
But this time they may
have gone too far.
Country: USA
Language: English
Runtime: 118 minutes
BBFC: PG
MPAA: PG

Original Release: 25th May 1990 (USA)
UK Release: 11th July 1990
First Seen: VHS, c.1991

Stars
Michael J. Fox (Homeward Bound: The Incredible Journey, The American President)
Christopher Lloyd (Who Framed Roger Rabbit, Things to Do in Denver When You’re Dead)
Mary Steenburgen (Parenthood, Step Brothers)
Thomas F. Wilson (Back to the Future, Born to Be Wild)
Lea Thompson (SpaceCamp, Some Kind of Wonderful)
Director
Robert Zemeckis (Death Becomes Her, The Polar Express)
Screenwriter
Bob Gale (Used Cars, Back to the Future)

The Story
With Doc stuck in 1885, Marty McFly must travel back to save him before he’s killed by Biff Tannen’s ancestor, Buford “Mad Dog” Tannen. With the DeLorean damaged during his arrival in the past, they also have to come up with a plan to get back to their correct time…

Our Heroes
Marty McFly finally grows as a human being as he learns some stuff this time, while Michael J. Fox also gets to ham it up a little as his Irish ancestor, Seamus. Christopher Lloyd, meanwhile, is still the one and only Doc.
Our Villain
It’s Thomas F. Wilson again, this time as Biff’s trigger-happy Wild West ancestor, Buford ‘Mad Dog’ Tannen. Who also gets covered in excrement.
Best Supporting Character
Mary Steenburgen is one of the few wholly original characters in either sequel, the love of Doc’s life, Clara Clayton. She’s also a confident, competent, and capable female character — a character type that’s only now ceasing to be a rarity in effects-y blockbusters, 25 years after this was made.

Memorable Quote
“Your future hasn’t been written yet. No one’s has. Your future is whatever you make it. So make it a good one, both of you.” — Doc
Memorable Scene
Marty and Doc hijack a train in the hope of using it to get the DeLorean up to the required 88mph. As the looted locomotive heads towards a mighty fall off an unfinished bridge, it turns out Clara is on board too. Tension! Action! Excitement! What more do you want from a climax?
Truly Special Effect
With the DeLorean destroyed, the film ends with a reveal of Doc’s new time machine, and it’s awesome.

Making of
There are tonnes of lines, jokes, characters, locations, and even background details referenced back and forth across the whole trilogy, but only one actual scene appears in all three: the moment Marty travels from 1955 to 1985. It’s the climax to the first film, then appears at the end of Part II, and consequently is in the ‘recap’ at the start of Part III.

Previously on…
Part III indeed: this picks up exactly where the second film left off, and they were shot back-to-back. It’s fundamentally standalone other than that, mind.
Next time…
As mentioned on the first film, Back to the Future has continued in an animated series, theme park ride, video game, and a comic book that started last year. Plus Doc Brown turned up in A Million Ways to Die in the West, so… there’s that…

Awards
2 Saturn Awards (Supporting Actor (Thomas F. Wilson), Music)
4 Saturn nominations (Science Fiction Film, Director, Supporting Actress (Mary Steenburgen), Costumes)
Nominated for the Hugo for Best Dramatic Presentation.

What the Critics Said
“Back To The Future Part II teed off a lot of critics by not being a remake of the first film, and for daring to be a) complicated, b) very fast and c) heartless. Part III, which is slightly less fleet of foot, restores heart interest of the first film and has a satisfying complete storyline.” — Kim Newman, Empire
What the Public Say
“One of the clearest indications of an excellent series is an ending is so satisfying you can’t even be mad the adventure is over. Part III delivers a happy ending so well-rounded […] there is no yearning for more story. I remember feeling quite content after seeing that movie for the first time; actually more like thrilled that the trilogy ended on such a great note.” — Avril Brown, Comics Waiting Room
The consensus used to be that Part III was unquestionably the weakest part of the trilogy, a slightly bizarre Old West-set addendum to the first two. These days, I feel like an increasing number of people say it’s definitely better than Part II. Personally, I’ve always had a particular fondness for it. I’m not entirely sure why. Much like the second film, it can’t attain the perfection of the first movie, but it can be the next best thing — a fun and funny adventure with these great characters. And even as I say “they’re not as good as the first one”, I don’t wholly believe it: to me, Back to the Future never has and never will be just one film, or one film and its two sequels — it’s a trilogy; a three-parter. (So there.)

#8 will be… an alliterative origin.



Hated by Americans and loved (well, ok, “liked”) by everyone else (well, ok, “by lots, but by no means all, of people who reside outside America”), Disney’s attempt to pull a
I know some people complain about simplistic stories that are used to just string action sequences together, and that’s a perfectly valid thing to get annoyed about, but The Lone Ranger swings to the other extreme and uses an over-complicated story to string together its action sequences. All it actually needs is a little streamlining, because the film is allowed to swing off into too many sideplots. This makes the middle of the film a slog, and you feel every minute of its excessive two-and-a-half-hour running time.
a recurring problem for Disney at the minute. To be frank, I’m not convinced anyone made a truly concerted effort to stem the overspend. When a gaggle of CG rabbits hopped on screen, all I could think was, “who allowed this?!” You’ve got a massively over-budgeted film that the studio want cut back, and one reason for that is CG bunnies that have almost no bearing on anything whatsoever! The amount of time and effort that must’ve gone into creating those fairly-realistic rabbits for such a short amount of screen time… it cost millions, surely. Millions that could’ve been saved with a simple snip during the writing stage if only someone had said, “well, those bunnies don’t add anything and they’ll be bloody expensive, so let’s lose them.”
I’m not quite as effusive as Hughes, but The Lone Ranger is worth the time of anyone who enjoys an action-adventure blockbuster. It’s a three-star adventure-comedy bookended by a pair of five-star railroad action sequences, which make the trudge through the film’s middle hour-or-so feel worthwhile. There was a better movie to be made here — one that was half-an-hour shorter, more focused, and probably several tens of millions of dollars cheaper to make — but that doesn’t mean the one we got is meritless.

