Rich Moore | 101 mins | Blu-ray | 2.39:1 | USA / English | PG / PG
Disney’s 51st and/or 52nd animated classic (depends who you listen to) is, essentially, Toy Story with video games. Arcade games, to be precise. Turns out that all the characters from said entertainments hang out in the plug bar that powers them all, though behind-the-scenes they’re not necessarily like their characters — most of the villains are pretty nice guys, who have Bad-Anon (Bad Guys Anonymous) meetings to share their woes. But as the game he stars in reaches its 30th anniversary, Wreck-It Ralph has had enough of being an outsider, and when the other characters in his game imply he’ll be included if he can win a medal — which he can’t, because he’s a bad guy — he sets out into other games to try to get one.
Cue fun antics as our hero careens through various other games, right? Wrong. He goes to… two. OK, we see glimpses of a few more, and the Bad-Anon meeting takes place in Pac Man, but essentially he pops into one game to get said medal and introduce an apocalyptic MacGuffin, and then another for the rest of the plot. That latter game is Sugar Rush, a candy-themed cart racer. I’m pretty sure the production team must’ve spent the entire production eating candy for “research”, because the gaudy world and much of the film’s pace has all the idleness and restraint of a kid on a sugar high — i.e. none.
Unfortunately, despite the rarely-filmed milieu of video games, it’s all a bit predictable — like I said, it basically does with video game characters what Toy Story did with toys, both in terms of the story and its themes of acceptance. At least one wearing subplot had me involuntarily exclaim “oh get on with it!” out loud (and I was watching by myself). The pace rarely lets up, and at 101 minutes that becomes tiring. When it does give you a break, you kinda wish it would get a wriggle on, because it’s obvious where things are going and it’s wasting time getting there. Of course, most mainstream films (especially kids’ movies) are going to follow broadly the same arcs — however bad it gets we know the hero will win, etc — but the trick is to make you enjoy the journey, not long to arrive at the destination. I spent most of the third act almost drumming my fingers as I waited for it to get to the latter.
For fans of retro — and indeed current — computer games, there’s plenty of cameos and references to be excited about, both in terms of familiar faces (various characters from Sonic, Mario and Street Fighter, for instance, amongst many others) and clear riffs on other franchises and genres. I’m not really a gamer though, so while I recognised many of them (from the days when I did engage in such pursuits) there wasn’t exactly a thrill in it. I think that pleasure of recognition, and some almost in-joke-level bits, can lead certain viewers to enjoy the film more than it otherwise merits. That’s nice for them, but does nothing for the rest of us.
Wreck-It Ralph isn’t actually a bad film. There’s a fair bit of inventiveness with the concept, and the makers have worked hard to establish a world with rules (though your mileage may vary on how successfully they’ve done that), but it descends into a breathless, sugar-fuelled, reheated runabout. I imagine young kids will adore its colourfulness and its energy, and won’t be bothered by the over-familiar plotting and life lessons; but, beyond nostalgia for arcade gamers, I don’t believe it has huge amounts to offer a grown-up viewer.

Wreck-It Ralph debuts on Sky Movies Premiere at 1:45pm and 7:15pm today, and is already available on demand through Sky Movies and Now TV.
This review is part of the 100 Films Advent Calendar 2013. Read more here.
Aardman’s second CG feature attracts a starry cast (not just the leads — check out who’s credited as “Lead Elf”!) to the story of how Santa really delivers all those presents in one night: a giant spaceship-like craft and thousands of SAS-esque elves. But when one child is missed, Santa’s clumsy son Arthur resolves to fix it.
A black and white Swedish movie in which a knight ponders the existence of God while playing chess with Death? Yep, here we have the stereotype of arthouse cinema. Let’s be honest, it lives up to most of those expectations.
