Jonathan Liebesman | 116 mins | Blu-ray | 2.40:1 | USA / English | 12 / PG-13
Battle Los Angeles (on screen; Battle: Los Angeles on posters — c’mon, let’s have some consistency with punctuation! Punctuation matters) seemed to come in for a wall of criticism when it hit cinemas way back whenever. For my money, though, it wasn’t that bad.
Others have described it as “Independence Day meets Black Hawk Down”, and for once that formulaic “X meets Y” description is bang-on. Like ID4, there’s a worldwide alien invasion in progress by a superior species that dominates Earth’s forces pretty quickly. Unlike ID4 (and therefore more like Black Hawk Down) there’s no multiple perspectives or look at the command level; we just follow a small band of men on a very particular mission — head to a police station and extract civilians before the US Airforce bombs the area in three hours’ time — with only snatched glimpses of the wider conflict on news reports, Cloverfield style. It’s a different way of handling a military-focused big alien invasion movie, so that works.
For the most part, anyway. It’s thrown away at the end as our particular band of heroes wind up the only military presence left in LA and happen across the command & control centre of the enemy, promptly setting out to destroy it with laser-targeted missiles. Small scale “one force in a much larger battle” drama is exchanged for world-saving grandeur. Ah, America.
This kind of gung-ho militarism is laid on too thick. It seems fine for much of the film, but then as it heads into the second half and, especially, the third act, we have to suffer all manner of speeches and Emotional Moments that lack weight due to characterisation issues. The latter is badly handled for all kinds of reasons. All of the marines are entirely clichéd; so too are their story arcs; too much time is wasted trying to make us care about them — there are too many and they’re too shallowly drawn; things are worsened when a couple of civilians are added to the mix, who suffer from all the same problems… except they’re perhaps under- rather than over-developed. As we reach the third act, anything approaching plausible characterisation is jettisoned. Like the small-scale focus, what begins as naturalistic ends up with Big Speeches and all manner of Emotional Moments.
Where the film excels, however, is the other side of gung-ho militarism: action. I don’t hold with the criticism some levelled that it’s too reliant on ShakyCam, confusing the action to the point of incomprehensibility. Maybe that happened on the big screen, I couldn’t say, but while these aren’t the greatest or most clear sequences I’ve ever seen, they’re certainly not hard to follow. The film uses its gritty, handheld, Saving Private Ryan-borrowed style to good effect for much of its running time,
evoking the likes of the aforementioned as well as Black Hawk Down and The Hurt Locker in terms of conveyed realism. As I said, this is very effective for an alien invasion movie.
But, much like the early focus and characterisation, as things progress towards the climax this is slowly abandoned, showing a lack of the commitment to its world and story that Cloverfield or Monsters exhibited. There’s an increasing number of shots from the enemy’s perspective; the climax seems to abandon the earlier handheld style almost entirely for the sake of a grandstanding finale.
There is an even better film tucked away inside Battle Los Angeles. One brief dialogue scene discusses the similarities between the human soldiers and alien grunts, but the intriguing idea that they’re intelligent beings following orders just like us is sadly not built upon. There are obvious parallels with the invasions of Afghanistan and Iraq, but aside from the audience spotting shots that are reminiscent of news footage, the threads aren’t drawn out or commented on. Instead Battle LA does two things: military sycophancy, which is typically American and typically tiring or laughable (depending on your mood), and some stonkingly decent action sequences.
They may take a little while to get to, but they’re relatively worth the wait.
What could have been a thought-provoking brain-switched-on commentary-on-the-world sci-fi film is instead a brain-switched-off gung-ho sci-fi action flick. I’ve seen better, I’ve seen worse, but treated as blokey weekend-evening entertainment this is fine.

The fourth feature from writer/director Neil Marshall (despite owning his first three on DVD, this BD rental is the first I’ve actually watched — story of my life) is a bit of a departure: where the first three were horror (or at least horror-leaning) flicks, Centurion is an action-adventure crossed with something a little more artsy. Only a little, mind. Think
Regular readers may know that I have an ever-growing dislike for films that begin at or near the end for no good reason (and most of those that do have no good reason to do so). Centurion’s opening line notes that “this is neither the beginning nor the end” of the lead character’s story. Oh dear, thought I; though perhaps “nor the end” signifies we might reach this point suitably distant from the credits, maybe. Not meaning to spoil it, but we’re there just 10 minutes later. Nice work Mr Marshall.
The cast is packed with people who, even if you don’t know their names, there’s a fair chance you’ll know the faces (assuming you watch your share of British drama): in addition to Fassbender and Morrissey there’s Dominic West, JJ Field, Lee Ross, Paul Freeman, Liam Cunningham, Noel Clarke, Riz Ahmed, Imogen Poots, Rachael Stirling, Peter Guinness… not to mention Film Star Olga Kurylenko. Recognisability doesn’t guarantee quality, of course, but that’s a pretty good list.
I really enjoyed Centurion, appreciating its mix between brutally real action and stunning scenery, with a slightly more thoughtful side emerging in the final act. It’s also always pleasant to see a film that runs the length it wants to at a reasonable speed, rather than padding itself to reach two or even two-and-a-half hours. Splendid.
I saw a trailer for How to Train Your Dragon at the cinema a few months before its release. Having never heard anything of it, I thought it looked to have basic animation and a too daft tone. I wrote it off, expecting the kind of animated movie that would be slagged off as a Pixar-wannabe… and probably still land an Oscar nomination because there never seem to be many contenders for the animated feature award. Imagine my surprise, then, when it garnered endless positive reviews and a huge box office. What?