Adapted from the classic young adult sci-fi novel by Orson Scott “bigoted idiot” Card, Ender’s Game is the story of Andrew “Ender” Wiggin (Asa Butterfield), who displays uncommon aptitude in a military programme to train children to fight against an alien race that attacked Earth decades earlier. Sent to a training centre in space, Ender must battle his fellow candidates to prove their worth to their hardened commander, Colonel Hyrum Graff (Harrison Ford), ready for the real battle to come.
It tips its hat to things like drone warfare, child soldiers, and understanding our enemy, but that’s all it does: acknowledge those parallels exist, then refuse to explore them. Conversely, the music is too heavy-handed, taking on the burden of providing emotion that’s lacking from the screenplay.
Sadly, after all that training fun, once the cadets jet off to the other side of the galaxy for a rushed third act, interest evaporates speedily. It even has to work hard to sell its own twist as a twist! (Spoilers follow in this paragraph.) In a simulation for a war, Ender does what he’d do to win that war. Then he’s told it wasn’t a simulation, it was the actual war… and he’s all cross. I mean, okay, the fella kinda has a point when he gets angry afterwards: they’ve lied to him, and maybe he would’ve behaved differently if he’d known. But the point of the training was to teach them what they needed to do to win, and it taught them that, and he did it. Maybe this twist works in the book, but in the film it felt somehow unearned.
Widely regard as one of (if not the) greatest kung fu movies ever made, The 36th Chamber of Shaolin introduces us to San Te (Gordon Liu), a student whose hometown is oppressed by forces of the ruling Qing dynasty. He and his classmates join the underground resistance run by his teacher, only to wind up witnessing his friends and mentors be hunted, tortured, and killed. Faced with a similar fate, San Te escapes to the Shaolin Temple, widely known for being home to the best kung fu around. The temple’s monks refuse to teach martial arts to normal folk, nor help by joining the fight — they’re Buddhists, after all. Nonetheless, San Te manages to inveigle his way in to their company, and years of training begin.
San Te is eventually learning how to use weapons, and when he finally graduates from the 35th chamber he has to prove himself in combat, first against the temple’s justice, then when he returns to the outside world and seeks vengeance. Fights both with and without weapons are imaginatively choreographed and executed with the customary speed and precision.
For most of the ’90s and ’00s, Disney churned out direct-to-video sequels to many of their most beloved animated classics. They have a reputation for being unremittingly awful, hence why Pixar’s John Lasseter put a stop to their production after he became Disney’s Chief Creative Officer in 2006. Despite that reputation, however, there are those who say one or two are actually quite good. One of those (and the only one I’ve previously seen) is
are to be found with the forty thieves… I expect you can guess where that’s going. Fortunately the film gets there pretty quickly, then transitions into a story about the possible redemption (or not) of Cassim alongside the quest for the Hand of Midas, capable of turning whatever it touches into gold (natch).
Screened in UK cinemas simultaneously with its TV premiere (and coming to the big screen in various other countries over the next week or so, too), the latest episode of the BBC’s modern-day Sherlock Holmes series is actually a standalone adventure set in the character’s original Victorian time period.
The case they find themselves embroiled in is a little more period than usual, however, with lashings of Gothic and some of the trappings of a Christmas ghost story. The episode is co-written by series creators Mark Gatiss and Steven Moffat, and anyone familiar with Gatiss’ wider work can clearly see his influence here. Moffat brings his trademark fast-paced intricately-tricksy plotting, for which individual viewers’ mileage varies greatly: some find it genius, some find it tedious. Is it clever, or does it just think it’s clever? Is it impossible to follow, or were you just not paying enough attention? As to the first question, I think it’s a bit of both; as to the second, I think the episode ultimately answers everything, but you might need to realise a few things for yourself.
Until the last half-hour or so, anyway, when the modern version suddenly comes crashing in. At first it seems like a clever interlude; a little reminder of the true time period for this version of the characters, and a tease for season four. But it quickly transpires that, no, this episode isn’t actually a wholly standalone aside from the main series — Gatiss and Moffat have found a way to integrate it into continuity. For me, this is where the special begins to come apart at the seams; not because I inherently object to this integration, but because from that point on the episode begins to jump back and forth between the present, the imagined past, and various other dream-state asides. It’s almost entirely justified by the beautifully-shot Reichenbach Falls sequence, but a spot of cinematographic prettiness doesn’t really excuse the way the story goes a little haywire. The least successful part of all, for me, is that it calls into question the solution for the case we’ve just been presented with… but then doesn’t get round to offering another, meaning you kind of feel like the case hasn’t been solved, even though it presumably has been, with the first solution. I think.
As someone who enjoys Sherlock Holmes in his proper era but is also a fan of this modern day version (I would say “a big fan”, but I’m not one of those people), I’d rather they’d played this a little more straightforward. Not a lot — it’s still under the umbrella of Sherlock after all, and the era-transposed stylistic flourishes in the first hour-ish worked very nicely in my opinion — but the mixed-up mishmash of the final act dilutes the effectiveness of the entire experience. There’s fun and thrills to be had along the way, but in another form it could perhaps have been a Sherlockian classic in its own right.