On the more easily-appreciable side, it’s beautifully shot by Gunnar Fischer. It had to be made quickly, on a tight budget, and for that reason Bergman found it imperfect and rough in places. This may be true, but regardless, there are numerous striking compositions, and even more occasions where the rich black-and-white photography looks stick-it-on-your-wall gorgeous. I only watched it on Tartan’s old DVD and, even with mixed feelings about the film itself, I’m sorely tempted to pick up one of the Blu-rays.
Without meaning to spoil anything, Wolf is rated R for “language and werewolf attacks”! I love the ludicrous specificity the MPAA indulge in sometimes. I know the BBFC’s famous “mild peril” is pretty useless, but at least they draw from an academic- and objective-sounding pool of phrases in their summaries, rather than throwing in ‘advice’ that is meaningless (there are perfectly PG werewolf attacks in other movies).
It’s those early sections where the film is at its best, when it tries to stay grounded in some form of realism. Any time it gets too Fantasy, it begins to get a tad silly. The climax in particular seems to come from a different film: Wolf abruptly moves from being an office politics drama with a fantasy edge, to a full-on manwolf-vs-manwolf brawl. As a straight dramatic director, Mike Nichols doesn’t seem to quite have the chops to pull off this fantasy/horror stuff without it beginning to look daft. That might not be entirely his fault, however, as reportedly the film was delayed by months to re-shoot the entire third act. Perhaps originally it had something more in-keeping? That said, he did want Michelle Pfeiffer to wear a red-hood sweatshirt during the finale! She refused, fearing it would harm the film’s credibility. She was right — it’s quite silly enough as it is.
I can only presume there were hefty paydays for Nicholson and Pfeiffer, both megastars at the time, and possibly Christopher Plummer’s supporting role, maybe Nichols, and on scoring duties (obviously), Ennio Morricone. And maybe those re-shoots were really extensive. Or perhaps they spent it all on the nighttime aerial photography of Manhattan, which is gorgeous — that would’ve been worth it.
Having heard only bad things, I expected a soul-crushing dud of
I’ve never actually read the Narnia novels, but I did have them read to me when I was very young and, for some reason, I remember Voyage of the Dawn Treader being my favourite. Sadly, this doesn’t quite translate to the big screen.
but as a grown adult it is painful. The level of subtlety here is so low a participant in
Well. What can I say? Curiosity got the better of me.
This wouldn’t matter so much if what was left was entertaining, but it’s a little weak. I’ve seen a couple of the LEGO Star Wars TV specials and found them to be quite fun, but LEGO Batman can’t reach their level. It’s not just that it’s almost four times as long as one of those, it’s that the humour it does contain doesn’t hit home in the same way. It’s often too juvenile, too “that’ll do”, too “I can tell this is supposed to be humorous but it’s just not funny”. I know I started by saying that I just watched this through curiosity, but partly it was that I’d found those Star Wars specials enjoyable enough and thought this would be more of the same with superheroes. It wants to be, but it isn’t.
A mash-up of mythology and… well,
The fourth
The second half is more familiar Toy Story stomping ground — indeed, if there’s one bum note, it’s that the villain and his ‘plot’ are almost a rehash of
Apparently Toy Story of Terror! spent two years in development. While that might seem excessive for a mere under-half-hour animation, the time and effort have paid off handsomely: the result is a thoroughly entertaining short — and one that actually embraces its seasonal theme, rather than forcing it in as an afterthought. Terrific.
If you don’t know that name then you must be a young whippersnapper, because otherwise Ray Harryhausen needs no introduction.
Sometimes they’re a bit jerky, maybe, and the inevitable issues of scale show they’re models fighting or interacting with actors on set… but for all that they’re still not significantly less realistic than so many modern computer-based techniques, and they carry a charm and obvious level of skill that said renderings usually lack.
One thing I always wonder about ‘specialist’ documentaries is, do they have crossover appeal? Will someone with no interest in Harryhausen, or even in Cinema, get something out of this? Probably not, I guess. But that’s not a bad thing per se, because this is an informative overview of a man’s influential body of work that deserves all the appreciation it can muster. Even if, like me, you’re not that familiar with said work, this is a film that will show you why you should be.