Disney’s attempt to launch a second franchise in the mould of
There are some good action beats, but there’s also plenty of disorientatingly-edited, CGI-enhanced sequences, as per usual for the genre these days. For the former, see for instance Dastan’s climb up the wall into Alamut (or whatever it was called), or the knife-thrower-on-knife-thrower battle near the end. For explosions of CGI, see the massive logic-shattering ‘sand surfing’ sequence in the climax. Visually they’re clearly trying to evoke
has the role Keira Knightley would’ve played five years ago. I think she’s meant to be a Strong Independent Princess but, much like Dastan, we’re told we should be inferring it rather than seeing any evidence of it.
Plus, the sword-and-sandals milieu makes a bit of a change. I know we’ve had plenty of swords-and-sandals-flavoured movies in the wake of
The thoroughly blockbusterised remake of
What the film is built to do is provide action sequences, though these are passable and rarely more. They’re fine while they’re happening, but pretty much forgotten after — none of it shows a great deal of inspiration. The history of film is littered with far worse examples, but that’s about the best I can say. I can see why it would be painful in 3D too: quite aside from the use of always-criticised post-conversion, and the apparent rush job on that, Letterier favours the modern action style of handheld jiggly shots and fast cuts, neither of which lend themselves to the 3D experience. Heck, even Michael Bay acquiesced to adapt his similar style when shooting
Design is probably the film’s strong point, particularly sequences that feature the three witches and the ferryman. Clearly these dark, borderline-horror-film settings are the design team’s strongpoint. Elsewhere, the gods have an appealingly retro lens-flared-silver-armour look about them — I don’t remember the ’80s original very well, but one could imagine this iteration of the gods being dropped in without anyone noticing.
some plot elements could do with greater clarity, most of the characters could do with some depth.
While the final Harry Potter film continues to obliterate records at box offices around the world, I finally caught up on the penultimate instalment in the phenomenal fantasy series. It’s Part 1 of
of having seven books each covering a school year, but hush, let’s overlook that (everyone else seems to).
Talking of exceptional sequences, the animated one can’t go unmentioned. It’s wonderfully done, inspired by old silhouette animations, though achieved in 3D animation here, which is a pity. It’s still beautiful to look at, and it’s very fluid, but I can’t help but feel it would’ve been even more effective if they’d gone all out and done it in 2D.
Themes of Nazi/Stalinist-style oppression are played up in the story (trials of those whose “blood status” is in doubt; listening to the radio for news of loved ones; Bellatrix’s torture of Hermione) and production design (the muggle-crushing new statue in the Ministry; the art style of anti-mudblood propaganda leaflets; the uniforms of the Ministry guards), but it’s subtle enough that it doesn’t batter you around the head.
And so, the ending — which isn’t, because we’re in the middle of the book. So how well does it work as, y’know, an ending? Quite well, as it turns out — indeed, one might even compare it to something like 
What’s this, the
With so many characters killed off in the preceding films we’re not left with anyone to really care about — certainly not the new gang of coppers we’re introduced to. Actually, to say we’re “introduced to” them is a kindness — they just turn up and begin to lead that part of the plot.
a lot more regularly than they were in previous films, and bits of them swing in the direction of the camera, but that’s in keeping with the style of the series and doesn’t jar massively — if you didn’t know it was shot for 3D, you wouldn’t notice most of it.
The worst side effect of 3D, however, is that the colour looks ridiculous in 2D. I’m glad they’ve shot it with 3D properly in mind — everyone knows the glasses make 3D films darker, but not every filmmaker seems to be compensating appropriately (see, for example, the criticism of 
Disney’s 50th animated feature is Rapunzel in all but name, for no particularly good reason. It seemed to be met with universal praise on its release last year, critics hailing it as a return to Disney’s previous quality after a run of lacklustre releases, in particular the underwhelming return to 2D in the year before’s
a number I usually particularly enjoy. It has one, I suppose, but it’s one of the weakest examples I’ve ever heard.
DC Comics’ latest direct-to-DVD animated movie is an adaptation of Frank Miller and David Mazzucchelli’s seminal 1987 Batman story, acclaimed as one of the greatest graphic novels of all time, and one of those that is often credited with helping the comic book medium grow up in the late ’80s.
As with the comic, this is a very down-to-Earth version of the Batman story. It’s even less sci-fi-y than Chris Nolan’s much-praised realistic films, in fact. There’s no Batmobile, no Batcave, no Bat signal, only a few gadgets (and those that are used are fully plausible), no cartoonish super-villains… This Gotham is a city where crime comes from gangsters, drug dealers, muggers and a thoroughly corrupt police force, and that’s what Batman sets out to fight. As in the Nolan films, the costumed foes will come later, a response to the Bat himself. It’s not afraid to take its time telling this story either. Especially at the start, the pace is very measured — there’s no rush to action or to Batman, but instead a slow build of character and drama. Some may see this as a flaw — those after a Batman Action Movie, largely — but it sets the tone for what is a more character-driven tale.
Cranston, given easily the fullest character, gives the best performance too. Star of
Indeed, you can tell Nolan cherry-picked most of Year One’s best scenes for his version, because they’re generally speaking the ones that shine here too. (It makes me want to watch Begins again to see just how much of this made it in there.)
Unfortunately Batman: Year One has arrived at the party a bit too late to be the definitive screen telling of Batman’s origin — by taking the best bits of Miller & Mazzucchelli’s tale and expanding it with some work of their own, Chris Nolan & friends take that title. But as a film in its own right, Year One is largely successful. Children (or childish fans) seeking animated Batman thrills may be disappointed by its slower pace and focus on character, because this is solid adult-focused entertainment.
Documentary telling the story of the career of cinematographer and director Jack Cardiff.