing the cube — and put in all their characters and ideas about this — and not enough time actually crafting a plot. The more the clock ticks by the more obvious this becomes, to the extent that they don’t even seem to have an ending. What minimal logic there was is thrown out the window in favour of some crazy different-timeline horror that barely resolves anything and certainly cops out of almost everything.

Where the original Cube felt like the smart little sci-fi indie it was, Hypercube feels like expensive tosh based on a faux-intellectual idea. Much of the original’s brilliance lay in its simplicity, but the sequel is more complex from the off — and not in a way that rewards the attentive viewer, or even in a way the writers seem to understand. Bigger and shinier, but simpler and emptier, it’s consequently less engaging, less interesting, and far less enjoyable.

2 out of 5

For a brief overview of the Cube trilogy, please look here.

Cube²: Hypercube featured on my list of The Five Worst Films I Saw in 2008, which can be read in full here.