Brad Bird | 118 mins | Blu-ray (3D) | 2.39:1 | USA / English | PG / PG

Brad Bird — the director behind The Iron Giant, Ratatouille, and not letting them release the IMAX version of Mission: Impossible – Ghost Protocol on Blu-ray (I will never be over that) — returns to the movie that made his name with what must be Pixar’s most-requested (probably “only requested”, actually) sequel, Incredibles 2.
It’s been 14 years for us viewers since the last Parr family adventure, but in-universe it’s been no time at all — literally, as Incredibles 2 picks up by recapping the closing moments of The Incredibles, which saw the eponymous family of superheroes about to face off against villain The Underminer. That confrontation goes disastrously awry, landing the family in a whole heap of trouble; but it also attracts the attention of media mogul Winston Deavor (Bob Odenkirk), who believes superheroes should be made legal again. Recruiting parents Bob and Helen Parr — aka Mr Incredible (Craig T. Nelson) and Elastigirl (Holly Hunter) — and their friend Frozone (Samuel L. Jackson) to his cause, the first step in Deavor’s public relations plan revolves around public crimefighting appearances by Elastigirl… alone. This leaves Bob holding the baby, literally, as he’s stuck at home with the kids while his wife gets to have all the fun.
At its most basic, Incredibles 2 is a gender-reversed do-over of the first movie… to a fault, in fact. The closing moments of the first film suggest a “family of superheroes” future for the Parrs, with them battling crime together. The sequel immediately works to put everything back in its place: the kids aren’t allowed to use their powers (until they must for the climax, natch); one of the parents gets to go off and be a superhero, while the other has to stay at home. The difference is it’s the man staying at home, and where Helen was consummate at looking after the kids, Bob finds it a challenge — because Men, amirite?

Part of what made The Incredibles so successful as a movie was it mixed a plausible family dynamic in with the superhero capers, but here that home life aspect is what holds the film back, because Bob’s struggles with the kids are 66.6% cliché. His son struggles with homework, and Bob doesn’t know how to do it either! His daughter has boyfriend problems! The 33.3% that works comes courtesy of baby Jack-Jack, who is beginning to develop powers — plural. As the middle of the film drags on, becoming a bit “we get the point!” with Bob’s familial woes, the bright spot is continually Jack-Jack’s humorous madcap antics.
Mind you, the actual storyline in the superhero section isn’t much better. It revolves around the hunt for a mysterious villain, which naturally ends in a twist reveal… but as their true identity is pretty obvious as soon as they first appear earlier on, that reveal is a long time coming. Depending how critical you want to be, this part of the movie also has a lot of thematic points that seem to peter out or had nowhere to go in the first place. Is the film trying to say something about our addiction to screens and media? About the merits of vigilantism over bureaucracy? The dangers of being reliant on ‘higher powers’ to look after us? It touches on these things, and more, but they’re only given passing reference. Okay, yes, when you boil it down this is “just” a kids’ action-adventure movie and maybe we shouldn’t expect too much depth of thought… but Pixar are always hailed as being much more than that. Is it too much to expect that, if they’re going to introduce a topic or perspective, they’ll also at least close it out somehow?
Yet for all these story woes, Incredibles 2 does indeed work as a colourful action-adventure movie; gloriously so. The action sequences are absolutely thrilling, beautifully choreographed and constructed. They’re even better in 3D, too — Elastigirl’s stretchy powers seem to have been made for the format. And while the middle of the film may refuse to pay off the “family of superheroes” thing, the opening sequence and climax let them all in on the action, and it’s all the better for it.

What made The Incredibles one of Pixar’s best films, and one of the best films in the whole superhero genre, was the way it combined the action and adventure with family dynamics and concerns, seamlessly marrying the two. The sequel lacks the clarity and connectedness that first movie boasted, working very well as a fun superhero action movie but struggling as a family comedy-drama. It’s still an entertaining time (the sometimes-slow mid-section aside), but it’s not the genre and studio standout that the first film was.

Incredibles 2 was released on DVD and Blu-ray (2D & 3D, but no 4K) in the UK this week.



Adapted (loosely) from Ted Hughes’ children’s novel The Iron Man, the feature debut of director Brad Bird (
The story, as reconstructed by Bird and screenwriter Tim McCanlies, integrates influences from ’50s B-movies (very apt for a giant robot ‘monster’) and Cold War/Space Race paranoia for a potent storyline that has a different emphasis from the novel’s “world peace” finale, but nonetheless is promoting understanding of alien/foreign powers and, y’know, deep stuff like that. Alternatively — or, rather, concurrently — it’s an
reputation it has gradually amassed — and which only continues to grow, I think. Last year saw the release of an extended Signature Edition, with a couple of short scenes added, which comes to US Blu-ray (alongside the original version) later this year. Just from reading about those new scenes, I’m not convinced they’ll improve the experience, but it’ll certainly be worth finding out.
After making his live-action directorial debut with the unlikely sidestep of
and there’s a moral lesson that’s arguably a little heavy-handed, but as it’s a moral lesson some people aren’t bloody listening to, I can’t say I blame Bird for that. The characters and performances are likeable, with Raffey Cassidy standing out as a marvellous young find, though Laurie is a little undersold. There are some suitably entertaining action scenes, some moments of visual splendour thanks to the future city, and one long take that is exquisite. I know I’m a sucker for a long take, but this is a really exceptional one, that deserves to be mentioned alongside the year’s more-praised unbroken shot, the opening of
With Bond going “real world” and gadget-free in the Daniel Craig era, and the Bourne series having blazed a trail of “we shot it all handheld and shaky and grainy so it must be real” veracity, it seems the task of providing audiences with a contemporary version of the spy action, just-ahead-of-reality gadgets, and larger-than-life spectacle that the Bond movies specialised in during the ’60s and ’70s, has fallen upon the Mission: Impossible franchise. For my money, it’s taken the baton with aplomb.
Somewhat unfortunately for pacing, they come halfway through. The climax is a mano-a-mano fight in an automated car park. It’s good, but feels underwhelming by comparison, with Michael “
There’s a host of other gadgets to be going on with, though. It may be a side effect of having the writer-director of
Still, that’s a fault of the home entertainment release, not the film itself. In all other respects, Bird’s work is first-rate. I like that the series consciously changes director with each new film to provide new ideas and voices, but if they were going to break the pattern then Bird would’ve been a good guy to allow back (certainly a superior pick than the third film’s J.J. Abrams, anyway, who was originally slated to tackle this sequel too).
The Wraith of Cobble Hill is a perfect example for this debate as its modern, urban story seems to clash with the cartoonish style employed to bring it to the screen. There are no flights of fantasy, few implausible shots, nothing that couldn’t be achieved in live action even on a low budget. Ultimately the only reason for it being animated is, why shouldn’t it be? Personally, I’m not convinced it works; at the very least, it distracted me enough to consider it.